Difference between revisions of "The Elder Scrolls II: Daggerfall"
Line 368: | Line 368: | ||
{{System requirements | {{System requirements | ||
|OSfamily = DOS | |OSfamily = DOS | ||
− | |minOS = MS-DOS | + | |minOS = MS-DOS 5.0+ |
− | |minCPU = | + | |minCPU = 486 33Mhz |
− | |minRAM = | + | |minRAM = 8 MB |
− | |minHD = | + | |minHD = 50 MB |
− | |minaudio = | + | |minGPU = 256-color VGA |
+ | |minaudio = General MIDI, Roland (SC, MT-32, RAP-10), SoundBlaster (Pro, 16, AWE32), Ensoniq SoundScape, Microsoft SS, Pro Audio Spectrum 16, Gravis UltraSound (Max, Ace), ESS AudioDrive | ||
+ | |||
+ | |recRAM = 32 MB | ||
+ | |recHD = 200 MB | ||
+ | |recaudio = General MIDI | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 03:09, 24 February 2020
Developers | |
---|---|
Bethesda Softworks | |
Engines | |
XnGine | |
Release dates | |
DOS | August 31, 1996 |
Windows (DOSBox) | September 10, 2013[1] |
Key points
- Re-released as a free download in 2009 to celebrate the 15th anniversary of The Elder Scrolls series.[2]
- DaggerfallSetup is a ready-to-play installer for modern Windows systems.
- DOS/32A fixes most crashes and save corruption issues.[3]
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- UESP Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check (see Run without the CD). Run in DOSBox. | |||
Official website | Pre-patched with DOS/32A and other fixes and improvements. | |||
Official website | Free download (use DOSBox, 1.07.213 patch and DOS/32A). |
- The GOG.com version is available by purchasing any other game on GOG.com published by Bethesda Softworks.
- A demo is available.
DLC and expansion packs
Name | Notes | |
---|---|---|
CompUSA Special Edition Patch | Install the CompUSA Special Edition Patch or use DaggerfallSetup. |
Essential improvements
Patches
Version 1.07.213 patch
Copy into the Daggerfall folder and run using DOSBox. This patch contains all previously released patches.
CompUSA Special Edition Patch
This patch adds 16 new quests and additional artifacts to the game.
Addition unofficial patches (and mods) can be downloaded here.
Run in DOSBox
- To play Daggerfall properly under DOSBox, make the following changes to the DOSBox configuration file):
- Change
core=auto
tocore=dynamic
- Change
aspect=false
toaspect=true
- (OPTIONAL) Change
scaler=normal2x
toscaler=normal3x
- Change
fullresolution=original
tofullresolution=desktop
- Change
cycles=auto
tocycles=limit 50000
- Change
memsize=16
tomemsize=32
- (OPTIONAL) Change
fulldouble=false
tofulldouble=true
- Change
output=surface
tooutput=opengl
(oroutput=openglnb
for no blurry screen smoothing) oroutput=ddraw
(Windows)
- Changing the "core=" command to "dynamic" will allow the game to run at a much higher framerate when using high detail settings, as opposed to "auto."
- Changing
scaler=
to "normal3x" will emulate the game in windowed mode at twice the resolution, staying faithful to the original's size. Paired well withaspect=true
. - Unlike The Elder Scrolls: Arena, turning the aspect command to true doesn't affect gameplay speed.
- Changing the "
cycles=
" command to max will force DOSBox to emulate the game at a higher framerate. - Using "
cycles=max
" will cause heavy movement and turning issues. "cycles=fixed 50000
" is recommended.
DOS/32A
Run without the CD
- Daggerfall can be run without the CD to improve performance and convenience.
Run without the CD[citation needed] |
---|
|
Skip intro videos
Delete/rename ANIM0001.VID[citation needed] |
---|
|
Enhanced Music
When installing the game under DOSBox, the guide provided by Bethesda recommends SoundBlaster 16 for the music and sound emulation. This provides faithful, but worse musical-quality, as the soundtrack was composed for a General Midi compatible Roland Sound Canvas.[4] For increased musical quality, the sound card settings must match these:
SOUND: Sound Blaster or SB16 (or compatible) - I0:220 IRQ:7 DMA:1
MUSIC: General Midi or MPU-401 - I0:330 IRQ:2 DMA:1
- Unlike the previous game, Daggerfall's music seems to have been somewhat remixed to fix SoundBlaster compatibility, some tracks even being named "FM" (FM-Synthesis) as separate versions.
- While improving musical fidelity, GeneralMIDI will make various dungeon tracks sound "awkward" due to the new instrument sounds, but isn't as distracting as Arena.
- Some dungeon music won't play if GeneralMIDI or SoundBlaster is used, as both modes have special music. GeneralMIDI seems to have the most variation in music.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\ARENA2\BETAPLYR.DAT <path-to-game>\ARENA2\DAGGER.GRD |
Windows | <path-to-game>\ARENA2\BETAPLYR.DAT[Note 1] <path-to-game>\ARENA2\DAGGER.GRD[Note 1]<path-to-game> (mounted in DOSBox)[Note 2] |
-
BETAPLYR.DAT
contains control configuration settings (other in-game settings are stored in each save rather than shared). -
DAGGER.GRD
contains the ChildGard password. This file is only present when ChildGard is enabled.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVE*\ |
Windows | <path-to-game>\SAVE*\[Note 1] <path-to-game> (mounted in DOSBox)[Note 2] |
- Saves are stored in folders
SAVE0
toSAVE5
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
- This game supports General MIDI for music.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Use Projet French Daggerfall or DaggerfallSetup. | |||
German | Use Daggerfall Deutsch. This translation is currently incomplete. | |||
Russian | Fan translation by «VorteX DrAgON». Included with DaggerfallSetup. |
|||
Spanish | Use DaggerFall en Español or DaggerfallSetup. |
Issues unresolved
GUS emulation does not work
- Despite best efforts, Daggerfall will not properly play music through gravis cards, despite being listed in the setup program. More info here and here.
Issues fixed
Broken movement
If you are running Daggerfall via DOSBox there can be a problem with movement: you can't run backwards and jump. In this case you need to set your cycles amount to fixed 50000, or 50%. You can do this in DOSBox config or pressing Ctrl+F11 / Ctrl+F12
Corrupted saves
Save corruption is caused by memory issues. Use DOS/32A to prevent save corruption. DaggerfallSetup already has this fix. To fix saves that are already corrupted see UESP Wiki's Daggerfall Corrupted Savegames page.
"You do not have enough disk space for your chosen installation type" error during installation
- This error occurs when there is insufficient space or the DOSBox
-freesize
parameter has not been used.
Use -freesize parameter[5] |
---|
When mounting the destination folder, include the command line arguments |
Roland MT-32 crash (Error 117 or CauseWay error 09)
- Daggerfall lists the Roland MT-32 as a sound option but it doesn't actually work and will crash the game.[6] Use MPU-401 instead.
Set MIDI Device to MPU-401[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Human Machine Interface (HMI) audio drivers |
Daggerfall Unity
- Daggerfall Unity is a project to remake the entire game in the Unity Engine complete with modern graphical enhancements, a modding community, and detailed tutorials on how to mod it yourself. Not all game features are implemented (see the roadmap for details).
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 5.0+ | |
Processor (CPU) | 486 33Mhz | |
System memory (RAM) | 8 MB | 32 MB |
Hard disk drive (HDD) | 50 MB | 200 MB |
Video card (GPU) | 256-color VGA | |
Sound (audio device) | General MIDI, Roland (SC, MT-32, RAP-10), SoundBlaster (Pro, 16, AWE32), Ensoniq SoundScape, Microsoft SS, Pro Audio Spectrum 16, Gravis UltraSound (Max, Ace), ESS AudioDrive | General MIDI |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References
- ↑ Now Available: The Elder Scrolls Anthology in North America | Bethesda Blog
- ↑ Daggerfall: Now available for free! | Bethesda Blog
- ↑ 3.0 3.1 Ancient DOS Games --- Episode 66, The Elder Scrolls II: Daggerfall
- ↑ Who wrote the music for Daggerfall? : The Elder Scrolls Series Discussion
- ↑ GAMES:The Elder Scrolls II: Daggerfall - DOSBoxWiki
- ↑ Error 117 Roland MT-32 - Past Elder Scrolls Games - Bethesda Softworks Forums