Documentation for the above template (sometimes hidden from view).
This table is meant to contain all information relating to video settings and features. If a setting is
hackable or requires additional notes, add the information below the table in a header like so:
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
and make note of it in the table in the following fashion
See [[#Field of view (FOV)|Field of view (FOV)]].. Any smaller notes can and should be included directly in the table.
Below is a more thorough explanation of each of the possible arguments. Apart from the WSGF-related arguments, each can be appended with
notes to fill in the information in the Notes column.
All of the arguments may be set to: true, false, unknown, hackable and n/a (not applicable). Some rows will be however hidden from view in that case.
wsgf link - link to the WSGF page.
widescreen wsgf award - WSGF award for widescreen support.
multimonitor wsgf award - WSGF award for multi-monitor support.
ultrawidescreen wsgf award - WSGF award for ultra-widescreen support.
4k ultra hd wsgf award - WSGF award for 4K Ultra HD support.
widescreen resolution - whether the game can be played in a widescreen resolution.
multimonitor - whether the game can spread across multiple monitors.
ultrawidescreen - whether the game works in ultra-widescreen resolutions.
4k ultra hd - whether the game works in 4K Ultra HD resolutions.
fov - whether the game has modifiable field of view (FOV).
windowed - whether the game has got a Windowed mode.
borderless windowed - whether the game has got the option to run or can be run in borderless fullscreen windowed mode.
anisotropic - whether the game has got anisotropic filtering (AF). Only applies to 3D games.
antialiasing - whether the game has got anti-aliasing (AA) support.
vsync - whether the game has got some form of vertical sync (Vsync).
60 fps - whether the game supports 60 FPS.
120 fps - whether the game supports 120+ FPS.
hdr - whether the game supports High dynamic range (HDR).
ray tracing - whether the game implements ray tracing.
color blind - whether the game has a color blind mode.
|wsgf link =
|widescreen wsgf award =
|multimonitor wsgf award =
|ultrawidescreen wsgf award =
|4k ultra hd wsgf award =
|widescreen resolution =
|widescreen resolution notes=
|multimonitor notes =
|ultrawidescreen notes =
|4k ultra hd =
|4k ultra hd notes =
|fov notes =
|windowed notes =
|borderless windowed =
|borderless windowed notes =
|anisotropic notes =
|antialiasing notes =
|vsync notes =
|60 fps =
|60 fps notes =
|120 fps =
|120 fps notes =
|hdr notes =
|ray tracing =
|ray tracing notes =
|color blind =
|color blind notes =
- VR only titles
The following parameters are hidden automatically if the game is flagged as being a VR only title and the parameters are empty or set to
unknown and their accompanied note is empty as well.
- widescreen resolution
- 4k ultra hd
- borderless windowed