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Difference between revisions of "The Ascent"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/reception|IGDB|the-ascent|72}}
 
{{Infobox game/row/reception|IGDB|the-ascent|72}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | ARPG, Shooter}}
 
{{Infobox game/row/taxonomy/themes            | Cyberpunk }}
 
{{Infobox game/row/taxonomy/themes            | Cyberpunk }}
 
{{Infobox game/row/taxonomy/series            | }}  
 
{{Infobox game/row/taxonomy/series            | }}  
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{{Availability/row| GMG | the-ascent-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | the-ascent-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | the-ascent | Steam | | | Windows }}
 
{{Availability/row| Humble | the-ascent | Steam | | | Windows }}
{{Availability/row| Microsoft Store | c27ql5jbkq8m | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}.<ref>{{Refurl|url=https://www.ign.com/articles/over-20-idxbox-games-are-launching-day-one-with-xbox-game-pass|title=Over 20 ID@Xbox Games Are Launching Day One With Xbox Game Pass|date=2021-03-27}}</ref> {{store feature|Xbox Play Anywhere}}. |  | Windows }}
+
{{Availability/row| Microsoft Store | c27ql5jbkq8m | Microsoft Store | {{store feature|Xbox Play Anywhere}}. |  | Windows }}
{{Availability/row| Steam | 979690 | Steam | | | Windows }}
+
{{Availability/row| Steam | 979690 | DRM-free | Rename {{file|steam.exe}} and launch the game directly from the game executable. |  | Windows }}
 +
}}
 +
 
 +
==Essential improvements==
 +
===Skip intro logo===
 +
{{Fixbox|description=Modify {{file|Game.ini}}|fix=
 +
# Go to the [[#Configuration_file.28s.29_location|configuration file(s) location]].
 +
# Open {{file|Game.ini}} with a text editor.
 +
# Add the following lines to the end of the file, then save and close it:
 +
<pre>[/script/movieplayer.movieplayersettings]
 +
bWaitForMoviesToComplete=False
 +
bMoviesAreSkippable=True
 +
StartupMovies=</pre>
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             = true
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = always on
 
|antialiasing              = always on
|antialiasing notes        = Forces TAA (workaround available below), [[DLSS]] is supported but only on Steam.
+
|antialiasing notes        = Forced [[TAA]]
 +
|upscaling                  = true
 +
|upscaling tech            = DLSS 2
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = On / off
 
|vsync notes                = On / off
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|hdr notes                  =  
 
|hdr notes                  =  
 
|ray tracing                = true
 
|ray tracing                = true
|ray tracing notes          =  
+
|ray tracing notes          = Reflections, shadows and ambient occlusion.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Anti-aliasing (AA)|Anti-Aliasing (AA)]]===
+
===Film grain===
{{Fixbox|description=Disable TAA by editing a config file|fix=
+
{{ii}} The game might ignore the film grain setting, re-enabling the effect upon game restart even if it has been disabled.
# Go to the [[#Game data|configuration file(s) location]].
+
{{Fixbox|description=Forcefully disable film grain by editing a config file|fix=
# Open the <code>Engine.ini</code> with a notepad.
 
# Add the following lines to the bottom of the file and save the changes:
 
<pre>
 
[SystemSettings]
 
r.DefaultFeature.AntiAliasing=0
 
</pre>
 
}}
 
 
 
===Depth Of field===
 
{{Fixbox|description=Disable Depth Of Field by editing a config file|fix=
 
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open the <code>Engine.ini</code> file with a notepad.
 
# Open the <code>Engine.ini</code> file with a notepad.
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<pre>
 
<pre>
 
[SystemSettings]
 
[SystemSettings]
r.DepthOfFieldQuality=0
+
r.Tonemapper.Quality=3
 
</pre>
 
</pre>
 
}}
 
}}
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = General, music, sound effects, dialog, cutscene. Dynamic Range Compression (DRC) presets.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = 5.1 support tested successfully.
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 356: Line 363:
 
|upnp =  
 
|upnp =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Shader compilation stutter===
 +
{{ii}} The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.<ref>{{Refurl|url=https://steamcommunity.com/app/979690/discussions/0/3408678077958012235/|title=Unfixable stutter?|date=2023-07-03}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/979690/discussions/0/5056966106397957003/#c5056966106398112583|title=Stuttering is related to shaders caching|date=2023-07-03}}</ref>
  
 
==Other information==
 
==Other information==
Line 384: Line 395:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 15:48, 19 January 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Ascent
The Ascent cover
Developers
Neon Giant
Publishers
Curve Digital
Engines
Unreal Engine 4[Note 1]
Release dates
Windows July 29, 2021
Reception
Metacritic 73
OpenCritic 74
IGDB 72
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres ARPG, Shooter
Themes Cyberpunk
The Ascent on HowLongToBeat
The Ascent on IGDB
The Ascent on MobyGames
The Ascent on Wikipedia

The Ascent is a singleplayer and multiplayer bird's-eye view ARPG and shooter game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Rename steam.exe and launch the game directly from the game executable.
Windows

Essential improvements

Modify Game.ini
  1. Go to the configuration file(s) location.
  2. Open Game.ini with a text editor.
  3. Add the following lines to the end of the file, then save and close it:
[/script/movieplayer.movieplayersettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=True
StartupMovies=

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\TheAscent\Saved\Config\WindowsNoEditor
Microsoft Store %LOCALAPPDATA%\Packages\CurveDigital.TheAscent_1ezqdnbhnc70m\LocalCache\Local\TheAscent\Saved\Config\WinGDK\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/979690/pfx/[Note 2]

Save game data location

System Location
Steam %LOCALAPPDATA%\TheAscent\Saved\SaveGames\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/979690/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- scaling and spanned HUD.
Use the related PCGW community tool as a partial workaround.
Ultra-widescreen
Vert- scaling. Use the related PCGW community tool as a workaround.
4K Ultra HD
Field of view (FOV)
Use the related PCGW community tool.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Forced TAA
High-fidelity upscaling
DLSS 2.0
Vertical sync (Vsync)
On / off
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Reflections, shadows and ambient occlusion.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Film grain

The game might ignore the film grain setting, re-enabling the effect upon game restart even if it has been disabled.
Forcefully disable film grain by editing a config file
  1. Go to the configuration file(s) location.
  2. Open the Engine.ini file with a notepad.
  3. Add the following lines to the bottom of the file and save the changes:
[SystemSettings]
r.Tonemapper.Quality=3

Input

Audio

Audio feature State Notes
Separate volume controls
General, music, sound effects, dialog, cutscene. Dynamic Range Compression (DRC) presets.
Surround sound
5.1 support tested successfully.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
LAN play
Online play
4 Co-op

Issues unresolved

Shader compilation stutter

The game suffers from severe shader compilation related stutters during gameplay, this occurs whenever a new effect is displayed and thus whenever a new shader has to be compiled.[2][3]

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3470 3.2 GHz
AMD FX-8350 4.0 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon R9 390X
2 GB (Nvidia), 8 GB (AMD) of VRAM
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.26.1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Aemony on 2021-09-17
  2. Unfixable stutter? - last accessed on 2023-07-03
  3. Stuttering is related to shaders caching - last accessed on 2023-07-03