Difference between revisions of "The Alliance Alive HD Remastered"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
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|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Enabled by default. Unknown value. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Up to 8x [[MSAA]]. |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown |
Revision as of 07:26, 19 January 2020
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Developers | |
---|---|
Cattle Call | |
FuRyu Corporation | |
Grezzo | |
Publishers | |
NIS America | |
Release dates | |
Windows | January 16, 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Digital Limited Edition also available. | |||
Green Man Gaming | ||||
Humble Store | Digital Limited Edition also available. | |||
Steam | Digital Limited Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1027250/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1027250/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.5 GHz Dual Core | 2.5 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 Intel HD Graphics 4600 DirectX 11 compatible | Nvidia GeForce GTX 470 AMD Radeon HD 6870 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1027250/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1027250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.