Difference between revisions of "The Elder Scrolls V: Skyrim Special Edition"
From PCGamingWiki, the wiki about fixing PC games
(→Frame rate (FPS): Expanded on the info for the Havok Fix mod.) |
m (updated template usage) |
||
Line 99: | Line 99: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Skyrim Special Edition - Graphics.png|Launcher graphics settings.}} | {{Image|Skyrim Special Edition - Graphics.png|Launcher graphics settings.}} | ||
{{Image|Skyrim Special Edition - Advanced graphics.png|Launcher advanced graphics settings.}} | {{Image|Skyrim Special Edition - Advanced graphics.png|Launcher advanced graphics settings.}} | ||
{{Image|Skyrim Special Edition - General.png|In-game general settings.}} | {{Image|Skyrim Special Edition - General.png|In-game general settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 191: | Line 191: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Skyrim Special Edition - Input.png|In-game input settings.}} | {{Image|Skyrim Special Edition - Input.png|In-game input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 258: | Line 258: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Skyrim Special Edition - Audio.png|In-game audio settings.}} | {{Image|Skyrim Special Edition - Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = |
Revision as of 09:19, 11 May 2020
This page is for the Special Edition. For the original game, see The Elder Scrolls V: Skyrim. For the VR version, see The Elder Scrolls V: Skyrim VR.
Developers | |
---|---|
Bethesda Game Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Creation Engine | |
Release dates | |
Windows | October 27, 2016 |
Reception | |
Metacritic | 74 |
OpenCritic | 80 |
IGDB | 82 |
Taxonomy | |
Microtransactions | Cosmetic, Currency, Infinite spend, Unlock[1] |
Series | The Elder Scrolls |
Key points
- Remastered version of The Elder Scrolls V: Skyrim. Improvements include higher-quality textures, built-in modding, engine optimization, full 64-bit support and a variety of new graphical and lighting effects.
- Free to those who owned the original game and all its DLC on or before October 28, 2016.[2]
- A significant number of graphics options are missing from the launcher's graphics option menu. The number of tweakable options in the config files has also been significantly reduced.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Bethesda.net | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Microtransactions
- Currency: Creation Club Credits are a real money purchase that can be exchanged for exclusive content created by Bethesda and outside development partners.[3][4] Creation Club Credits can also be spent on Fallout 4 content.[5]
- Unlock: New types of gameplay (like survival mode), abilities, locations, enemies, companions, and items can be purchased with Creation Club Credits.[4]
- Cosmetic: New outfits, mounts, pets, decorations, and material skins can be purchased with Creation Club Credits.[4]
- Infinite spend: Creation Club Credits can be purchased repeatedly without a practical limit.[3]
Essential improvements
Skip intro videos
Modify configuration file[6] |
---|
|
Patches
Unofficial Skyrim Special Edition Patch
- Community-created patches which fix many issues which otherwise remain unresolved in the official patches, such as quest bugs, rendering issues and subtitle coding errors.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Skyrim Special Edition\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489830/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Skyrim Special Edition\Saves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489830/pfx/[Note 1] |
- Save data from the original game can be copied and used with Special Edition;[7] however, save files that are using mods may not work.[8]
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Syncs up to 953.67 MB of saves online. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution to set it manually. | ||
Multi-monitor | See Skyrim Special Edition Surround. | ||
Ultra-widescreen | See Complete Widescreen Fix for Vanilla and SkyUI. | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 75° Hor+. Use FOV X console command where X is your Hor+ FOV value. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Can be forced by graphics control panel. | ||
Anti-aliasing (AA) | FXAA and TAA. See SMAA for alternative anti-aliasing | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. See Frame rate (FPS). | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Manually set resolution in SkyrimPrefs.ini[9] |
---|
Notes
|
Borderless fullscreen windowed
Manually set borderless fullscreen windowed in SkyrimPrefs.ini[citation needed] |
---|
|
Vertical sync (Vsync)
Disable Vsync[citation needed] |
---|
|
SMAA
SMAA Anti-Aliasing with SweetFX[citation needed] |
---|
|
Frame rate (FPS)
- Havok physics do not function correctly past 60 FPS by default.[10]
- These tweaks allow playing the game at high frame rates without the known physics problems that occur. It is possible this fix will negatively affect scripts and cause unforeseen issues. Use at your own risk.
Automatically fix high FPS physics[11] |
---|
Notes
|
Remove 60 FPS cap and correct physics[12][13] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Character name screen requires keyboard inputs. Launcher requires mouse input. |
|
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[14] |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use Dualshock 4 - PlayStation Buttons | |
Light bar support | Player indicator, static blue for first player and usually ignores secondary DualShock controllers until first one is unplugged. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Use Controller and keyboard simultaneously mod to make keyboard and gamepad work, no support for mouse.[15] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 5.1 output.[16] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. | |
EAX support | Use X3DAudio HRTF. Requires 24000Hz .mhr file to prevent sounds playing at full volume at any distance, or possible crashes.[17] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: The Elder Scrolls V: Skyrim Special Edition. | ||
vorpX | G3D, Z3D, DirectVR Officially supported Game. Excellent 3D in all Modes. |
Issues fixed
AMD frame rate stuttering/screen tearing
- Default Skyrim v-sync frequently causes frame rate stuttering. Disabling in-game v-sync causes physics glitches. Enabling frame rate limiting in Crimson causes tearing
Set iVSyncPresentInterval to 0[18]
|
---|
Notes
|
No In-game music bug
- Uncommon occurrence wherein in-game music will be disabled somehow, regardless of verifying data files.
[citation needed] |
---|
|
G-Sync frame rate stuttering
- With Nvidia G-Sync enabled frame rate becomes unstable.
Disable Vsync[19] |
---|
See Vertical sync (Vsync) to disable Vsync. |
Game crashes every 10-15 minutes on Windows 10
Disable the Touch Keyboard and Handwriting Panel Service on Windows 10[9]
|
---|
|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Change maximum refresh rate[20] |
---|
|
Set screen refresh rate[citation needed] |
---|
|
Allow pressing Alt+F4 to close the game
Keyboard Shortcuts Fix[citation needed] |
---|
|
Special K[citation needed] |
---|
|
Super F4[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [21] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Interface | Scaleform | 3.3.92 |
Cutscenes | Bink Video | 1.99f |
Mods
- Before installing any mods, SKSE64 and either Vortex or Mod Organizer should be installed.
Mod Organizer
- Powerful and easy to use mod manager with mod virtualization, in order to keep the installation folder clean.
- Features a configuration editor, the SKSE executable can also be set to be launched through the configurator.
SKSE64
- Required by most mods.
Unofficial High Definition Audio Project
- Uses higher quality sound files from PS4 version and improves them to better experience
- Supports languages: English, German, Spanish, French, Italian, Polish and Russian
Continue rendering in the background
Set always active[22] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i5-750 AMD Phenom II X4 945 |
Intel Core i5-2400 AMD FX-8320 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 7870 1-2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 780 AMD Radeon R9 290 3-4 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/489830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (489830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ The Elder Scrolls V: Skyrim - MICROTRANSACTION.ZONE - last accessed on 2020-04-22
- ↑ Skyrim Special Edition is 1 week away! - last accessed on 2016-10-21
- ↑ 3.0 3.1 The Elder Scrolls V: Skyrim Special Edition - Creation Club on Steam - last accessed on 2020-04-22
- ↑ 4.0 4.1 4.2 Creation Club | Summer 2017 - last accessed on 2020-04-22
- ↑ Creation Club | Summer 2017 - last accessed on 2020-04-22
- "Creation Club is available via in-game digital marketplaces in both Fallout 4 and Skyrim and purchased with Credits. Credits are available for purchase on PSN, Xbox Live, and Steam. Your Credits are transferable and can be used in both games on the same platform for Steam and Xbox Live."
- ↑ Verified by User:Blackbird on 2018-06-22
- Gets straight into the menu.
- ↑ Pete Hines on Twitter: "Chatting w Todd just now, able to confirm on Skyrim SE for PC: 64-bit Saves should transfer Separate creation kit to upload mods to Bnet" - last accessed on 2016-6-16
- ↑ Skyrim PC saves that use mods don't work with Special Edition • Eurogamer.net - last accessed on 2016-10-29
- "Existing save games from the original PC game will work in the PC version of Skyrim Special Edition. Simply copy your old saves from My Games/Skyrim to My Games/Skyrim Special Edition. Only use original saves that have never been used with mods. Do not use your original save game if this error appears when you load it in Skyrim Special Edition: 'This save relies on content that is no longer present."
- ↑ 9.0 9.1 The Unofficial Bug / Crash + Resolution Thread :: The Elder Scrolls V: Skyrim Special Edition General Discussions
- ↑ Skyrim Special Edition: Vsynced 144Hz - YouTube - last accessed on 2016-12-10
- ↑ [1]
- ↑ Skyrim SE Beta 1.3 is now available on Steam - last accessed on 2017-03-16
- ↑ Possible fix to allow Skyrim to run on 120fps monitors: skyrimmods
- ↑ Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers
- ↑ Use both Xbox 360 controller AND Keyboard SIMULTANEOUSLY
- ↑ PC Gaming Surround Sound Round-up
- ↑ Error shows up in Skyrim (old version)'s log a bunch of times involving missing dataset for 24 kHz samples #21
- ↑ https://www.reddit.com/r/Amd/comments/5a6la7/skyrim_special_edition_vsyncscreen_tearing_fix/
- ↑ https://www.reddit.com/r/skyrim/comments/59s1f8/skyrim_se_pc_gsync_performance_fix/
- ↑ This mod for Skyrim Special Edition can unlock your in-game refresh rate from 60Hz to 300Hz - DSOGaming
- ↑ Matt Grandstaff on Twitter: "@Rebelzize yes, it's 64bit" - last accessed on 2016-6-15
- ↑ How-To: Alt tab without pausing the game: skyrim