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Titan Souls

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Titan Souls
Titan Souls cover
Developers
Acid Nerve
Publishers
Devolver Digital
Release dates
Windows April 14, 2015
macOS (OS X) April 14, 2015
Reception
Metacritic 74
OpenCritic 75
IGDB 72
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres ARPG
Art styles Pixel art
Titan Souls on HowLongToBeat
Titan Souls on IGDB
Titan Souls on MobyGames
Titan Souls on Wikipedia

Key points

Game utilizes controller's analog sticks for movement and aiming. As mouse isn't supported, playing with keyboard limits controlling to 8-directional digital one, making controller highly recommended.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Digital Special Edition also available.
Windows
macOS (OS X)
Humble Store
DRM-free
Special Edition also available.
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Original prototype and demo available.

Version differences

Special Edition, Digital Special Edition and Collector's Edition are identical and all contain a digital artbook, world map, full original soundtrack and desktop backgrounds.
Only GOG.com offers upgrade for regular version, eveywhere else it's required to buy whole Special/Collector's Edition to get the content.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\data\config.txt[Note 1]
<path-to-game>\data\control.xml[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/297130/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\data\SAVE\[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/297130/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Supports up to 2560x1440.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse can't be used with the game at all.
Mouse Y-axis inversion
Controller
Controller support
Recommended due to analog input.
XInput and known DirectInput controllers.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
To make it work on macOS follow these instructions:

1) Go to http://libsdl.org/download-2.0.php

2) Download the latest macOS binary release .dmg

3) Copy out the SDL2.framework inside.

4) Move or back up the SDL2.framework inside the Titan Souls.app/Contents/Frameworks folder.

5) Drop a copy of the downloaded SDL2.framework into that folder inside the app bundle.

6) Enjoy working gamepad support.

Instructions source: https://steamcommunity.com/app/297130/discussions/0/618458030661621509/
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
May not always work, especially with XInput controllers.[1]
Haptic feedback
XInput only, adjustable.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Music and SFX
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Also includes games own fictional language.
Language UI Audio Sub Notes
English
Arabic
Fan-translation (Eternal Dream Arabization).
French
German
Hungarian
Fan translation.
Brazilian Portuguese
Russian
Fan Translation by «ENPY Studio»
Spanish

Issues fixed

Controller not working

XInput controller[citation needed]
  1. Unplug all other controllers that may be plugged in.
  2. Plug the controller in before starting the game.
Game uses SDL2 API for game controllers. If you are using controller which doesn't work, it's most likely because it's not on the list and needs to be added.
Other controllers[citation needed]

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio OpenAL
Input SDL2

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8
Processor (CPU) Intel Core i5 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 1 GB of VRAM
DirectX 10 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9+
Processor (CPU) Intel Core i5 2.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 1 GB of VRAM


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/297130/ in addition to or instead of this directory. The app ID (297130) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Marioysikax on May 15, 2016