Difference between revisions of "The Driver Syndicate"

From PCGamingWiki, the wiki about fixing PC games
(Audio: Add languages and a note on how to select them.)
m (Availability: Replace custom line with standard availability/row to developer website)
Line 42: Line 42:
  
 
==Availability==
 
==Availability==
{{ii}} A Windows installer is available [https://driver-syndicate.com/download/ here].
+
{{Availability|
 +
{{Availability/row| developer | https://driver-syndicate.com/download/ | DRM-free |  | | Windows }}
 +
}}
  
 
==Game data==
 
==Game data==

Revision as of 08:17, 9 May 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This article documents a product currently under development - information may change frequently and could be outdated or irrelevant.
The Driver Syndicate
The Driver Syndicate cover
Developers
Inspiration Byte
Engines
Equilibrium
Release dates
Windows Early access
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Driving, Open world
Vehicles Automobile
Art styles Stylized
Themes North America

The Driver Syndicate is an upcoming singleplayer third-person and first-person driving and open world game.

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\GameData\cfg[Note 1]

User settings are stored in the user.cfg file. These can also be set using the console by pressing ~.

Save game data location

System Location
Windows <path-to-game>\SavedGames[Note 1]

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Tested at 1680x720. Some menu images are pillarboxed, and some HUD elements are drawn at the very edge of the screen.
4K Ultra HD
Field of view (FOV)
Between 50° and 60° vertical. Set in the in-game menu or via cam_fov.
Windowed
Set using r_fullscreen 0.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Set via r_anisotropic 1..16.
Anti-aliasing (AA)
Variable levels of MSAA Set via r_antialiasing.
Vertical sync (Vsync)
Set via r_vSync [0|1].
60 FPS
120+ FPS
Defaults to 60. Set via sys_maxfps.
High dynamic range display (HDR)
Ray tracing

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
Czech
English
French
Russian
Ukrainian
The language can be set using the configurator or by using the -language command-line argument.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL Soft Version 1.21.0.0.[1]
Input SDL 2 Version 2.0.10.0.[2]

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E8400
Equivalent/greater multi-core CPU
System memory (RAM) 512 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Bob Page on 2021-05-08
  2. Verified by User:Bob Page on 2021-05-08