Difference between revisions of "The Da Vinci Code"
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{{Availability| | {{Availability| | ||
{{Availability/row| retail | | disc | {{DRM|SafeDisc}}. | | Windows }} | {{Availability/row| retail | | disc | {{DRM|SafeDisc}}. | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Skip intro videos|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{code|default_pc.cfg}}. | ||
+ | # Change <code>playlicensemovie:1</code> to <code>playlicensemovie:0</code>. | ||
}} | }} | ||
Line 95: | Line 103: | ||
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 107: | Line 115: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 119: | Line 127: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|description=Change Field of View|fix= | {{Fixbox|description=Change Field of View|fix= | ||
− | # Go to the <code> | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open <code>vars_pc.cfg</code> | + | # Open <code>vars_pc.cfg</code>. |
− | # Change | + | # Change <code>defaultfov=65</code> to the desired value. |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Enable windowed|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>default_pc.cfg</code>. | ||
+ | # Change <code>fullscreen:1</code> to <code>fullscreen:0</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Remove FPS cap|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>vars_pc.cfg</code>. | ||
+ | # Change <code>fpsLimit=60</code> and <code>maxFPSLimit=60</code> to the desired value. | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = hackable |
− | |key remap notes = | + | |key remap notes = See [[#Remapping|Remapping]]. |
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Mouse acceleration is present. Can't be disabled. |
− | |mouse sensitivity = | + | |mouse sensitivity = hackable |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]]. |
|mouse menu = unknown | |mouse menu = unknown | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 142: | Line 164: | ||
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = See [[#Remapping|Remapping]]. |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
Line 193: | Line 215: | ||
# Open <code>binds_pc.cfg</code>. | # Open <code>binds_pc.cfg</code>. | ||
# Keyboard controls are the top of the file. Controller controls are the lower two sections of the file. | # Keyboard controls are the top of the file. Controller controls are the lower two sections of the file. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
+ | {{Fixbox|description=Mouse sensitivity|fix= | ||
+ | # Go to <code>{{p|game}}\engine\</code> | ||
+ | # Open <code>vars_pc.cfg</code>. | ||
+ | # Change <code>mousespeed=0.50000</code> (found roughly half way down) to a desired value. | ||
+ | # Save the file. | ||
}} | }} | ||
Revision as of 22:54, 25 December 2020
Developers | |
---|---|
The Collective, Inc. | |
Publishers | |
2K Games | |
Engines | |
Slayer | |
Release dates | |
Windows | May 19, 2006 |
Reception | |
Metacritic | 53 |
Taxonomy | |
Modes | Singleplayer |
Genres | Adventure, Puzzle |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
The Da Vinci Code is a singleplayer adventure and puzzle game.
Availability
Essential improvements
Skip intro videos
Skip intro videos |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\engine\[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %PUBLIC%\Documents\the da vinci code\ |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Field of view (FOV)
Change Field of View |
---|
|
Windowed
Enable windowed |
---|
|
High frame rate
Remove FPS cap |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | Mouse acceleration is present. Can't be disabled. | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Remapping
Change keybinds[citation needed] |
---|
|
Mouse sensitivity
Mouse sensitivity |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | XP |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD Athlon XP 1.8 GHz |
Intel Pentium 4 2.4 GHz AMD Athlon XP 2.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 4 ATI Radeon 9000 128 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16