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Difference between revisions of "The Embodiment of Scarlet Devil"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (updated template usage)
Line 95: Line 95:
 
{{Image|Embodiment of Scarlet Devil - Configuration Launcher (translated).png|Configuration launcher (English).}}
 
{{Image|Embodiment of Scarlet Devil - Configuration Launcher (translated).png|Configuration launcher (English).}}
 
{{Input settings
 
{{Input settings
|key remap                       = false
+
|key remap                 = false
|key remap notes                 = Uses a pre-defined configuration of {{key|Arrow}} keys for movement, {{key|Z}} to Fire/Confirm, {{key|X}} to Bomb/Cancel, {{key|Shift}} for Focus, and {{key|Esc}} to pause, which cannot be remapped.
+
|key remap notes           = Uses a pre-defined configuration of {{key|Arrow}} keys for movement, {{key|Z}} to Fire/Confirm, {{key|X}} to Bomb/Cancel, {{key|Shift}} for Focus, and {{key|Esc}} to pause, which cannot be remapped.
|acceleration option             = false
+
|acceleration option       = false
|acceleration option notes       = Mouse is not used at all.
+
|acceleration option notes = Mouse is not used at all.
|mouse sensitivity               =  
+
|mouse sensitivity         =  
|mouse sensitivity notes         =  
+
|mouse sensitivity notes   =  
|mouse menu                       = false
+
|mouse menu               = false
|mouse menu notes                 =  
+
|mouse menu notes         =  
|invert mouse y-axis             =  
+
|invert mouse y-axis       =  
|invert mouse y-axis notes       =  
+
|invert mouse y-axis notes =  
|touchscreen                     = false
+
|touchscreen               = false
|touchscreen notes               =  
+
|touchscreen notes         =  
|controller support               = true
+
|controller support       = true
|controller support notes         = Uses DirectInput. See [[#Controller support|Controller support]] for XInput controllers.
+
|controller support notes = Uses DirectInput. See [[#Controller support|Controller support]] for XInput controllers.
|full controller                 = true
+
|full controller           = true
|full controller notes           =  
+
|full controller notes     =  
|controller remap                 = true
+
|controller remap         = true
|controller remap notes           = Movement cannot be remapped.
+
|controller remap notes   = Movement cannot be remapped.
|controller sensitivity           = false
+
|controller sensitivity   = false
|controller sensitivity notes     = Digital movement. Deadzones can be configured within the game's configuration launcher, however.
+
|controller sensitivity notes= Digital movement. Deadzones can be configured within the game's configuration launcher, however.
|invert controller y-axis         = false
+
|invert controller y-axis = false
|invert controller y-axis notes   =  
+
|invert controller y-axis notes=  
|xinput controllers               = hackable
+
|xinput controllers       = hackable
|xinput controllers notes         = See [[#Controller support|Controller support]].
+
|xinput controllers notes = See [[#Controller support|Controller support]].
|xbox prompts                     = false
+
|xbox prompts             = false
|xbox prompts notes               =  
+
|xbox prompts notes       =  
|impulse triggers                 = false
+
|impulse triggers         = false
|impulse triggers notes           =  
+
|impulse triggers notes   =  
|dualshock 4                     = unknown
+
|dualshock 4               = unknown
|dualshock 4 notes               =  
+
|dualshock 4 notes         =  
|dualshock prompts               = unknown
+
|dualshock prompts         = unknown
|dualshock prompts notes         =  
+
|dualshock prompts notes   =  
|light bar support               = unknown
+
|light bar support         = unknown
|light bar support notes         =  
+
|light bar support notes   =  
|dualshock 4 modes               = unknown
+
|dualshock 4 modes         = unknown
|dualshock 4 modes notes         =  
+
|dualshock 4 modes notes   =  
|tracked motion controllers       = false
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts           = unknown
+
|tracked motion prompts   = unknown
|tracked motion prompts notes     =  
+
|tracked motion prompts notes =  
|other controllers               = true
+
|other controllers         = true
|other controllers notes         =  
+
|other controllers notes   =  
|other button prompts             = generic
+
|other button prompts     = generic
|other button prompts notes       = Buttons are referenced by number.
+
|other button prompts notes= Buttons are referenced by number.
|controller hotplug               = unknown
+
|controller hotplug       = unknown
|controller hotplug notes         =  
+
|controller hotplug notes =  
|haptic feedback                 = false
+
|haptic feedback           = false
|haptic feedback notes           =  
+
|haptic feedback notes     =  
|simultaneous input               = true
+
|simultaneous input       = true
|simultaneous input notes         =  
+
|simultaneous input notes =  
|steam input api                  = unknown
+
|simultaneous input       = unknown
|steam input api notes            =
+
|simultaneous input notes =  
|steam hook input                = unknown
 
|steam hook input notes           =
 
|steam input presets              = unknown
 
|steam input presets notes        =
 
|steam controller prompts        = unknown
 
|steam controller prompts notes  =
 
|steam cursor detection          = unknown
 
|steam cursor detection notes    =  
 
 
}}
 
}}
  

Revision as of 09:50, 13 September 2018

The Embodiment of Scarlet Devil
The Embodiment of Scarlet Devil cover
Developers
Team Shanghai Alice
Release dates
Windows August 11, 2002
The Embodiment of Scarlet Devil guide on StrategyWiki
The Embodiment of Scarlet Devil on Wikipedia

Warnings

This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
#6 The Embodiment of Scarlet Devil 2002
#7 Perfect Cherry Blossom 2003
#7.5 Immaterial and Missing Power 2004
#8 Imperishable Night 2004
#9 Phantasmagoria of Flower View 2005
#9.5 Shoot the Bullet 2005
#10 Mountain of Faith 2007
#10.5 Scarlet Weather Rhapsody 2008
#11 Subterranean Animism 2008
#12 Undefined Fantastic Object 2009
#12.3 Touhou Hisoutensoku 2009
#12.5 Double Spoiler 2010
#12.8 Fairy Wars 2010
#13 Ten Desires 2011
#13.5 Hopeless Masquerade 2013
#14 Double Dealing Character 2013
#14.3 Impossible Spell Card 2014
#14.5 Urban Legend in Limbo 2015
#15 Legacy of Lunatic Kingdom 2015
#15.5 Antinomy of Common Flowers 2017
#16 Hidden Star in Four Seasons 2017
#16.5 Violet Detector 2018
#17 Wily Beast and Weakest Creature 2019
#17.5 Touhou Gouyoku Ibun 2020
#18 Unconnected Marketeers 2021
#18.5 100th Black Market 2022
#19 Unfinished Dream of All Living Ghost 2023

General information

Touhou wiki article for Embodiment of Scarlet Devil
Official game website (Japanese)

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
A demo is available from the game's official website, marked under as "ver0.13".

Essential improvements

Patches

Patches for the full game can be found under the section "バージョンアップ差分DL" (Version Upgrade Download) from the game's official website. Download the patches marked as "ver1.02f" and "ver1.02h", then install them in that order. You may need to rename the game's executable from th06.exe to "東方紅魔郷.exe" and run the patches under Japanese Unicode settings to properly install them.[1]

Retexture Patch

Requires the latest official patches and English fan-translation patch.
Enhances the overall look of the game to be comparable to the series' later installments with cleaner, higher resolution assets.
Installing the Retexture Patch[2]
  1. Download the patch from here, then extract its contents to its own folder.
  2. Copy the th06e_ST.DAT from the Retexture Patch folder into <path-to-game>.
  3. Next, chose which preferred hitbox type you prefer from the Retexture Patch (Visible Hitbox or Invisible Hitbox) and copy its th06e_TL.DAT and th06e_CM.DAT into <path-to-game>.
  4. Finally, chose your preferred soundpack you wish you use from the Sound folder (Original, Perfect Cherry Blossom, Imperishable Night, or Subterranean Animism), then copy its th06e_IN.DAT into <path-to-game>.
  5. Now launch the game. You should noticed a drastic change with the game's visuals.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\[Note 1]

Save game data location

System Location
Windows <path-to-game>\[Note 1]

Video settings

General settings (English).
General settings (English).

Template:Video settings

Input settings

Controller remapping settings (English).
Controller remapping settings (English).
Configuration launcher (English).
Configuration launcher (English).

Template:Input settings

Controller support

A fix is required for the game to recognize XInput D-pad and analog triggers when assigning controls.
Use XInput Plus[3]
  1. Download and run XInput Plus.
  2. Set the Target Program to th06.exe (or translated variations thereof).
  3. Go to the Key Assign tab, then go to Left Stick and assign it to Multiple Key, then check Left Stick and DPAD.
  4. Go to the DirectInput tab, and check Enable DirectInput Output, and set Guide Button to Button 13.
  5. Click Customize, then assign the following for these drop-down menu respectively:
    • Left/Right Trigger as Button 7/8
    • Back/View and Start/Menu as Button 9 and Button 10
    • Left/Right Stick Button as Button 11/12
  6. Click Apply then OK to save settings and install DLLs. The game should be able to register XInput D-pad and analog triggers as DirectInput buttons.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
Japanese
Simplified Chinese
Traditional Chinese
English
German
Hungarian
Polish
Portuguese
Spanish

Issues fixed

Game will not install on Windows 10

The game's installer executable may not work under Windows 10, even with compatibility fixes and running under Japanese Unicode Settings. It can however still be manually installed by simply copying the game folder (th06) from the CD-ROM to your computer.[4]

Fullscreen issues on Windows 10

Players have reported the game runs at an uncapped and unstable frame-rate on Windows 10 when played on fullscreen mode, even when using game's internal frame-rate cap enabled.[5] Other potential issues include the game not displayed properly on fullscreen (i.e. game window and title bar being visible on fullscreen) and DLL "Entry Point Not Found" errors.

Download ENBSeries DX8 to DX9 Converter and extract its contents to <path-to-game> (recommended)[5]
Download DirectX 8 Fullscreen Fix and extract its contents to <path-to-game>[citation needed]

Other information

API

Technical specs Supported Notes
Shader Model support 1.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 98, SE, ME, 2000, XP
Processor (CPU) Intel Pentium 500 MHz
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce
ATI Radeon
Matrox Millennium G400
4 MB of VRAM
DirectX 8 compatible
Sound (audio device) DirectSound-compatible sound card
Roland SC-88 Pro or later MIDI synthesizer for MIDI playback
Other A controller is recommended

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AmethystViper on July 10, 2018
  2. Verified by User:AmethystViper on July 10, 2018
  3. Verified by User:AmethystViper on July 10, 2018
  4. Verified by User:AmethystViper on July 10, 2018
  5. 5.0 5.1 What Windows 10 Did to Touhou 6 - YouTube - last accessed on July 10, 2018