Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "The Ascent"

From PCGamingWiki, the wiki about fixing PC games
 
(53 intermediate revisions by 27 users not shown)
Line 7: Line 7:
 
{{Infobox game/row/publisher|Curve Digital}}
 
{{Infobox game/row/publisher|Curve Digital}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=Aemony|date=2021-09-17}}</ref>|build=4.26.1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|July 29, 2021}}
 
{{Infobox game/row/date|Windows|July 29, 2021}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic||}}
+
{{Infobox game/row/reception|Metacritic|the-ascent|73}}
{{Infobox game/row/reception|OpenCritic||}}
+
{{Infobox game/row/reception|OpenCritic|11537/the-ascent|74}}
{{Infobox game/row/reception|IGDB||}}
+
{{Infobox game/row/reception|IGDB|the-ascent|72}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | ARPG, Shooter}}
 
{{Infobox game/row/taxonomy/themes            | Cyberpunk }}
 
{{Infobox game/row/taxonomy/themes            | Cyberpunk }}
 
{{Infobox game/row/taxonomy/series            | }}  
 
{{Infobox game/row/taxonomy/series            | }}  
Line 29: Line 29:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= https://www.curve-digital.com/en-us/games/featured/156/the-ascent/
 
|official site= https://www.curve-digital.com/en-us/games/featured/156/the-ascent/
|hltb        =  
+
|hltb        = 77922
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
|mobygames    =  
+
|mobygames    = ascent_
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = The Ascent (video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 53: Line 53:
 
{{Availability/row| GMG | the-ascent-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | the-ascent-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | the-ascent | Steam | | | Windows }}
 
{{Availability/row| Humble | the-ascent | Steam | | | Windows }}
{{Availability/row| Microsoft Store | c27ql5jbkq8m | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}.<ref>{{Refurl|url=https://www.ign.com/articles/over-20-idxbox-games-are-launching-day-one-with-xbox-game-pass|title=Over 20 ID@Xbox Games Are Launching Day One With Xbox Game Pass|date=2021-03-27}}</ref> {{store feature|Xbox Play Anywhere}}. |  | Windows }}
+
{{Availability/row| Microsoft Store | c27ql5jbkq8m | Microsoft Store | {{store feature|Xbox Play Anywhere}}. |  | Windows }}
{{Availability/row| Steam | 979690 | Steam | | | Windows }}
+
{{Availability/row| Steam | 979690 | DRM-free | Rename {{file|steam.exe}} and launch the game directly from the game executable. |  | Windows }}
 +
}}
 +
 
 +
==Essential improvements==
 +
===Skip intro logo===
 +
{{Fixbox|description=Modify {{file|Game.ini}}|fix=
 +
# Go to the [[#Configuration_file.28s.29_location|configuration file(s) location]].
 +
# Open {{file|Game.ini}} with a text editor.
 +
# Add the following lines to the end of the file, then save and close it:
 +
<pre>[/script/movieplayer.movieplayersettings]
 +
bWaitForMoviesToComplete=False
 +
bMoviesAreSkippable=True
 +
StartupMovies=</pre>
 
}}
 
}}
  
Line 60: Line 72:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\TheAscent\Saved\Config\WindowsNoEditor}}
{{Game data/config|Microsoft Store|}}
+
{{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\CurveDigital.TheAscent_1ezqdnbhnc70m\LocalCache\Local\TheAscent\Saved\Config\WinGDK\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Steam|{{P|localappdata}}\TheAscent\Saved\SaveGames\}}
 
{{Game data/saves|Microsoft Store|}}
 
{{Game data/saves|Microsoft Store|}}
 
}}
 
}}
Line 72: Line 84:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             = unknown
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 98: Line 110:
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
|multimonitor notes        =  
+
|multimonitor notes        = {{term|Vert-}} scaling and spanned HUD.<br>Use the [https://community.pcgamingwiki.com/files/file/2250-the-ascent-ultrawide-superwide-fix-fov-changer/ related PCGW community tool] as a partial workaround.
|ultrawidescreen            = true
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = {{term|Vert-}} scaling.
+
|ultrawidescreen notes      = {{term|Vert-}} scaling. Use the [https://community.pcgamingwiki.com/files/file/2250-the-ascent-ultrawide-superwide-fix-fov-changer/ related PCGW community tool] as a workaround.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Use the [https://community.pcgamingwiki.com/files/file/2250-the-ascent-ultrawide-superwide-fix-fov-changer/ related PCGW community tool].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 111: Line 123:
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = Forced [[TAA]]
 +
|upscaling                  = true
 +
|upscaling tech            = DLSS 2
 +
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = on / off
+
|vsync notes                = On / off
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = true
 +
|ray tracing notes          = Reflections, shadows and ambient occlusion.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Film grain===
 +
{{ii}} The game might ignore the film grain setting, re-enabling the effect upon game restart even if it has been disabled.
 +
{{Fixbox|description=Forcefully disable film grain by editing a config file|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>Engine.ini</code> file with a notepad.
 +
# Add the following lines to the bottom of the file and save the changes:
 +
<pre>
 +
[SystemSettings]
 +
r.Tonemapper.Quality=3
 +
</pre>
 
}}
 
}}
  
Line 143: Line 172:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
Line 191: Line 220:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = General, music, sound effects, dialog, cutscene. Dynamic Range Compression (DRC) presets.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = 5.1 support tested successfully.
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 332: Line 363:
 
|upnp =  
 
|upnp =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Shader compilation stutter===
 +
{{ii}} The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refurl|url=https://steamcommunity.com/app/979690/discussions/0/3408678077958012235/|title=Unfixable stutter?|date=2023-07-03}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/979690/discussions/0/5056966106397957003/#c5056966106398112583|title=Stuttering is related to shaders caching|date=2023-07-03}}</ref>
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11, 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 360: Line 395:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 394: Line 432:
  
 
|minOS    = 10
 
|minOS    = 10
|minCPU  = Intel Core i5-4670K 3.4 GHz
+
|minCPU  = Intel Core i5-3470 3.2 GHz
 
|minCPU2  = AMD FX-8350 4.0 GHz
 
|minCPU2  = AMD FX-8350 4.0 GHz
 
|minRAM  = 8 GB
 
|minRAM  = 8 GB
Line 403: Line 441:
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = Intel Core i7
+
|recCPU  = Intel Core i9-9900K 3.6 GHz
 +
|recCPU2  = AMD Ryzen 7 3700X 3.6 GHz
 
|recRAM  = 16 GB
 
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  = Nvidia GeForce RTX 2070
 
|recGPU  = Nvidia GeForce RTX 2070
 +
|recGPU2  = AMD Radeon RX 5700 XT
 +
|recVRAM  =
 
|notes    =  
 
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 15:48, 19 January 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Ascent
The Ascent cover
Developers
Neon Giant
Publishers
Curve Digital
Engines
Unreal Engine 4[Note 1]
Release dates
Windows July 29, 2021
Reception
Metacritic 73
OpenCritic 74
IGDB 72
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres ARPG, Shooter
Themes Cyberpunk
The Ascent on HowLongToBeat
The Ascent on IGDB
The Ascent on MobyGames
The Ascent on Wikipedia

The Ascent is a singleplayer and multiplayer bird's-eye view ARPG and shooter game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Rename steam.exe and launch the game directly from the game executable.
Windows

Essential improvements

Modify Game.ini
  1. Go to the configuration file(s) location.
  2. Open Game.ini with a text editor.
  3. Add the following lines to the end of the file, then save and close it:
[/script/movieplayer.movieplayersettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=True
StartupMovies=

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\TheAscent\Saved\Config\WindowsNoEditor
Microsoft Store %LOCALAPPDATA%\Packages\CurveDigital.TheAscent_1ezqdnbhnc70m\LocalCache\Local\TheAscent\Saved\Config\WinGDK\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/979690/pfx/[Note 2]

Save game data location

System Location
Steam %LOCALAPPDATA%\TheAscent\Saved\SaveGames\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/979690/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- scaling and spanned HUD.
Use the related PCGW community tool as a partial workaround.
Ultra-widescreen
Vert- scaling. Use the related PCGW community tool as a workaround.
4K Ultra HD
Field of view (FOV)
Use the related PCGW community tool.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Forced TAA
High-fidelity upscaling
DLSS 2.0
Vertical sync (Vsync)
On / off
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Reflections, shadows and ambient occlusion.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Film grain

The game might ignore the film grain setting, re-enabling the effect upon game restart even if it has been disabled.
Forcefully disable film grain by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini file with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.Tonemapper.Quality=3

Input

Audio

Audio feature State Notes
Separate volume controls
General, music, sound effects, dialog, cutscene. Dynamic Range Compression (DRC) presets.
Surround sound
5.1 support tested successfully.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
4 Co-op

Issues unresolved

Shader compilation stutter

The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[2][3]

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3470 3.2 GHz
AMD FX-8350 4.0 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon R9 390X
2 GB (Nvidia), 8 GB (AMD) of VRAM
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.26.1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/979690/ in addition to or instead of this directory. The app ID (979690) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Aemony on 2021-09-17
  2. Unfixable stutter? - last accessed on 2023-07-03
  3. Stuttering is related to shaders caching - last accessed on 2023-07-03