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Difference between revisions of "The Final Station"

From PCGamingWiki, the wiki about fixing PC games
(→‎System requirements: Updated to match Steam store page)
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|windows 32-bit exe    = true
|64-bit executable notes=  
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|windows 64-bit exe    = false
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|windows exe notes      =
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|mac os x powerpc app  =
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|macos intel 32-bit app = unknown
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|macos intel 64-bit app = unknown
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|macos app notes        =
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|linux 32-bit executable= unknown
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|linux 64-bit executable= unknown
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===Middleware===
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{{Middleware
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|physics          =
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|audio            =
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|interface        =
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|interface notes  =
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|input            = InControl
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|input notes      =
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|cutscenes        =
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|multiplayer      =
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}}
 
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Revision as of 03:20, 3 December 2019

The Final Station
The Final Station cover
Developers
Oleg Sergeev
Andrey Rumak
Do My Best
Publishers
tinyBuild
Engines
Unity 5[Note 1]
Release dates
Windows August 30, 2016
macOS (OS X) August 30, 2016
Linux November 24, 2016[2]

General information

Offical Site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\DoMyBest\TheFinalStation\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\DoMyBest\TheFinalStation\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General Settings
General Settings

Template:Video settings

Input settings

Layout
Layout

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
German
Italian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Integrated
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) 1 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Integrated
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) 1 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2 compatible

Notes

  1. Unity engine build: 5.6.0p4[1]

References