The Room
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Fireproof Games | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | July 28, 2014 |
Reception | |
Metacritic | 73 |
OpenCritic | 76 |
IGDB | 85 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Point and select |
Genres | Puzzle |
Art styles | Realistic |
Series | The Room |
The Room | |
---|---|
The Room | 2014 |
The Room Two | 2016 |
The Room Three | 2018 |
The Room VR: A Dark Matter | 2020 |
The Room 4: Old Sins | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Fireproof Games\The Room\ |
Steam | <Steam-folder>/userdata/<user-id>/288160/remote/GlobalData.sav |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/288160/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/288160/remote/Safe.save |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/288160/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 977 KB available. Can't be disabled and Steam client states it doesn't use cloud. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter. |
||
Anisotropic filtering (AF) | Possibly included with "Texture detail" option. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Game breaking bug at the very end of the game, which makes it unable to continue if frame rate exceeds over certain value. Opt into July 2016 beta or cap the frame rate to 60 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- Cursor is not kept inside the game and can be moved to another monitor
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Always on: camera is moved by clicking and dragging the scenery | |
Touchscreen optimised | Touch controls work exactly like games mobile counterpart, only parts needing motion sensor are tweaked to work better with mouse and touch.[3] | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master only. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Brazilian Portuguese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | Dual Core 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ Unity engine build: 4.5.0f6[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/288160/
in addition to or instead of this directory. The app ID (288160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.