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The Evil Within 2

From PCGamingWiki, the wiki about fixing PC games
Revision as of 01:22, 4 November 2021 by Plok (talk | contribs) (→‎Availability)
The Evil Within 2
The Evil Within 2 cover
Developers
Tango Gameworks
Publishers
Bethesda Softworks
Engines
STEM Engine[1]
Release dates
Windows October 13, 2017
Reception
Metacritic 80
OpenCritic 80
IGDB 81
Taxonomy
Series The Evil Within
The Evil Within 2 on HowLongToBeat
The Evil Within 2 on IGDB
The Evil Within 2 on MobyGames
The Evil Within 2 on Wikipedia
The Evil Within
The Evil Within 2014
The Evil Within 2 2017

Key points

Low CPU and GPU utilization resulting in low FPS or micro-stuttering is still present in the latest version.[2][3][4]

General information

Official Support Page
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Bethesda.net
Bethesda.net Launcher
Windows
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Windows
Humble Store (unavailable)
Icon overlay.png
Windows
A demo is available on Steam.

DLC and expansion packs

Name Notes
The Last Chance Pack Pre-order bonus, and included with the GOG version.
Windows

Essential improvements

In-game general settings.
In-game general settings.

Skip intro videos

Apply The Evil Within 2 Intro Skip[5]

Game data

In-game HUD display settings.
In-game HUD display settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\TangoGameworks\The Evil Within 2\base\the_evil_within2Config.cfg
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/601430/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\TangoGameworks\The Evil Within 2\base\savegame\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/601430/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Backs up saved games and user settings.
Xbox Cloud

Video

In-game video settings.
In-game video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Cutscenes are 16:9 pillarboxed.[6] Use the 48:9 cutscenes fix.
Ultra-widescreen
Cutscenes are 16:9 pillarboxed.[7] Use the 21:9 cutscenes fix.
4K Ultra HD
Field of view (FOV)
45-90° horizontal. Changes dynamically depending on the scene/location.
Windowed
Also supports hotsampling.
Borderless fullscreen windowed
Anisotropic filtering (AF)
4x by default.
Anti-aliasing (AA)
FXAA, TAA, TAA+FXAA
Vertical sync (Vsync)
Display based, display based (half), 60 FPS, 30 FPS, and disabled.
60 FPS and 120+ FPS
Capped at 240 FPS. However; the game will exponentially speed up at 240 FPS while mostly remaining fine at lower rates.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Post-processing

Use The Evil Within 2 3D Vision fix[8]

Notes

Adjusts the in-game post-process filters via hotkeys.
F4: color filter toggle. Not disabled by default. This disables the color filter, making the game more colorful.
F5: TAA toggle. Disabled by default.
F6: sharpening strength multipliers (x0, x1, x2, x3, x4). x0 by default.
0: vignette toggle. Disabled by default. Vignette makes the borders dark but the center brighter.
9: main lens flares presets. Disabled by default.

Input

In-game controls settings.
In-game controls settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
No in-game option and doesn't seem like there's any acceleration by default.
Mouse sensitivity
Separate menu and in-game sensitivity sliders.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Two pre-defined layouts.
Controller sensitivity
Separate X- and Y-axis sensitivity.
Controller Y-axis inversion
X-axis inversion also available.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Can be disabled.
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sliders for Master, SFX, Voice, Music and Cinematic levels. A dynamic range setting is also present.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Title screen produces sound, but main game forces a pause on Alt+Tab which switches to silence.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Hungarian
Fan translation.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Retail only. Download.

VR support

Issues unresolved

Communicator stops working randomly

Restart the game or load a save game[9]
Press the aiming button then release it and your Communicator will be fixed[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Wwise
Cutscenes Bink Video 4K upscaled cutscenes available from Nexus Mods.

Console

Use the +com_allowconsole 1 parameter to activate the in-game console and access it with Insert. For a list of commands type listCMDs and listCvars.
Achievements become disabled and once the game saves this can not be reverted for that save file.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7970
2 GB of VRAM
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/601430/ in addition to or instead of this directory. The app ID (601430) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References