The Away Team
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| Developers | |
|---|---|
| Underflow Studios | |
| Publishers | |
| Crackshell | |
| Release dates | |
| Windows | July 22, 2016 |
| macOS (OS X) | October 4, 2017 |
| Linux | March 23, 2017[1] |
General information
Availability
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\options.json[Note 1] |
| macOS (OS X) | |
| Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\save.json[Note 1] |
| macOS (OS X) | |
| Linux |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9, 10 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | |||
| Processor (CPU) | 1 GHz | 2 GHz | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 1 GB | 2 GB | ||
| Video card (GPU) | DirectX 9.0 compatible Shader model 1.1 support | DirectX 10 compatible Shader model 2.0 support |
||
| Linux | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | ||||
| Processor (CPU) | 1 GHz | 2 GHz | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 1 GB | 2 GB | ||
| Video card (GPU) | Shader model 1.1 support | Shader model 2.0 support | ||
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).