The Vanishing of Ethan Carter VR
Developers | |
---|---|
The Astronauts | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | May 31, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure, Exploration |
Series | The Vanishing of Ethan Carter |
The Vanishing of Ethan Carter | |
---|---|
The Vanishing of Ethan Carter | 2014 |
The Vanishing of Ethan Carter Redux | 2015 |
The Vanishing of Ethan Carter VR | 2016 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
The Vanishing of Ethan Carter VR is a singleplayer first-person adventure and exploration game in the The Vanishing of Ethan Carter series.
Game is one of the really early Unreal 4 engine games using VR and has not been updated since release, which is why game does not properly utilize modern VR settings and hardware and for input it relies solely on XInput controllers. Additionally many games visuals have not been updated to work with VR, including subtitles and touch/peek gameplay feature, which causes both eyes to have visuals in seperate locations and causing major visual distraction to player and at worst makes game fully unplayable.[2]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Oculus Store | Includes both Redux and VR versions.[3] | |||
Steam | Requires purchase of Redux. Listed as DLC but will show up as standalone game in Steam library. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\EthanCarterVR\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/457880/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\The Vanishing of Ethan Carter VR\SavedGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/457880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
- This game requires a virtual reality headset (see VR support for details).
Graphics feature | State | Notes | |
---|---|---|---|
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA and TAA. Resolution scale from 50-130% which appears to be broken, see blurry visuals. |
||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keyboard and mouse not useable at all. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Tracked motion controllers |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Toggleable option. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, ambient, voice, music and effects. | |
Surround sound | ||
Subtitles | Improperly applied, where both eyes see subtitles in seperate location, making them unreadable. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale | Moving outside the play area can result in gameplay and graphical glitches. |
Issues unresolved
Blurry visuals
- Games resolution scale seems to be completely broken at least on Steam version of the game[4][5] and SteamVR supersampling does not work either.[6]
- Games graphics seem to be fully tied to desktop window resolution which is also capped at 1920x1080.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Core i5 4590 | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | GeForce GTX 970 AMD Radeon R9 290 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (457880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2021-10-29
- ↑ VR bugs - currently unplayable and no response from devs. :: The Vanishing of Ethan Carter VR General discussion - last accessed on 2021-10-29
- ↑ AdrianChm comments on Any update from the Ethan Carter team?
- ↑ Vive - resolution scale broken, always blurry :: The Vanishing of Ethan Carter VR General discussion - last accessed on 2021-10-29
- ↑ How to increase the graphics? :: The Vanishing of Ethan Carter VR General discussion - last accessed on 2021-10-29
- ↑ Verified by User:Marioysikax on 2021-10-29
- Resolution scale 50% and 130% look identical, overwriting resolution scale in steamVR to 500% looks identical, desktop view looks identical, desktop view cannot go beyond 1920x1080 regardless of what hotkeys and config files I edit.