Difference between revisions of "The Quest"
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Vista SP1 |
|minCPU = 1.6 GHz | |minCPU = 1.6 GHz | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 200 MB | |minHD = 200 MB | ||
− | |minGPU = | + | |minGPU = Non-Power-of-Two texture support |
+ | |minVRAM = 256 MB | ||
+ | |minSM = 3.0 | ||
|minDX = 9.0c | |minDX = 9.0c | ||
− | |recOS = | + | |recOS = 7 |
|recCPU = 2.0 GHz | |recCPU = 2.0 GHz | ||
|recRAM = 2 GB | |recRAM = 2 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = 512 MB | + | |recGPU = |
+ | |recVRAM = 512 MB | ||
|recDX = | |recDX = | ||
}} | }} | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 200 MB | |minHD = 200 MB | ||
− | |minGPU = | + | |minGPU = Non-Power-of-Two texture support |
+ | |minVRAM = 256 MB | ||
+ | |minSM = 3.0 | ||
|recOS = 10.11 | |recOS = 10.11 | ||
Line 262: | Line 267: | ||
|recRAM = 2 GB | |recRAM = 2 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = 512 MB | + | |recGPU = |
+ | |recVRAM = 512 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 17:34, 24 February 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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This page is for the 2016 role-playing game. For the unrelated 1984 adventure game, see The Quest (1984).
Developers | |
---|---|
Redshift | |
Release dates | |
Windows | February 19, 2016 |
macOS (OS X) | February 19, 2016[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Deluxe Edition also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Islands of Ice and Fire | ||
Soundtrack | 6 songs in MP3 format. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428880/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «ZoG Forum Team» |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP1 | 7 |
Processor (CPU) | 1.6 GHz | 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Non-Power-of-Two texture support 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10 | 10.11 |
Processor (CPU) | 1.6 GHz | 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Non-Power-of-Two texture support 256 MB of VRAM Shader model 3.0 support |
512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/428880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (428880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.