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Difference between revisions of "Template:Video"

From PCGamingWiki, the wiki about fixing PC games
(made FOV, AA, and AF mandatory; made HDR and color blind placeholders mandatory (still hidden if unknown))
(updated DOS var check)
Line 63: Line 63:
 
{{#switch: {{lc:{{{windowed|}}}}}|true|yes|hackable=
 
{{#switch: {{lc:{{{windowed|}}}}}|true|yes|hackable=
 
{{#ifeq: {{{borderless windowed}}}|false|
 
{{#ifeq: {{{borderless windowed}}}|false|
{{#if: {{#var:DOS}} | | ''See the [[Glossary:Borderless fullscreen windowed|glossary page]] for potential workarounds.''}}
+
{{#if: {{#var:DOS}}{{#var:Booter}} | | ''See the [[Glossary:Borderless fullscreen windowed|glossary page]] for potential workarounds.''}}
 
}}
 
}}
 
}}
 
}}
Line 73: Line 73:
 
<th scope="row">[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]</th>
 
<th scope="row">[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]</th>
 
<td>{{Tickcross-na|{{{anisotropic|}}}|Anisotropic filtering (AF)|section=Video}}</td>
 
<td>{{Tickcross-na|{{{anisotropic|}}}|Anisotropic filtering (AF)|section=Video}}</td>
<td colspan="2">{{#if: {{{anisotropic notes|}}} | {{{anisotropic notes|}}} | {{#ifeq: {{lc:{{{anisotropic|}}}}} | false | {{#if: {{#var:DOS}} | | ''See the [[Glossary:Anisotropic filtering (AF)|glossary page]] for potential workarounds.''}}}}}}</td>
+
<td colspan="2">{{#if: {{{anisotropic notes|}}} | {{{anisotropic notes|}}} | {{#ifeq: {{lc:{{{anisotropic|}}}}} | false | {{#if: {{#var:DOS}}{{#var:Booter}} | | ''See the [[Glossary:Anisotropic filtering (AF)|glossary page]] for potential workarounds.''}}}}}}</td>
 
</tr>
 
</tr>
  
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<th scope="row">[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]</th>
 
<th scope="row">[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]</th>
 
<td>{{Tickcross-na|{{{antialiasing|}}}|Anti-aliasing (AA)|section=Video}}</td>
 
<td>{{Tickcross-na|{{{antialiasing|}}}|Anti-aliasing (AA)|section=Video}}</td>
<td colspan="2">{{#if: {{{antialiasing notes|}}} | {{{antialiasing notes|}}} | {{#ifeq: {{lc:{{{antialiasing|}}}}} | false | {{#if: {{#var:DOS}} | | ''See the [[Glossary:Anti-aliasing (AA)|glossary page]] for potential workarounds.''}}}}}}</td>
+
<td colspan="2">{{#if: {{{antialiasing notes|}}} | {{{antialiasing notes|}}} | {{#ifeq: {{lc:{{{antialiasing|}}}}} | false | {{#if: {{#var:DOS}}{{#var:Booter}} | | ''See the [[Glossary:Anti-aliasing (AA)|glossary page]] for potential workarounds.''}}}}}}</td>
 
</tr>
 
</tr>
  
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<th scope="row">[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]</th>
 
<th scope="row">[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]</th>
 
<td>{{Tickcross|{{{vsync}}}|Vertical sync (Vsync)|section=Video}}</td>
 
<td>{{Tickcross|{{{vsync}}}|Vertical sync (Vsync)|section=Video}}</td>
<td colspan="2">{{#if: {{{vsync notes|}}} | {{{vsync notes|}}} | {{#ifeq: {{lc:{{{vsync|}}}}} | false | {{#if: {{#var:DOS}} | ''For DOSBox use an [[DOSBox#Unofficial builds|unofficial build]] (see the [[Glossary:Vertical sync (Vsync)|glossary page]] for other workarounds).'' | ''See the [[Glossary:Vertical sync (Vsync)|glossary page]] for potential workarounds.'' }}}}}}</td>
+
<td colspan="2">{{#if: {{{vsync notes|}}} | {{{vsync notes|}}} | {{#ifeq: {{lc:{{{vsync|}}}}} | false | {{#if: {{#var:DOS}}{{#var:Booter}} | ''For DOSBox use an [[DOSBox#Unofficial builds|unofficial build]] (see the [[Glossary:Vertical sync (Vsync)|glossary page]] for other workarounds).'' | ''See the [[Glossary:Vertical sync (Vsync)|glossary page]] for potential workarounds.'' }}}}}}</td>
 
</tr>
 
</tr>
  
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<!-- HDR support -->
 
<!-- HDR support -->
{{#ifeq: {{lc:{{{hdr|}}}}} | unknown ||
+
{{#ifeq: {{lc:{{{hdr|}}}}}{{{hdr notes|}}} | unknown ||
 
<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:High dynamic range (HDR)|<abbr title="Game supports expanded color space on HDR-compatible displays">High dynamic range display (HDR)</abbr>]]</th>
 
<th scope="row">[[Glossary:High dynamic range (HDR)|<abbr title="Game supports expanded color space on HDR-compatible displays">High dynamic range display (HDR)</abbr>]]</th>
Line 118: Line 118:
  
 
<!-- Colour blind mode -->
 
<!-- Colour blind mode -->
{{#ifeq: {{lc:{{{color blind|}}}}} | unknown ||
+
{{#ifeq: {{lc:{{{color blind|}}}}}{{{color blind notes|}}} | unknown ||
 
<tr class="template-infotable-body">
 
<tr class="template-infotable-body">
 
<th scope="row">[[Glossary:Color blind mode|Color blind mode]]</th>
 
<th scope="row">[[Glossary:Color blind mode|Color blind mode]]</th>

Revision as of 07:31, 24 August 2018

Documentation for the above template (sometimes hidden from view).
Description

This table is meant to contain all information relating to video settings and features. If a setting is hackable or requires additional notes, add the information below the table in a header like so:

===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
Fixbox here
...

and make note of it in the table in the following fashion See [[#Field of view (FOV)|Field of view (FOV)]].. Any smaller notes can and should be included directly in the table.

Below is a more thorough explanation of each of the possible arguments. Apart from the WSGF-related arguments, each can be appended with  notes to fill in the information in the Notes column.

All of the arguments may be set to: true, false, unknown, hackable and n/a (not applicable). Some rows will be however hidden from view in that case.

Arguments
  • wsgf link - link to the WSGF page.
  • widescreen wsgf award - WSGF award for widescreen support.
  • multimonitor wsgf award - WSGF award for multi-monitor support.
  • ultrawidescreen wsgf award - WSGF award for ultra-widescreen support.
  • 4k ultra hd wsgf award - WSGF award for 4K Ultra HD support.
  • widescreen resolution - whether the game can be played in a widescreen resolution.
  • multimonitor - whether the game can spread across multiple monitors.
  • ultrawidescreen - whether the game works in ultra-widescreen resolutions.
  • 4k ultra hd - whether the game works in 4K Ultra HD resolutions.
  • fov - whether the game has modifiable field of view (FOV).
  • windowed - whether the game has a Windowed mode.
  • borderless windowed - whether the game has the option to run, or can be run, in borderless fullscreen windowed mode.
  • anisotropic - whether the game has anisotropic filtering (AF). Only applies to 3D games.
  • antialiasing - whether the game has anti-aliasing (AA) support.
  • upscaling - whether the game has high-fidelity upscaling support.
  • vsync - whether the game has some form of vertical sync (Vsync).
  • 60 fps - whether the game supports 60 FPS.
  • 120 fps - whether the game supports 120+ FPS.
  • hdr - whether the game supports High dynamic range (HDR).
  • ray tracing - whether the game implements ray tracing.
  • color blind - whether the game has a color blind mode.
Syntax
{{Video
|wsgf link                  = 
|widescreen wsgf award      = 
|multimonitor wsgf award    = 
|ultrawidescreen wsgf award = 
|4k ultra hd wsgf award     = 
|widescreen resolution      = 
|widescreen resolution notes= 
|multimonitor               = 
|multimonitor notes         = 
|ultrawidescreen            = 
|ultrawidescreen notes      = 
|4k ultra hd                = 
|4k ultra hd notes          = 
|fov                        = 
|fov notes                  = 
|windowed                   = 
|windowed notes             = 
|borderless windowed        = 
|borderless windowed notes  = 
|anisotropic                = 
|anisotropic notes          = 
|antialiasing               = 
|antialiasing notes         = 
|upscaling                  = 
|upscaling tech             = 
|upscaling notes            = 
|vsync                      = 
|vsync notes                = 
|60 fps                     = 
|60 fps notes               = 
|120 fps                    = 
|120 fps notes              = 
|hdr                        = 
|hdr notes                  = 
|ray tracing                = 
|ray tracing notes          = 
|color blind                = 
|color blind notes          = 
}}
VR only titles

The following parameters are hidden automatically if the game is flagged as being a VR only title and the parameters are empty or set to false or unknown and their accompanied note is empty as well.

  • widescreen resolution
  • multimonitor
  • ultrawidescreen
  • 4k ultra hd
  • fov
  • windowed
  • borderless windowed
  • hdr