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Difference between revisions of "Template:Video"

From PCGamingWiki, the wiki about fixing PC games
(added default borderless note for Unity engine games)
(improved FPS row merging)
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</tr>
 
</tr>
  
<!-- 60 FPS support -->
+
<!-- 60/120 FPS support -->
 
<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
<th scope="row">[[Glossary:Frame rate (FPS)|<abbr title="Game can run at 60 frames per second">60 FPS</abbr>{{#ifeq: {{lc:{{{60 fps|}}}}} | true ||{{#ifeq: {{lc:{{{60 fps|}}}}} | hackable ||&nbsp;and <abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>}}}}]]</th>
+
<th scope="row">[[Glossary:Frame rate (FPS)|<abbr title="Game can run at 60 frames per second">60 FPS</abbr> {{#switch:{{{60 fps|}}}{{{120 fps|}}}
<td>{{Tickcross|{{{60 fps}}}|60 FPS|section=Video}}</td>
+
|unknownunknown
<td colspan="2">{{{60 fps notes|}}}{{#if:{{{120 fps notes|}}}|{{#ifeq: {{lc:{{{60 fps|}}}}} | true || {{#ifeq: {{lc:{{{60 fps|}}}}} | hackable ||<br/>{{{120 fps notes|}}}}}}}}}</td>
+
|truetrue
</tr>
+
|yesyes
 
+
|nono
<!-- 120 FPS support -->
+
|falsefalse = and <abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>]]</th>
{{#ifeq: {{lc:{{{60 fps|}}}}} | unknown ||
+
<td>{{Tickcross|{{{60 fps}}}|High frame rate|section=Video}}</td>
{{#ifeq: {{lc:{{{60 fps|}}}}} | false ||
+
<td colspan="2">{{{60 fps notes|}}}{{#if: {{{60 fps notes|}}}|{{#if: {{{120 fps notes|}}}|<br/>}}}}{{{120 fps notes|}}}</td>
 +
</tr>
 +
|#Default  =]]</th>
 +
<td>{{Tickcross|{{{60 fps}}}|High frame rate|section=Video}}</td>
 +
<td colspan="2">{{{60 fps notes|}}}</td>
 +
</tr>
 
<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Frame rate (FPS)|<abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>]]</th>
 
<th scope="row">[[Glossary:Frame rate (FPS)|<abbr title="Game can run at 120 frames per second (or higher)">120+ FPS</abbr>]]</th>
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<td colspan="2">{{{120 fps notes|}}}</td>
 
<td colspan="2">{{{120 fps notes|}}}</td>
 
</tr>
 
</tr>
}}
 
 
}}
 
}}
  

Revision as of 08:19, 15 October 2018

Documentation for the above template (sometimes hidden from view).
Description

This table is meant to contain all information relating to video settings and features. If a setting is hackable or requires additional notes, add the information below the table in a header like so:

===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
Fixbox here
...

and make note of it in the table in the following fashion See [[#Field of view (FOV)|Field of view (FOV)]].. Any smaller notes can and should be included directly in the table.

Below is a more thorough explanation of each of the possible arguments. Apart from the WSGF-related arguments, each can be appended with  notes to fill in the information in the Notes column.

All of the arguments may be set to: true, false, unknown, hackable and n/a (not applicable). Some rows will be however hidden from view in that case.

Arguments
  • wsgf link - link to the WSGF page.
  • widescreen wsgf award - WSGF award for widescreen support.
  • multimonitor wsgf award - WSGF award for multi-monitor support.
  • ultrawidescreen wsgf award - WSGF award for ultra-widescreen support.
  • 4k ultra hd wsgf award - WSGF award for 4K Ultra HD support.
  • widescreen resolution - whether the game can be played in a widescreen resolution.
  • multimonitor - whether the game can spread across multiple monitors.
  • ultrawidescreen - whether the game works in ultra-widescreen resolutions.
  • 4k ultra hd - whether the game works in 4K Ultra HD resolutions.
  • fov - whether the game has modifiable field of view (FOV).
  • windowed - whether the game has a Windowed mode.
  • borderless windowed - whether the game has the option to run, or can be run, in borderless fullscreen windowed mode.
  • anisotropic - whether the game has anisotropic filtering (AF). Only applies to 3D games.
  • antialiasing - whether the game has anti-aliasing (AA) support.
  • upscaling - whether the game has high-fidelity upscaling support.
  • vsync - whether the game has some form of vertical sync (Vsync).
  • 60 fps - whether the game supports 60 FPS.
  • 120 fps - whether the game supports 120+ FPS.
  • hdr - whether the game supports High dynamic range (HDR).
  • ray tracing - whether the game implements ray tracing.
  • color blind - whether the game has a color blind mode.
Syntax
{{Video
|wsgf link                  = 
|widescreen wsgf award      = 
|multimonitor wsgf award    = 
|ultrawidescreen wsgf award = 
|4k ultra hd wsgf award     = 
|widescreen resolution      = 
|widescreen resolution notes= 
|multimonitor               = 
|multimonitor notes         = 
|ultrawidescreen            = 
|ultrawidescreen notes      = 
|4k ultra hd                = 
|4k ultra hd notes          = 
|fov                        = 
|fov notes                  = 
|windowed                   = 
|windowed notes             = 
|borderless windowed        = 
|borderless windowed notes  = 
|anisotropic                = 
|anisotropic notes          = 
|antialiasing               = 
|antialiasing notes         = 
|upscaling                  = 
|upscaling tech             = 
|upscaling notes            = 
|vsync                      = 
|vsync notes                = 
|60 fps                     = 
|60 fps notes               = 
|120 fps                    = 
|120 fps notes              = 
|hdr                        = 
|hdr notes                  = 
|ray tracing                = 
|ray tracing notes          = 
|color blind                = 
|color blind notes          = 
}}
VR only titles

The following parameters are hidden automatically if the game is flagged as being a VR only title and the parameters are empty or set to false or unknown and their accompanied note is empty as well.

  • widescreen resolution
  • multimonitor
  • ultrawidescreen
  • 4k ultra hd
  • fov
  • windowed
  • borderless windowed
  • hdr