The Final Station
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Revision as of 09:33, 24 November 2017 by Garrbot (talk | contribs) (→Input settings: updated template usage)
| Developers | |
|---|---|
| Oleg Sergeev | |
| Andrey Rumak | |
| Do My Best | |
| Publishers | |
| tinyBuild | |
| Engines | |
| Unity 5.3|Unity|Unity 5.3 | |
| Release dates | |
| Windows | August 30, 2016 |
| macOS (OS X) | August 30, 2016 |
| Linux | November 24, 2016[1] |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GOG.com | ||||
| Humble Store | ||||
| Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| German | ||||
| Italian | ||||
| Polish | ||||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | 1 GHz and up | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 300 MB | |||
| Video card (GPU) | Built in toaster | |||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | El Capitain | |||
| Processor (CPU) | 1 GHz and up | |||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | ||||
| Video card (GPU) | A dishwasher | |||