Difference between revisions of "Titanfall 2"
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m (Put the other custom.cfg in code formatting too) |
(Moved quicksave to other, it's a nice-to-have but not necessary. Config location already points to folder. Reverted UW and 4k to true to show native support.) |
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|finite spend = | |finite spend = | ||
|infinite spend = | |infinite spend = | ||
− | |free-to-grind = Credits earned through playing can be used to | + | |free-to-grind = Credits earned through playing can be used to permanently unlock weapons, skins, executions and abilities for both Titans and characters. |
|loot box = | |loot box = | ||
|player trading = | |player trading = | ||
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{{ii}} Deleting <code>menu_act01.bik</code> isn't necessary, but game will boot faster and exit to menus faster. | {{ii}} Deleting <code>menu_act01.bik</code> isn't necessary, but game will boot faster and exit to menus faster. | ||
}} | }} | ||
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==Game data== | ==Game data== | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows| | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Respawn\Titanfall2\local\}} |
− | {{p|userprofile\Documents}}\Respawn\Titanfall2\local\}} | ||
}} | }} | ||
Line 122: | Line 110: | ||
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = Cutscenes and loading screens are pillarboxed 16:9. | |ultrawidescreen notes = Cutscenes and loading screens are pillarboxed 16:9. | ||
Certain resolutions may require update to [[#Resolution|configuration file]]. | Certain resolutions may require update to [[#Resolution|configuration file]]. | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = Certain resolutions may require update to [[#Resolution|configuration file]]. | |4k ultra hd notes = Certain resolutions may require update to [[#Resolution|configuration file]]. | ||
|fov = true | |fov = true | ||
Line 132: | Line 120: | ||
|windowed notes = Certain windowed resolutions may require update to [[#Resolution|configuration file]]. | |windowed notes = Certain windowed resolutions may require update to [[#Resolution|configuration file]]. | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]]|anisotropic = true | + | |borderless windowed notes = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]] |
+ | |anisotropic = true | ||
|anisotropic notes = Up to 16 samples | |anisotropic notes = Up to 16 samples | ||
|antialiasing = true | |antialiasing = true | ||
Line 550: | Line 539: | ||
{{Standard table/row|-height|Specify resolution height. Game crashes if less than 600}} | {{Standard table/row|-height|Specify resolution height. Game crashes if less than 600}} | ||
}} | }} | ||
+ | |||
+ | ===Enable Quicksave and Quickload=== | ||
+ | {{Fixbox|description=Modify custom.cfg|ref=<ref>[https://www.youtube.com/watch?v=VReX_i140W8 Youtube - how to setup quicksaves in titanfall 2]</ref>|fix= | ||
+ | # Create a cfg file named <code>custom.cfg</code> in <code>{{P|game}}\r2\cfg\</code> | ||
+ | # Paste the following code into <code>custom.cfg</code> and save | ||
+ | bind "f5" "save save1" | ||
+ | bind "f9" "load save1" | ||
+ | 3. Use <code>+exec custom.cfg</code> as a commandline argument [[Glossary:Command line arguments|parameter]]}} | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} These commands can be bound to any keys, not just <code>f5</code> and <code>f9</code>, and the save file can have any name, just not <code>savegame</code> as that's the default autosave or checkpoint file name. | ||
+ | {{ii}} Despite "checkpoint saved" being shown upon each quicksave, quicksaving and quickloading is independent from the checkpoint/respawn system. | ||
==System requirements== | ==System requirements== |
Revision as of 13:27, 7 February 2021
Developers | |
---|---|
Respawn Entertainment | |
Publishers | |
Electronic Arts | |
Engines | |
Source[1] | |
Release dates | |
Windows | October 28, 2016 |
Reception | |
Metacritic | 86 |
OpenCritic | 87 |
IGDB | 89 |
Titanfall | |
---|---|
Titanfall | 2014 |
Titanfall 2 | 2016 |
Apex Legends | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Origin | Included with EA Play. | |||
Steam | Ultimate Edition. Included with EA Play (Steam). |
- All versions require Origin DRM. Denuvo Anti-Tamper DRM has been removed as of March 2017.[2]
Microtransactions
Type | Notes |
---|---|
Boost | One-time purchase of "Jump Start Pack" unlocks all Titan and character's tactical abilities and grants 500 Credits and 10 "XP x2" tokens. |
Cosmetic | Skins for weapons, characters and Titans. |
Currency | Credits can be earned only through gameplay. |
Free-to-grind | Credits earned through playing can be used to permanently unlock weapons, skins, executions and abilities for both Titans and characters. |
Essential improvements
Use the -novid and -nomenuvid parameter
|
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Alternately, move or delete the video files[3] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Respawn\Titanfall2\local\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1237970/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Respawn\Titanfall2\profile\savegames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1237970/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Game acquired from Steam will launch via Origin and uses Origin's Cloud Saves |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes and loading screens are pillarboxed 16:9. Certain resolutions may require update to configuration file. | ||
4K Ultra HD | Certain resolutions may require update to configuration file. | ||
Field of view (FOV) | 70-110°. See Field of view (FOV). | ||
Windowed | Certain windowed resolutions may require update to configuration file. | ||
Borderless fullscreen windowed | Use the -window -noborder command line arguments |
||
Anisotropic filtering (AF) | Up to 16 samples | ||
Anti-aliasing (AA) | TSAA, MSAA(2x, 4x & 8x), SMAA. Also supports Adaptive Supersampling: "Dynamically raises rendering resolution if the game is running faster than the target framerate." Option is unavailable if resolution exceeds 16K either horizontally or vertically. | ||
Vertical sync (Vsync) | Disabled, Double/Triple buffered, Dynamic and Nvidia Adaptive (Half-refresh) V-Sync. | ||
60 FPS and 120+ FPS | Up to 144 fps by default. (Unlocked with +fps_max unlimited or v-sync enabled in game and disabled in driver)
Note: Increases reported FPS, but does not appear to increase visual smoothness.[4] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode |
Resolution
- Certain resolutions under Graphics settings may not be selectable even when not using Nvidia DSR or AMD VSR, such as anything higher than 1920 horizontal pixels by 1080 vertical pixels.
- Users with NVIDIA graphics cards that support GeForce Experience can use the game optimization feature and configuration in GeForce Experience to update the resolution.
Set to unlisted resolution[5] |
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|
Field of view (FOV)
Set max to 120[6] |
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FPS limit
Cap framerate |
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|
Depth of field
Disable depth of field[7] |
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Notes
|
SMAA
- Lot's of jaggies even on MSAA 8x. This injected form will smooth edges better, and give crisper picture than TSAA.
SMAA Anti-Aliasing with ReShade |
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Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Option to disable available. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Also has advanced look settings. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Occasionally changes button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output.[8] | |
Subtitles | ||
Closed captions | Background sounds are only captioned during dialogues. | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Uses cloud servers and bare metal. | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Titanfall 2. | ||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Cannot select higher resolution than native one when using Nvidia DSR or AMD VSR
Set resolution in videoconfig.txt[9] |
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|
- Please note changing video settings in-game will reset the resolution to whatever is selected in the game menu.
Game too dark or (with higher brightness) colors are washed out
- Titanfall 2 only lets you adjust brightness, not gamma level.
Use external injector[10] |
---|
Use an external tool such as SweetFX (function "Lift Gamma Gain") to increase the gamma level of the image. |
Selecting Video settings in game causes crash or Titanfall 2 only launches in windowed mode
- Because of Desktop Scaling in Windows 10, Titanfall 2 has difficulty running in Full-screen mode and/or crashes when going into Video Settings.
In Nvidia Control Panel, under "Adjust desktop size and position", either select "no scaling" or put "Perform scaling" on GPU. |
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Now the game should launche in Fullscreen mode without crashing and you can use the in-game video settings menu without crashes. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
Command line parameters
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-novid | Disables intro videos |
-high | Force Titanfall to launch as a high priority process |
-noborder | Removes the border around the window |
-window | Runs the game in windowed mode (use with the above for real borderless) |
-fullscreen | Runs the game in fullscreen mode |
+showfps_enabled X |
1 Enables a simple FPS counter at the top-right of the screen 2 Enables a large debug graph that displays FPS, frame times, CPU wait time and average high/low FPS |
+cl_showfps X |
1 Enables a small alternate FPS counter at the top-right of the screen 2 Enables a small alternate FPS counter in the top-left |
+cl_showpos 1 | Displays player name, position, angle, and velocity information on the top-left of the screen |
+m_rawinput 1 | Raw mouse input, may fix mouse lag (or may have no effect[11]) |
-nomenuvid 1 | Disables looping video on the main menu |
-automatchmake | Launches multiplayer as soon as the game connects to the servers |
-width | Specify resolution width. Game crashes if less than 800 |
-height | Specify resolution height. Game crashes if less than 600 |
Enable Quicksave and Quickload
Modify custom.cfg[12] |
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bind "f5" "save save1" bind "f9" "load save1" 3. Use |
Notes
- These commands can be bound to any keys, not just
f5
andf9
, and the save file can have any name, just notsavegame
as that's the default autosave or checkpoint file name. - Despite "checkpoint saved" being shown upon each quicksave, quicksaving and quickloading is independent from the checkpoint/respawn system.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3-3600 | Intel Core i5-6600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 DirectX 11 compatible |
- Requires a 64-bit operating system.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1237970/
in addition to or instead of this directory. The app ID (1237970) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ E3 2016: Respawn Talks Content Variety, Reworked Engine in Titanfall 2 - Hardcore Gamer - last accessed on 2016-10-23
- "On Titanfall we started with the Source engine; we replaced the renderer, we replaced the audio system, we replaced the net code. What we have now is very different from that. We have stuck with the Titanfall engine, but we did a lot of rendering improvements.There has been a whole bunch of areas where we make big changes to the engine, so there’s not a lot of Source left; we continue to rip out chunks and rewrite chunks and make it do exactly what we want to get out of this engine, and get the performance what we’re looking for."
- ↑ dsogaming.com - Titanfall 2 developer hopes that pirates will enjoy the SP and buy the game for its MP mode - last accessed on 2017-07-21
- ↑ Verified by User:Aday on 2018-11-10
- ↑ https://www.reddit.com/r/titanfall/comments/5giiux/psa_you_can_disable_the_144fps_cap_with_a_mixture/
- ↑ titanfall 2 resolution issue - last accessed on 2016-10-01
- ↑ Titanfall 2 - WSGF - last accessed on 2017-02-08
- ↑ TF2 - Disabling Depth of Field : titanfall - last accessed on 2018-11-10
- ↑ PC Gaming Surround Sound Round-up
- ↑ Titanfall 2 Graphics, Performance & Tweaking Guide | GeForce
- ↑ reddit.com - (PC) Is there a way to remove film grain effect ? : titanfall - last accessed on 2017-07-21
- ↑ Reddit comment by dev about launch options
- ↑ Youtube - how to setup quicksaves in titanfall 2