Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "They Bleed Pixels"

From PCGamingWiki, the wiki about fixing PC games
m (General maintenance with AutoWikiBrowser in Bot mode)
 
(15 intermediate revisions by 7 users not shown)
Line 11: Line 11:
 
{{Infobox game/row/date|OS X|June 3, 2015}}
 
{{Infobox game/row/date|OS X|June 3, 2015}}
 
{{Infobox game/row/date|Linux|June 3, 2015}}
 
{{Infobox game/row/date|Linux|June 3, 2015}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view, Scrolling }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Horror }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 211260
 
|steam appid  = 211260
 
|gogcom id    =  
 
|gogcom id    =  
Line 17: Line 30:
 
|wikipedia    = They Bleed Pixels
 
|wikipedia    = They Bleed Pixels
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://discord.gg/spookysquid Developer Discord server]
 
{{mm}} [https://steamcommunity.com/app/211260/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/211260/discussions/ Steam Community Discussions]
  
Line 27: Line 42:
 
{{Availability/row| GMG | they-bleed-pixels | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| GMG | they-bleed-pixels | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Humble | they-bleed-pixels | DRM-free |  | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | they-bleed-pixels | DRM-free |  | Steam | Windows, OS X, Linux }}
{{Availability/row| Steam | 211260 | Steam |  |  | Windows, OS X, Linux }}
+
{{Availability/row| itch.io | https://spookysquid.itch.io/they-bleed-pixels | DRM-free |  | Steam | Windows, OS X, Linux }}
 +
{{Availability/row| Steam | 211260 | DRM-free |  |  | Windows, OS X, Linux }}
 
}}
 
}}
  
Line 33: Line 49:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|game}}\}}
+
{{Game data/config|Windows|{{p|game}}\config.txt}}
{{Game data/config|OS X|~/Library/Application Support/TheyBleedPixels/}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/TheyBleedPixels/}}
 
{{Game data/config|Linux|{{P|xdgconfighome}}/TheyBleedPixels/}}
 
{{Game data/config|Linux|{{P|xdgconfighome}}/TheyBleedPixels/}}
 
}}
 
}}
Line 41: Line 57:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\savedata\}}
{{Game data/saves|OS X|~/Library/Application Support/TheyBleedPixels/}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/TheyBleedPixels/}}
 
{{Game data/saves|Linux|{{P|xdgdatahome}}/TheyBleedPixels/}}
 
{{Game data/saves|Linux|{{P|xdgdatahome}}/TheyBleedPixels/}}
{{Game data/saves|Steam|{{P|game}}/{{p|uid}}/}}
+
{{Game data/saves|Steam|{{P|game}}/{{p|uid}}/|{{p|game}}/savedata/|{{p|steam}}/userdata/{{p|uid}}/211260/remote/}}
 
}}
 
}}
 
{{ii}} Crash logs on Linux and Mac will be saved to this location.
 
{{ii}} Crash logs on Linux and Mac will be saved to this location.
 +
{{ii}} The Steam version normally uses the {{code|{{p|uid}}}} subfolder, but will use the {{code|savedata}} subfolder when you are logged out of Steam. Additionally, there are some {{code|*.dat}} files that only exist in the {{code|userdata}} folder.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|They Bleed Pixels video settings.png|Video settings.}}
 
{{Image|They Bleed Pixels video settings.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 92: Line 109:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 104: Line 124:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|They Bleed Pixels input settings.png|Input settings.}}
 
{{Image|They Bleed Pixels input settings.png|Input settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 127: Line 147:
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = unknown
 
|xbox prompts              = unknown
Line 145: Line 165:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = DirectInput.
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
Line 169: Line 189:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|They Bleed Pixels general settings.png|General settings.}}
 
{{Image|They Bleed Pixels general settings.png|General settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, Sound Effects
 
|separate volume notes    = Music, Sound Effects
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
Line 183: Line 203:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 190: Line 212:
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 198: Line 220:
 
  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 284: Line 306:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 300: Line 322:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|macos intel 32-bit app = unknown
|macos 64-bit app       = unknown
+
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 15:06, 5 May 2023

They Bleed Pixels
They Bleed Pixels cover
Developers
Spooky Squid Games
macOS (OS X) Ethan Lee
Linux Ethan Lee
Release dates
Windows August 29, 2012
macOS (OS X) June 3, 2015
Linux June 3, 2015
Taxonomy
Monetization One-time game purchase
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control
Genres Platform
Themes Fantasy, Horror
They Bleed Pixels on MobyGames
They Bleed Pixels on Wikipedia

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Collector's Edition also available.
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.txt[Note 1]
macOS (OS X) $HOME/Library/Application Support/TheyBleedPixels/
Linux $XDG_CONFIG_HOME/TheyBleedPixels/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\savedata\[Note 1]
macOS (OS X) $HOME/Library/Application Support/TheyBleedPixels/
Linux $XDG_DATA_HOME/TheyBleedPixels/
Steam <path-to-game>/<user-id>/
<path-to-game>/savedata/
<Steam-folder>/userdata/<user-id>/211260/remote/
Crash logs on Linux and Mac will be saved to this location.
The Steam version normally uses the <user-id> subfolder, but will use the savedata subfolder when you are logged out of Steam. Additionally, there are some *.dat files that only exist in the userdata folder.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Game speed tied to framerate, disable Vsync to cap FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input settings.
Input settings.

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

Configuration file

The data discussed in this section is found in config.txt at the configuration file location noted above.

FIT_TO_SCREEN 0 indicates pixel-perfect, 1 indicates aspect-ratio stretch, 2 indicates full stretch.
FULLSCREEN 0 indicates windowed, 1 indicates fullscreen.
SCREEN_X Window width. Note that Linux/Mac ignore this in fullscreen mode!
SCREEN_Y Window height. Note that Linux/Mac ignore this in fullscreen mode!
VSYNCH_FLAG VSync. When enabled, Linux will attempt EXT_swap_control_tear VSync first.
SHADER_FLAG 0 indicates no shaders/framebuffers, 1 indicates simple shaders, 2 indicates full shaders.
DRAW_PAPER_TEXTURE Refers to the paper texture used as a background element.
DO_RUMBLE Enables/disables haptic support for rumble-enabled controllers.
SOUND_FLAG Enables/disables all sound (both cutscenes and in-game).
PARALLAX_FLAG 0 indicates simple parallax, 1 indicates advanced parallax.
RESTART_WARNING_FLAG Set to 0 if you want to automatically skip the warning prompt when restarting a level.
SND_MUSIC_VOL Float value between 0.0 and 1.0, indicating 0%-100% volume for music.
SND_SFX_VOL Float value between 0.0 and 1.0, indicating 0%-100% volume for sound effects and cutscenes.
IN_GP_* Joystick axis/button indices for gamepads (as noted by SDL2).
IN_KB_* Integer values for keyboard symbols as noted by SDL_keyboard.h.
JOYSTICK_DEADZONE Integer value that is multiplied by 0.05f, then clamped between 0.1f and 1.0f, indicating 10-100% reach required for joystick axis values to be used.
DEBUG_FLAG Set to 1 for verbose output in errorLog.txt.
WAIT_TIME_DELAY Time in milliseconds to sync the game's timestep. May be helpful for very specific cases of stuttering.
FORCE_30FPS Set to 1 to throttle the timestep to 30 Hz on the CPU. Can be combined with WAIT_TIME_DELAY.
CONTROLLER_INDEX Linux/Mac only. 0-based index for the desired controller. DEBUG_FLAG = 1 will print full controller information to errorLog.txt.
FORCE_SUPERSAMPLE Linux/Mac only. 0 indicates default viewport resolution, >=1 indicates multiplying the default 720p viewport by the given integer. For example, 2 will always render as 2880x1440, even for 1920x1080 (by default it would render as 1280x720, the highest 720p resolution below 1920x1080).
FMOD_DRIVER_ID Linux/Mac only. When booting the game, the full list of FMOD devices will be printed to terminal, including the device's integer ID. Set this variable to that ID and the game will force FMOD to use the correct device. Note that cutscenes use Bink, which uses CoreAudio on OS X and OpenAL on Linux. This variable will not affect the device used by cutscenes.

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD
Interface FreeType
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) 1.20 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) OpenGL 2.1 with ARB extensions compatible
Controller
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) 1.20 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) OpenGL 2.1 with ARB extensions compatible
Controller
Linux
Minimum Recommended
Operating system (OS) glibc 2.15
Processor (CPU) 1.20 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) OpenGL 2.1 with ARB extensions compatible
Controller


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References