The Lord of the Rings: The Battle for Middle-earth II
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Developers | |
---|---|
EA Los Angeles | |
Expansion | BreakAway Games |
Publishers | |
Electronic Arts | |
New Line Cinema | |
Engines | |
SAGE | |
Release dates | |
Windows | March 2, 2006 |
Warnings
Key points
- Frame rate is capped at 30 FPS.
- GameSpy online server browser deactivated on December 31, 2010 due to Electronic Arts losing the Lord of the Rings license.[1]
General information
- T3A:Online - fan-hosted multiplayer server replacement
- BfME II section on GameReplays.org - home to the unofficial 1.09 patch
- BfME II: HD Edition
- BfME II RotWK section on GameReplays.org - home to the unofficial 2.02 patch
- BfME II RotWK HD Edition
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is no longer available digitally. It was taken down from digital stores, as Electronic Arts lost the Lord of the Rings license at the end of 2010.
DLC and expansion packs
Name | Notes | |
---|---|---|
The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king |
Essential improvements
Skip intro videos
Skip intro videos[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\My Battle for Middle-earth(tm) II Files\options.ini |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\My Battle for Middle-earth(tm) II Files\save |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Thai |
Issues fixed
Game not starting on Windows 7 and later
- When first starting the game after the installation the game instantly crashes with an error.
Manually creating options.ini[citation needed] |
---|
AudioLOD = High FlashTutorial = 0 HasSeenLogoMovies = yes IdealStaticGameLOD = High Resolution = 1024 768 StaticGameLOD = High TimesInGame = 6
|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Official servers have been shut down.[4] |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1.6 GHz | Intel Pentium 4 3 GHz AMD Athlon XP 3 GHz |
System memory (RAM) | 256 MB (Online: 512 MB) | 1 GB |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | Nvidia GeForce3 ATI Radeon 8500 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7800 128 MB of VRAM |
Notes
References
- ↑ Middle-earth Online Server Shutdown Announced
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ EA Service Updates