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Difference between revisions of "The Walking Dead: Season One"

From PCGamingWiki, the wiki about fixing PC games
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{{cleanup}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = The Walking Dead The Game cover.jpg
 
|cover        = The Walking Dead The Game cover.jpg
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{{Availability/row| GOG.com | walking_dead_season_1_the | DRM-free | Complete Season | | Windows, OS X }}
 
{{Availability/row| GOG.com | walking_dead_season_1_the | DRM-free | Complete Season | | Windows, OS X }}
 
{{Availability/row| GMG | the-walking-dead | Steam |Complete Season | | Windows, OS X }}
 
{{Availability/row| GMG | the-walking-dead | Steam |Complete Season | | Windows, OS X }}
{{Availability/row| Microsoft Store | 9nblggh4vxrw | Microsoft Store | Complete Season | | Windows }}
+
{{Availability/row| Microsoft Store | 9nblggh4vxrw | Microsoft Store | Complete Season. Included with {{store feature|Xbox Game Pass}}. | | Windows }}
 
{{Availability/row| Steam | 207610 | Steam | Complete Season |  | Windows, OS X }}
 
{{Availability/row| Steam | 207610 | Steam | Complete Season |  | Windows, OS X }}
 
{{Availability/row| Origin |  | Origin | <ref>{{Refurl|url=https://web.archive.org/web/20130523034037/http://store.origin.com/store/ea/en_US/pd/ThemeID.718200/productID.250845800|title=THE WALKING DEAD|date=7 June 2022}}</ref> |  | Windows | unavailable }}
 
{{Availability/row| Origin |  | Origin | <ref>{{Refurl|url=https://web.archive.org/web/20130523034037/http://store.origin.com/store/ea/en_US/pd/ThemeID.718200/productID.250845800|title=THE WALKING DEAD|date=7 June 2022}}</ref> |  | Windows | unavailable }}
 
}}
 
}}
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| 400 Days | | Windows, OS X }}
 
{{DLC/row| 400 Days | | Windows, OS X }}
}}
 
 
==Essential improvements==
 
===[[SLI]] support===
 
{{ii}} By default the Nvidia profile does not have SLI compatibility bits for the game. If you have a SLI setup on your computer and would like to improve your general performance you might want to enable SLI support.
 
 
{{Fixbox|description=Enable SLI support|ref={{cn|date=July 2016}}|fix=
 
# Open the game profile via [[Nvidia Profile Inspector]].
 
# Change <code>SLI compatibility bits</code> to <code>0x42506405</code><ref>[http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9502696&postcount=595 3DCenter Forum - Einzelnen Beitrag anzeigen - SLI - Kompatibilitätsbits - Sammelthread:]</ref>
 
# Change <code>NVIDIA predefined SLI mode</code> to <code>SLI_PREDEFINED_MODE_FORCE_AFR2</code>
 
# Change <code>NVIDIA predefined number of GPUs to use on SLI rendering mode</code> to <code>SLI_PREDEFINED_GPU_COUNT_FOUR</code>
 
# Apply changes.
 
 
}}
 
}}
  
Line 78: Line 66:
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\Telltale Games\The Walking Dead\}}
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\Telltale Games\The Walking Dead\}}
 
{{Game data/config|Microsoft Store|}}
 
{{Game data/config|Microsoft Store|}}
{{Game data/config|OS X|~/Library/Application Support/Telltale Games/TheWalkingDead/}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Telltale Games/TheWalkingDead/}}
 
}}
 
}}
{{ii}} non-galaxy GOG.com Windows version stores everything in <code>{{p|userprofile\Documents}}\Telltale Games\game\</code>
+
{{ii}} The GOG.com Windows version from offline installers (i.e. not installed from the Galaxy client) stores everything in {{folder|{{p|userprofile\Documents}}\Telltale Games\game}}.
  
 
===Save game data location===
 
===Save game data location===
Line 86: Line 74:
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Telltale Games\The Walking Dead\}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Telltale Games\The Walking Dead\}}
 
{{Game data/saves|Microsoft Store|}}
 
{{Game data/saves|Microsoft Store|}}
{{Game data/saves|OS X|~/Library/Application Support/Telltale Games/TheWalkingDead/}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Telltale Games/TheWalkingDead/}}
 
}}
 
}}
{{ii}} non-galaxy GOG.com Windows version stores everything in <code>{{p|userprofile\Documents}}\Telltale Games\game\</code>
+
{{ii}} The GOG.com Windows version from offline installers (i.e. not installed from the Galaxy client) stores everything in {{folder|{{p|userprofile\Documents}}\Telltale Games\game}}.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 104: Line 92:
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                = unknown
+
|xbox cloud                = true
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
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|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen] or [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].
 
|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen] or [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen] or [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer].
+
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen] or [https://github.com/dlrudie/WidescreenFixer/releases Widescreen Fixer]. [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/thewalkingdead For the Microsoft Store version, use Rose's ultrawide fix.]
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 135: Line 123:
 
|antialiasing              = limited
 
|antialiasing              = limited
 
|antialiasing notes        = On/off toggle.
 
|antialiasing notes        = On/off toggle.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = Enabled by default; use <code>-novsync</code> [[Glossary:Command line arguments|parameter]] to disable.
 
|vsync notes                = Enabled by default; use <code>-novsync</code> [[Glossary:Command line arguments|parameter]] to disable.
Line 140: Line 131:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate or refresh rate cap.<ref>[http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes              = No frame rate or refresh rate cap.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref>
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = XInput controllers only;<ref>[http://www.telltalegames.com/forums/showthread.php?t=29352 Proper (Xbox 360) controller support - Telltale Community]</ref><ref>[http://www.telltalegames.com/forums/showpost.php?p=758146&postcount=9 Workaround for Cordless Rumblepad 2 - Telltale Games Forum]</ref> for OS X use [http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver OsxDriver].
+
|controller support notes  = XInput controllers only;<ref>{{Refurl|url=http://www.telltalegames.com/forums/showthread.php?t=29352|title=Proper (Xbox 360) controller support - Telltale Community|date=May 2023}}</ref><ref>{{Refurl|url=http://www.telltalegames.com/forums/showpost.php?p=758146&postcount=9|title=Workaround for Cordless Rumblepad 2 - Telltale Games Forum|date=May 2023}}</ref> for OS X use [http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver OsxDriver].
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
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|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = false
+
|playstation controllers  = false
|dualshock 4 notes         =  
+
|playstation controller models =
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = false
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes =  
 +
|playstation connection modes notes =  
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 301: Line 301:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Improved fan translation, [https://drive.google.com/file/d/1wXc-402VSnFuvZuFsYKDB8n-hnfEZFGj/view?usp=drive_link download], and fan translation for DLC 400 Days, [https://drive.google.com/file/d/18FUYTT3w2zwQTdOPmTQnkBO_ENLaCkuc/view?usp=drive_link download], both by ''Clan Dlan''.
  |fan      =  
+
  |fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 357: Line 357:
  
 
==Issues fixed==
 
==Issues fixed==
==="WalkingDead101.exe has stopped working" Error===
 
{{Fixbox|description=Standard Steam troubleshooting|ref={{cn|date=September 2015}}|fix=
 
Standard Steam troubleshooting is required. [[Steam#Verify Integrity Of Game Cache|Verify the integrity of the game cache]], and run Steam and the game as an administrator.
 
  
If it's still not working, right-click the game's executable, click Properties, click the Compatibility tab, and then check the options to run in compatibility mode for Windows 98/ME.{{cn|date=September 2015}} Also check the option to disable desktop composition.
+
===Corrupted textures or black boxes on screen with AMD graphics===
 
+
{{Fixbox|description=Set Anti-Aliasing to 'Application Controlled' in [[AMD VISION Engine Control Center|AMD Vision Engine Control Center]]|ref={{cn|date=October 2016}}|fix=
Another solution is to check if your steam.exe is being run with Vista compatibility mode, go to C:\Program Files (x86)\Steam\Steam.exe or Steam Application(or your variant path) right click the application, then click Properties, and find the Compatibility tab. Check if the application is being run with Vista compatibility, if so and it is grayed out click "Change settings for all users" and un-check "Run this program in compatibility mode for:" and click apply. Once this is done close your steam.exe and all steam related processes or restart your computer, restart Steam and launch The Walking Dead this "should" fix the issue, and fix the stuttering caused by using the advent of the Windows 98/ME fix.{{cn|date=September 2015}} On a sidenote before trying this fix make sure your "The Walking Dead.exe" isn't running in Windows 98/ME compatibility mode. If it is, it makes this fix pointless because the actual game is still being run in that compatibility mode and will still cause stuttering.
 
 
 
If you start the game while the program "D3D Overrider" (v2.0.1) is running in the background, the game will possibly crash. The current solution is to close D3D Overrider while you play the game in this case.
 
 
}}
 
}}
  
 
===Poor performance with AMD graphics===
 
===Poor performance with AMD graphics===
{{Fixbox|description=Turn shadows off|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Disable shadows in the in-game settings|ref={{cn|date=July 2016}}|fix=
* Turn the shadows off within the in-game settings.
 
 
}}
 
}}
  
===Corrupted textures or black boxes on screen with AMD graphics===
+
===Game will not launch===
{{Fixbox|description=Set Anti-Aliasing to 'Application Controlled'|ref={{cn|date=October 2016}}|fix=
+
{{Fixbox|description=Install the latest [[DirectX#Legacy versions|DirectX End-User Runtimes]].|ref={{cn|date=July 2016}}|fix=
Caused by [[AA|anti-aliasing]] being forced by the [[AMD VISION Engine Control Center|AMD Vision Engine Control Center]]. Set [[AA|anti-aliasing]] to 'Application Controlled'.
 
 
}}
 
}}
  
===Game will not launch in Steam===
+
{{Fixbox|description=Download [https://community.pcgamingwiki.com/files/file/59-microsoft-directinput-dinput8dll/ dinput8.dll] and extract it to {{folder|{{p|game}}}}|ref={{cn|date=July 2016}}|fix=
{{Fixbox|description=Download DLL file and/or unplug game controllers|ref={{cn|date=July 2016}}|fix=
+
}}
# Install the latest [https://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtimes].
 
# If problems persist, download [https://community.pcgamingwiki.com/files/file/59-microsoft-directinput-dinput8dll/ dinput8.dll] and extract into the installation folder. The game should now launch.
 
  
Unplugging game controllers may fix the problem as well.
+
{{Fixbox|description=Unplug game controllers|ref={{cn|date=July 2016}}|fix=
 +
}}
  
Another possible solution (Windows 7): Make sure that Steam is not running in Vista Compatibility mode. First make sure Steam is not running. Right click Steam icon, select properties and the compatibility Tab. If "run this programme in compatibility mode" box is ticked untick it.
 
}}
 
 
{{Fixbox|description=Press {{key|Alt|Enter}} after clicking Play in Steam|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Press {{key|Alt|Enter}} after clicking Play in Steam|ref={{cn|date=July 2016}}|fix=
# The game has an error where no videos or gameplay will begin if the resolution is incorrect (leaving you either with a black screen, or your desktop view). This also crashes dwm.exe and will not allow you to shut off walkingdead101.exe. To get the game working, button mash {{key|Alt|Enter}} to force the game to change into windowed mode as soon as it loads up. This should load the game and allow you to reset the resolutions in the game settings.
+
{{ii}} The game has a bug where no videos or gameplay will play if the resolution is incorrect (leaving either a black screen or the desktop view). This also crashes {{file|dwm.exe}}.
 
 
 
}}
 
}}
  
===Steam version: Game Choices not saving between episodes or Episode showing "Coming Soon"===
+
===Steam version: Game choices not saving between episodes or episode showing "Coming Soon"===
 +
{{ii}} The Steam version of the game stores two copies of the {{file|prefs.prop}} file in different locations, and sometimes these can get out of sync.
 +
{{ii}} Back up both versions before proceeding.
 
{{Fixbox|description=Copy prefs.prop|ref={{cn|date=October 2016}}|fix=
 
{{Fixbox|description=Copy prefs.prop|ref={{cn|date=October 2016}}|fix=
{{ii}} The Steam version of the game stores two copies of a file called <code>prefs.prop</code> on your computer in different locations, and sometimes these can get out of sync. It is highly recommended that you back up all your saves and both <code>prefs.prop</code> files in a completely separate location before you do this.
+
# Look at {{file|prefs.prop}} in both of these folders:
# Look at <code>prefs.prop</code> in both of these folders:
+
#* {{folder|{{p|userprofile\Documents}}\Telltale Games\The Walking Dead}}
#* <code>{{p|userprofile\Documents}}\Telltale Games\The Walking Dead\</code>
+
#* {{folder|{{p|game}}\Pack\default}}
#* <code>{{p|game}}\Pack\default\</code>
+
# Find the {{file|prefs.prop}} file with the '''larger size'''.
# Find the <code>prefs.prop</code> file with the '''largest''' size
 
 
# Copy this file into the other folder, overwriting the smaller one.
 
# Copy this file into the other folder, overwriting the smaller one.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} If copying the largest file doesn't work, go to the backups and copy the one with the '''latest''' modified date over the older one. The file you replace may be in either the user folder or the Steam folder, make sure you compare them both.
+
{{ii}} If copying the largest file does not work, copy the backed up version of the file with the '''latest modified date''' over the older one.
{{ii}} For OS X, the latest version of <code>prefs.prop</code> might be under any of the folders in the <code>Pack</code> folder under your Steam folder inside TheWalkingDead.app. Right click it and choose Show Package Contents to access it. The user folder save location on OS X is <code>~/Library/Application Support/TellTale Games/The Walking Dead</code>.
+
{{ii}} For OS X, the latest version of {{file|prefs.prop}} might be under any of the folders in the {{folder|Pack}} folder within {{file|TheWalkingDead.app}}. Right-click on it and choose "Show Package Contents" to access it. The user folder save location on OS X is {{folder|~/Library/Application Support/TellTale Games/The Walking Dead}}.
 
}}
 
}}
  
==="Walking Dead crashes on intro-screen, saying 'connecting'" Error===
+
===Walking Dead crashes on intro screen, saying 'connecting'===
{{Fixbox|description=Disable nework connection|ref={{CN|date=August 2015}}|fix=
+
{{Fixbox|description=Disable network connection while playing|ref={{CN|date=August 2015}}|fix=
 
 
'''Less than a fix, this is a workaround.'''
 
The crash occurs on the intro page after 'click to continue' when the game displays a progress bar saying 'connecting'. Disabling your network (e.g. via <code>explorer -> 'my network places' -> 'connections' </code> or via the <code> Start button -> 'control panel' -> 'network connections'</code>), will make the game run under these circumstances '''but you won't have Steam achievements''' as all of your network is down.
 
 
 
___How to disable your network:___
 
* Go to the mentioned 'network connections'
 
* Right-click on the appropriate icon (must be blue = active) and pick 'deactivate'. Remember this icon's name.
 
* The icon will be greyed out
 
* Start game
 
 
 
After you have stopped playing you want to right-click and '''ACTIVATE your network connection again.'''
 
 
}}
 
}}
  
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|windows arm app        = unknown
 
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
Line 478: Line 456:
 
|anticheat        =  
 
|anticheat        =  
 
|anticheat notes  =  
 
|anticheat notes  =  
 +
}}
 +
 +
===[[SLI]] support===
 +
{{ii}} By default, the Nvidia profile does not have SLI compatibility bits for the game.
 +
 +
{{Fixbox|description=Enable SLI support|ref={{cn|date=July 2016}}|fix=
 +
# Open the game profile via [[Nvidia Profile Inspector]].
 +
# Change <code>SLI compatibility bits</code> to <code>0x42506405</code><ref>[http://www.forum-3dcenter.org/vbulletin/showpost.php?p=9502696&postcount=595 3DCenter Forum - Einzelnen Beitrag anzeigen - SLI - Kompatibilitätsbits - Sammelthread:]</ref>
 +
# Change <code>NVIDIA predefined SLI mode</code> to <code>SLI_PREDEFINED_MODE_FORCE_AFR2</code>
 +
# Change <code>NVIDIA predefined number of GPUs to use on SLI rendering mode</code> to <code>SLI_PREDEFINED_GPU_COUNT_FOUR</code>
 +
# Apply changes.
 
}}
 
}}
  

Latest revision as of 21:07, 1 April 2024

The Walking Dead: Season One
The Walking Dead: Season One cover
Developers
Telltale Games
Engines
Telltale Tool
Release dates
Windows April 24, 2012
macOS (OS X) April 24, 2012
Reception
Metacritic 89
IGDB 84
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer
Perspectives Cinematic camera, Third-person
Controls Direct control, Point and select
Genres Adventure, Quick time events
Art styles Stylized
Themes North America, Post-apocalyptic, Zombies
Series The Walking Dead (The Telltale Series)
The Walking Dead: Season One on HowLongToBeat
The Walking Dead: Season One on IGDB
The Walking Dead: Season One guide on StrategyWiki
The Walking Dead: Season One on MobyGames
The Walking Dead: Season One on Wikipedia
The Walking Dead (The Telltale Series)
Subseries of The Walking Dead
The Walking Dead: Season One 2012
The Walking Dead: Season Two 2013
The Walking Dead: Michonne 2016
The Walking Dead: A New Frontier 2016
The Walking Dead: The Final Season 2018
The Walking Dead: The Telltale Definitive Series 2019

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Telltale Community for game series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[1] Complete Season
Windows
GamersGate
Icon overlay.png
Complete Season
Windows
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Complete Season
Windows
macOS (OS X)
GOG.com
DRM-free
Complete Season
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Complete Season
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Complete Season. Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Complete Season
Windows
macOS (OS X)
Origin (unavailable)
Origin
[2]
Windows

Monetization

DLC and expansion packs

Name Notes
400 Days
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Telltale Games\The Walking Dead\
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Telltale Games/TheWalkingDead/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/207610/pfx/[Note 1]
The GOG.com Windows version from offline installers (i.e. not installed from the Galaxy client) stores everything in %USERPROFILE%\Documents\Telltale Games\game.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Telltale Games\The Walking Dead\
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Telltale Games/TheWalkingDead/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/207610/pfx/[Note 1]
The GOG.com Windows version from offline installers (i.e. not installed from the Galaxy client) stores everything in %USERPROFILE%\Documents\Telltale Games\game.

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

Graphics settings
Graphics settings
Gameplay settings
Gameplay settings

Input

Keyboard/mouse layout
Keyboard/mouse layout
Controller layout
Controller layout

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Not supported.[4]
Controller
Controller support
XInput controllers only;[5][6] for OS X use OsxDriver.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Not supported.[4]
Controller types
XInput-compatible controllers
OS X use OsxDriver.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Voice, music and sound.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation download.
French
German
Italian
Polish
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Russian
1) Fan translation by «Tolma4 Team» – text
2) «GameSVoiCE» – audio (Episode 1 only).
Spanish
Improved fan translation, download, and fan translation for DLC 400 Days, download, both by Clan Dlan.
Turkish
Fan translation. Details missing—please edit this page and add it.

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: The Walking Dead.
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues fixed

Corrupted textures or black boxes on screen with AMD graphics

Set Anti-Aliasing to 'Application Controlled' in AMD Vision Engine Control Center[citation needed]

Poor performance with AMD graphics

Disable shadows in the in-game settings[citation needed]

Game will not launch

Install the latest DirectX End-User Runtimes.[citation needed]
Download dinput8.dll and extract it to <path-to-game>[citation needed]
Unplug game controllers[citation needed]
Press Alt+ Enter after clicking Play in Steam[citation needed]
The game has a bug where no videos or gameplay will play if the resolution is incorrect (leaving either a black screen or the desktop view). This also crashes dwm.exe.

Steam version: Game choices not saving between episodes or episode showing "Coming Soon"

The Steam version of the game stores two copies of the prefs.prop file in different locations, and sometimes these can get out of sync.
Back up both versions before proceeding.
Copy prefs.prop[citation needed]
  1. Look at prefs.prop in both of these folders:
  2. Find the prefs.prop file with the larger size.
  3. Copy this file into the other folder, overwriting the smaller one.

Notes

If copying the largest file does not work, copy the backed up version of the file with the latest modified date over the older one.
For OS X, the latest version of prefs.prop might be under any of the folders in the Pack folder within TheWalkingDead.app. Right-click on it and choose "Show Package Contents" to access it. The user folder save location on OS X is ~/Library/Application Support/TellTale Games/The Walking Dead.

Walking Dead crashes on intro screen, saying 'connecting'

Disable network connection while playing[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
OS X only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.

Middleware

Middleware Notes
Audio FMOD

SLI support

By default, the Nvidia profile does not have SLI compatibility bits for the game.
Enable SLI support[citation needed]
  1. Open the game profile via Nvidia Profile Inspector.
  2. Change SLI compatibility bits to 0x42506405[7]
  3. Change NVIDIA predefined SLI mode to SLI_PREDEFINED_MODE_FORCE_AFR2
  4. Change NVIDIA predefined number of GPUs to use on SLI rendering mode to SLI_PREDEFINED_GPU_COUNT_FOUR
  5. Apply changes.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 2.0 GHz Pentium 4 or equivalent
System memory (RAM) 3 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI
Nvidia
512 MB of VRAM
Intel integrated graphics not recommended
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.3 GHz Intel
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI
Nvidia
512 MB of VRAM
Intel integrated graphics, Mac Minis or early-generation MacBooks not recommended.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References