Difference between revisions of "The Medium"
From PCGamingWiki, the wiki about fixing PC games
m (→Game data: added microsoft store location for saves) |
m (→Transfer Microsoft Store saves to other stores: added section) |
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P|localappdata}}\Medium\Saved\SaveGames\ | + | {{Game data/saves|Windows|{{P|localappdata}}\Medium\Saved\SaveGames\}} |
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\3951BlooberTeamS.A.TheMedium_myqva651hxz16\SystemAppData\wgs}} | {{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\3951BlooberTeamS.A.TheMedium_myqva651hxz16\SystemAppData\wgs}} | ||
}} | }} | ||
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|xbox cloud = true | |xbox cloud = true | ||
|xbox cloud notes = | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ===Transfer Microsoft Store saves to other stores=== | ||
+ | {{ii}} Microsoft Store saves can be transferred over to other stores by renaming the files accordingly. The opposite is currently | ||
+ | |||
+ | {{Fixbox|description=Rename save game files|ref=<ref>{{Refcheck|user=Aemony|date=2021-02-05|comment=Comment (optional)}}</ref>|fix= | ||
+ | # Browse to the save folder of the Microsoft Store version | ||
+ | #* <code>{{P|localappdata}}\Packages\3951BlooberTeamS.A.TheMedium_myqva651hxz16\SystemAppData\wgs</code> | ||
+ | # Perform a search for <code>*</code> in the folder so that all files in all subfolders are visible in one view. | ||
+ | # Select all files '''2 KB''' or larger and copy these. | ||
+ | #* All files including <code>container</code> in their name can be ignored. | ||
+ | # Paste the files in the target save folder | ||
+ | #* <code>{{P|localappdata}}\Medium\Saved\SaveGames\</code> | ||
+ | # Now go through the files one by one and do the following: | ||
+ | ## Open the file in '''Notepad'''. | ||
+ | ## On the 12th (or slightly below) line of the file, locate the <code>/Script/</code> part and rename the file based on the specified type: | ||
+ | ##* <code>/Script/Medium.MediumSaveObject</code> files should be renamed to <code>SaveGameData_#.sav</code> where '''#''' is a digit starting from 0. | ||
+ | ##* <code>/Script/Medium.MediumPlayerProfile</code> should be renamed to <code>PlayerProfile.sav</code> | ||
+ | ##* <code>/Script/InputRebinding.InputRebindingSaveData</code> should be renamed to <code>InputRebinding.sav</code> | ||
+ | ##* <code>/Script/Achievements.AchievementsSaveObject</code> should be renamed to <code>Achievements.sav</code> | ||
+ | # Launch the game on the other platform and the transferred saves should not be recognized. | ||
}} | }} | ||
Revision as of 16:08, 5 February 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bloober Team | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | January 28, 2021 |
Reception | |
Metacritic | 76 |
OpenCritic | 75 |
IGDB | 70 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Adventure, Puzzle |
Art styles | Realistic |
Themes | Contemporary, Eastern Europe, Horror, Supernatural |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition also available. | |||
GOG.com | Deluxe Edition also available. | |||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam | Deluxe Edition also available. |
Version differences
- The Deluxe Edition includes a digital artbook and soundtrack.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Medium\Saved\Config\WindowsNoEditor |
Microsoft Store | %LOCALAPPDATA%\Packages\3951BlooberTeamS.A.TheMedium_myqva651hxz16\LocalCache\Local\Medium\Saved\Config\WinGDK\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1293160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Medium\Saved\SaveGames\ |
Microsoft Store | %LOCALAPPDATA%\Packages\3951BlooberTeamS.A.TheMedium_myqva651hxz16\SystemAppData\wgs |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1293160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Transfer Microsoft Store saves to other stores
- Microsoft Store saves can be transferred over to other stores by renaming the files accordingly. The opposite is currently
Rename save game files[2] |
---|
|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use the related PCGW community tool. | ||
Ultra-widescreen | Pillarboxed to 16:9 by default. Use the related PCGW community tool or see the WSGF post on manually modifying the game. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Drivers can be used to force different options. | ||
Anti-aliasing (AA) | Options are FXAA, TXAA and DLSS.[3] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Does not have a framerate limit higher than 60 FPS, but unlocked framerate. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Performance mode, which has ray traced reflections and ambient occlusion, and Quality mode, which adds ray traced shadows.[3] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Affects keyboard and controller. Invert X-axis also available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Affects keyboard and controller. | |
Controller Y-axis inversion | Affects keyboard and controller. Invert X-axis also available. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can toggle between off, low and high. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voice Over and SFX | |
Surround sound | ||
Subtitles | Can change text size, color, background and bold toggle. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | ||||
Brazilian Portuguese | ||||
French | ||||
Italian | ||||
German | ||||
Japanese | ||||
Russian | ||||
Simplified Chinese | ||||
Polish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Selectable by using command line arguments -dx11 or -dx12 . |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600 AMD Ryzen 5 2500X |
Intel Core i5-9600 AMD Ryzen 7 3700X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 55 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon R9 390X DirectX 11 compatible | Nvidia GeForce GTX 1660 Super (1080p) Nvidia GeForce RTX 2080 (4K) AMD Radeon RX 5600 XT (1080p) AMD Radeon RX 6800 (4K) DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1293160/
in addition to or instead of this directory. The app ID (1293160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Inside Xbox event reveals wave of new Unreal Engine-powered games
- ↑ Verified by User:Aemony on 2021-02-05
- ↑ 3.0 3.1 Wccftech - The Medium Interview – Bloober Team on Exclusivity, Ray Tracing Support - last accessed on 2021-01-06