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Difference between revisions of "Template:VR support"

From PCGamingWiki, the wiki about fixing PC games
(removed old PCGWR method)
m (added per cell CSS classes for more in-depth styling)
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{{#if: {{{native 3d|}}}{{{nvidia 3d vision|}}}{{{tridef 3d|}}}{{{iz3d|}}} |
 
{{#if: {{{native 3d|}}}{{{nvidia 3d vision|}}}{{{tridef 3d|}}}{{{iz3d|}}} |
 
{{#ifeq: {{{native 3d|}}}{{{nvidia 3d vision|}}}{{{tridef 3d|}}}{{{iz3d|}}} | unknownunknownunknownunknown | |
 
{{#ifeq: {{{native 3d|}}}{{{nvidia 3d vision|}}}{{{tridef 3d|}}}{{{iz3d|}}} | unknownunknownunknownunknown | |
<tr class="template-infotable-head">
+
<tr class="template-infotable-head table-settings-vr-head-row">
<th scope="col" style="width: 230px;">3D modes</th>
+
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">3D modes</th>
<th scope="col" style="width: 50px;">Native {{#if: {{{gg3d name|}}} | [[GameGrade3D::{{{gg3d name|}}}| ]]}}</th>
+
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">Native {{#if: {{{gg3d name|}}} | [[GameGrade3D::{{{gg3d name|}}}| ]]}}</th>
{{#if: {{{gg3d name|}}}|<th scope="col" style="width: 50px;">GG3D</th>
+
{{#if: {{{gg3d name|}}}|<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating-GG3D">GG3D</th>
<th scope="col" style="width: 490px;">Notes</th>|
+
<th scope="col" style="width: 490px;" class="table-settings-vr-head-notes">Notes</th>|
<th scope="col" style="width: 540px;">Notes</th>}}
+
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes">Notes</th>}}
 
</tr>
 
</tr>
  
Line 23: Line 23:
 
{{#if: {{{native 3d|}}} |
 
{{#if: {{{native 3d|}}} |
 
{{#ifeq: {{lc:{{{native 3d|}}}}} | unknown ||
 
{{#ifeq: {{lc:{{{native 3d|}}}}} | unknown ||
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:Native 3D|Native 3D]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Native 3D|Native 3D]]</th>
<td>{{Tickcross|{{{native 3d|}}}|Native 3D}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{native 3d|}}}|Native 3D}}
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{native 3d gg3d award|}}}|{{{gg3d name|}}}|Native 3D GG3D award}}</td>}}
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{native 3d gg3d award|}}}|{{{gg3d name|}}}|Native 3D GG3D award}}</td>}}
<td colspan="2">{{{native 3d notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{native 3d notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
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{{#if: {{{nvidia 3d vision|}}} |
 
{{#if: {{{nvidia 3d vision|}}} |
 
{{#ifeq: {{lc:{{{nvidia 3d vision|}}}}} | unknown ||
 
{{#ifeq: {{lc:{{{nvidia 3d vision|}}}}} | unknown ||
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:Nvidia 3D Vision|Nvidia 3D Vision]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Nvidia 3D Vision|Nvidia 3D Vision]]</th>
<td>{{Tickcross|{{{nvidia 3d vision|}}}|Nvidia 3D Vision}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{nvidia 3d vision|}}}|Nvidia 3D Vision}}
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{nvidia 3d vision gg3d award|}}}|{{{gg3d name|}}}|Nvidia 3D Vision GG3D award}}</td>}}
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{nvidia 3d vision gg3d award|}}}|{{{gg3d name|}}}|Nvidia 3D Vision GG3D award}}</td>}}
<td colspan="2">{{{nvidia 3d vision notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{nvidia 3d vision notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
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{{#if: {{{tridef 3d|}}} |
 
{{#if: {{{tridef 3d|}}} |
 
{{#ifeq: {{lc:{{{tridef 3d|}}}}} | unknown ||
 
{{#ifeq: {{lc:{{{tridef 3d|}}}}} | unknown ||
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:TriDef 3D|TriDef 3D]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:TriDef 3D|TriDef 3D]]</th>
<td>{{Tickcross|{{{tridef 3d|}}}|TriDef 3D}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{tridef 3d|}}}|TriDef 3D}}
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{tridef 3d gg3d award|}}}|{{{gg3d name|}}}|TriDef 3D GG3D award}}</td>}}
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{tridef 3d gg3d award|}}}|{{{gg3d name|}}}|TriDef 3D GG3D award}}</td>}}
<td colspan="2">{{{tridef 3d notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{tridef 3d notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
Line 59: Line 59:
 
{{#if: {{{iz3d|}}} |
 
{{#if: {{{iz3d|}}} |
 
{{#ifeq: {{lc:{{{iz3d|}}}}} | unknown ||
 
{{#ifeq: {{lc:{{{iz3d|}}}}} | unknown ||
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:iz3D|iZ3D]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:iz3D|iZ3D]]</th>
<td>{{Tickcross|{{{iz3d|}}}|iZ3D}}
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{iz3d|}}}|iZ3D}}
{{#if:{{{gg3d name|}}}|<td>{{GG3D|{{{iz3d gg3d award|}}}|{{{gg3d name|}}}|iZ3D GG3D award}}</td>}}
+
{{#if:{{{gg3d name|}}}|<td class="table-settings-vr-body-rating-GG3D">{{GG3D|{{{iz3d gg3d award|}}}|{{{gg3d name|}}}|iZ3D GG3D award}}</td>}}
<td colspan="2">{{{iz3d notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{iz3d notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
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-->{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}} |{{#ifeq: {{NAMESPACE}} | | [[Category:VR games]] }}
 
-->{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}} |{{#ifeq: {{NAMESPACE}} | | [[Category:VR games]] }}
<tr class="template-infotable-secondhead">
+
<tr class="template-infotable-secondhead table-settings-vr-head-row">
<th scope="col" style="width: 230px;">Headsets</th>
+
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">Headsets</th>
<th scope="col" style="width: 50px;">Native</th>
+
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">Native</th>
<th scope="col" style="width: 540px;" colspan="2">Notes</th>
+
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes" colspan="2">Notes</th>
 
</tr>
 
</tr>
 
<!-- HTC Vive support -->
 
<!-- HTC Vive support -->
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:HTC Vive|HTC Vive]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:HTC Vive|HTC Vive]]</th>
<td>{{Tickcross|{{{htc vive|}}}|HTC Vive}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{htc vive|}}}|HTC Vive}}</td>
<td colspan="2">{{#if:{{{htc vive notes|}}}|{{{htc vive notes|}}}|{{#ifeq:{{{htc vive}}}|true||{{#ifeq:{{{htc vive}}}|yes||{{VR support/switch|{{{oculus rift}}}}}}}}}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{#if:{{{htc vive notes|}}}|{{{htc vive notes|}}}|{{#ifeq:{{{htc vive}}}|true||{{#ifeq:{{{htc vive}}}|yes||{{VR support/switch|{{{oculus rift}}}}}}}}}}}</td>
 
</tr>
 
</tr>
  
 
<!-- Oculus Rift support -->
 
<!-- Oculus Rift support -->
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:Oculus Rift|Oculus Rift]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Oculus Rift|Oculus Rift]]</th>
<td>{{Tickcross|{{{oculus rift|}}}|Oculus Rift}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{oculus rift|}}}|Oculus Rift}}</td>
<td colspan="2">{{{oculus rift notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{oculus rift notes|}}}</td>
 
</tr>
 
</tr>
  
 
<!-- OSVR support -->
 
<!-- OSVR support -->
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:OSVR|<abbr title="Open Source Virtual Reality">OSVR</abbr>]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:OSVR|<abbr title="Open Source Virtual Reality">OSVR</abbr>]]</th>
<td>{{Tickcross|{{{osvr|}}}|OSVR}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{osvr|}}}|OSVR}}</td>
<td colspan="2">{{{osvr notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{osvr notes|}}}</td>
 
</tr>
 
</tr>
  
 
<!-- Windows Mixed Reality support -->
 
<!-- Windows Mixed Reality support -->
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:Windows Mixed Reality|Windows Mixed Reality]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Windows Mixed Reality|Windows Mixed Reality]]</th>
<td>{{Tickcross|{{{windows mixed reality|}}}|Windows Mixed Reality}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{windows mixed reality|}}}|Windows Mixed Reality}}</td>
<td colspan="2">{{#if:{{{windows mixed reality notes|}}}|{{{windows mixed reality notes|}}}|{{#ifeq:{{{windows mixed reality}}}|true||{{#ifeq:{{{windows mixed reality}}}|yes||{{VR support/switch|{{{oculus rift}}}}}}}}}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{#if:{{{windows mixed reality notes|}}}|{{{windows mixed reality notes|}}}|{{#ifeq:{{{windows mixed reality}}}|true||{{#ifeq:{{{windows mixed reality}}}|yes||{{VR support/switch|{{{oculus rift}}}}}}}}}}}</td>
 
</tr>
 
</tr>
  
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-->{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}}{{{3rd space gaming vest|}}}{{{novint falcon|}}}{{{trackir|}}}{{{tobii eye tracking|}}} |
 
-->{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}}{{{3rd space gaming vest|}}}{{{novint falcon|}}}{{{trackir|}}}{{{tobii eye tracking|}}} |
<tr class="template-infotable-secondhead">
+
<tr class="template-infotable-secondhead table-settings-vr-head-row">
<th scope="col" style="width: 230px;">Devices</th>
+
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">Devices</th>
<th scope="col" style="width: 50px;">Native</th>
+
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">Native</th>
<th scope="col" style="width: 540px;" colspan="2">Notes</th>
+
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes" colspan="2">Notes</th>
 
</tr>
 
</tr>
  
 
{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}} |
 
{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}} |
 
<!-- tracked motion controllers -->
 
<!-- tracked motion controllers -->
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:Tracked motion controllers|Tracked motion controllers]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Tracked motion controllers|Tracked motion controllers]]</th>
<td>{{Tickcross|{{#var:tracked motion controllers|unknown}}}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{#var:tracked motion controllers|unknown}}}}</td>
<td colspan="2">{{#switch:{{#var:tracked motion controllers}}
+
<td colspan="2" class="table-settings-vr-body-notes">{{#switch:{{#var:tracked motion controllers}}
 
|true
 
|true
 
|hackable = ''See [[#Input settings|Input settings]] for details.''
 
|hackable = ''See [[#Input settings|Input settings]] for details.''
Line 126: Line 126:
  
 
<!-- controller support -->
 
<!-- controller support -->
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:Controller|Traditional controller]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Controller|Traditional controller]]</th>
<td>{{VR support/pad|{{#var:controller support level}}|{{#var:tracked motion controllers}}|{{{keyboard-mouse|}}}}}</td>
+
<td class="table-settings-vr-body-rating">{{VR support/pad|{{#var:controller support level}}|{{#var:tracked motion controllers}}|{{{keyboard-mouse|}}}}}</td>
 
</tr>
 
</tr>
  
 
<!-- keyboard/mouse -->
 
<!-- keyboard/mouse -->
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:Mouse|Keyboard/Mouse]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:Mouse|Keyboard/Mouse]]</th>
<td>{{Tickcross|{{{keyboard-mouse|}}}|Keyboard-mouse}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{keyboard-mouse|}}}|Keyboard-mouse}}</td>
<td colspan="2">{{{keyboard-mouse notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{keyboard-mouse notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
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{{#ifeq: {{{3rd space gaming vest|}}} | false | |
 
{{#ifeq: {{{3rd space gaming vest|}}} | false | |
 
{{#ifeq: {{{3rd space gaming vest|}}} | unknown | |
 
{{#ifeq: {{{3rd space gaming vest|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:3RD Space Gaming Vest|3RD Space Gaming Vest]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:3RD Space Gaming Vest|3RD Space Gaming Vest]]</th>
<td>{{Tickcross|{{{3rd space gaming vest|}}}|3RD Space Gaming Vest}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{3rd space gaming vest|}}}|3RD Space Gaming Vest}}</td>
<td colspan="2">{{{3rd space gaming vest notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{3rd space gaming vest notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
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{{#ifeq: {{{novint falcon|}}} | false | |
 
{{#ifeq: {{{novint falcon|}}} | false | |
 
{{#ifeq: {{{novint falcon|}}} | unknown | |
 
{{#ifeq: {{{novint falcon|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Controller:Novint Falcon|Novint Falcon]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Controller:Novint Falcon|Novint Falcon]]</th>
<td>{{Tickcross|{{{novint falcon|}}}|Novint Falcon}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{novint falcon|}}}|Novint Falcon}}</td>
<td colspan="2">{{{novint falcon notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{novint falcon notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
Line 169: Line 169:
 
{{#ifeq: {{{trackir|}}} | false | |
 
{{#ifeq: {{{trackir|}}} | false | |
 
{{#ifeq: {{{trackir|}}} | unknown | |
 
{{#ifeq: {{{trackir|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Controller:TrackIR|TrackIR]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Controller:TrackIR|TrackIR]]</th>
<td>{{Tickcross|{{{trackir|}}}|TrackIR}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{trackir|}}}|TrackIR}}</td>
<td colspan="2">{{{trackir notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{trackir notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
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{{#ifeq: {{{tobii eye tracking|}}} | false | |
 
{{#ifeq: {{{tobii eye tracking|}}} | false | |
 
{{#ifeq: {{{tobii eye tracking|}}} | unknown | |
 
{{#ifeq: {{{tobii eye tracking|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Controller:Tobii Eye Tracking|Tobii Eye Tracking]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Controller:Tobii Eye Tracking|Tobii Eye Tracking]]</th>
<td>{{Tickcross|{{{tobii eye tracking|}}}|Tobii Eye Tracking}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{tobii eye tracking|}}}|Tobii Eye Tracking}}</td>
<td colspan="2">{{{tobii eye tracking notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{tobii eye tracking notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
Line 193: Line 193:
 
-->{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}} |
 
-->{{#if: {{{htc vive|}}}{{{oculus rift|}}}{{{osvr|}}}{{{windows mixed reality|}}} |
 
{{#if: {{{play area seated|}}}{{{play area standing|}}}{{{play area room-scale|}}} |
 
{{#if: {{{play area seated|}}}{{{play area standing|}}}{{{play area room-scale|}}} |
<tr class="template-infotable-secondhead">
+
<tr class="template-infotable-secondhead table-settings-vr-head-row">
<th scope="col" style="width: 230px;">Play area</th>
+
<th scope="col" style="width: 230px;" class="table-settings-vr-head-parameter">Play area</th>
<th scope="col" style="width: 50px;">Native</th>
+
<th scope="col" style="width: 50px;" class="table-settings-vr-head-rating">Native</th>
<th scope="col" style="width: 540px;" colspan="2">Notes</th>
+
<th scope="col" style="width: 540px;" class="table-settings-vr-head-notes" colspan="2">Notes</th>
 
</tr>
 
</tr>
 
<!-- Seated -->
 
<!-- Seated -->
Line 202: Line 202:
 
{{#ifeq: {{{play area seated|}}} | false | |
 
{{#ifeq: {{{play area seated|}}} | false | |
 
{{#ifeq: {{{play area seated|}}} | unknown | |
 
{{#ifeq: {{{play area seated|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:VR play area|Seated]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Seated]]</th>
<td>{{Tickcross|{{{play area seated|}}}|Play area seated}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{play area seated|}}}|Play area seated}}</td>
<td colspan="2">{{{play area seated notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{play area seated notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
Line 215: Line 215:
 
{{#ifeq: {{{play area standing|}}} | false | |
 
{{#ifeq: {{{play area standing|}}} | false | |
 
{{#ifeq: {{{play area standing|}}} | unknown | |
 
{{#ifeq: {{{play area standing|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:VR play area|Standing]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Standing]]</th>
<td>{{Tickcross|{{{play area standing|}}}|Play area standing}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{play area standing|}}}|Play area standing}}</td>
<td colspan="2">{{{play area standing notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{play area standing notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}
Line 228: Line 228:
 
{{#ifeq: {{{play area room-scale|}}} | false | |
 
{{#ifeq: {{{play area room-scale|}}} | false | |
 
{{#ifeq: {{{play area room-scale|}}} | unknown | |
 
{{#ifeq: {{{play area room-scale|}}} | unknown | |
<tr class="template-infotable-body">
+
<tr class="template-infotable-body table-settings-vr-body-row">
<th scope="row">[[Glossary:VR play area|Room-scale]]</th>
+
<th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Room-scale]]</th>
<td>{{Tickcross|{{{play area room-scale|}}}|Play area room-scale}}</td>
+
<td class="table-settings-vr-body-rating">{{Tickcross|{{{play area room-scale|}}}|Play area room-scale}}</td>
<td colspan="2">{{{play area room-scale notes|}}}</td>
+
<td colspan="2" class="table-settings-vr-body-notes">{{{play area room-scale notes|}}}</td>
 
</tr>
 
</tr>
 
}}
 
}}

Revision as of 13:54, 11 March 2019

Documentation for the above template (sometimes hidden from view).

Arguments

Note that Tracked motion controllers and Traditional controller are filled out through the Input section.
3D Modes
  • native 3d - Native 3D support.
  • nvidia 3d vision - Nvidia 3D Vision support.
  • vorpx - vorpX support (true = official; hackable = unofficial/user-created).
  • vorpx modes - Supported vorpX modes.
Headsets
  • vr only = Whether the game requires a VR headset.
  • openxr = OpenXR support.
  • steamvr = SteamVR support. (formerly htc vive)
  • oculusvr = Oculus VR (LibOVR) support. (formerly oculus rift)
  • windows mixed reality = Windows Mixed Reality support.
  • osvr = OSVR support.
  • forte vfx1 = Forte VFX1 support, primarily games with known 3D video support when using that headset.
Devices (VR peripherals)
  • keyboard-mouse - Keyboard and mouse support (only shown when headset specified).
  • body tracking - Game supports tracking the body of the player.
  • hand tracking - Game supports tracking the hands of the player.
  • face tracking - Game supports tracking the face of the player.
  • eye tracking - Game supports tracking the eyes of the player.
Misc Devices
Play Area

Syntax

==VR support==
{{VR support
|native 3d                   = 
|native 3d notes             = 
|nvidia 3d vision            = 
|nvidia 3d vision notes      = 
|vorpx                       = 
|vorpx modes                 = 
|vorpx notes                 = 
|vr only                     = 
|openxr                      = 
|openxr notes                = 
|steamvr                     = 
|steamvr notes               = 
|oculusvr                    = 
|oculusvr notes              = 
|windows mixed reality       = 
|windows mixed reality notes = 
|osvr                        = 
|osvr notes                  = 
|forte vfx1                  = 
|forte vfx1 notes            = 
|keyboard-mouse              = 
|keyboard-mouse notes        = 
|body tracking               = 
|body tracking notes         = 
|hand tracking               = 
|hand tracking notes         = 
|face tracking               = 
|face tracking notes         = 
|eye tracking                = 
|eye tracking notes          = 
|tobii eye tracking          = 
|tobii eye tracking notes    = 
|trackir                     = 
|trackir notes               = 
|3rd space gaming vest       = 
|3rd space gaming vest notes = 
|novint falcon               = 
|novint falcon notes         = 
|play area seated            = 
|play area seated notes      = 
|play area standing          = 
|play area standing notes    = 
|play area room-scale        = 
|play area room-scale notes  = 
}}

Hidden/removed parameters

The table also supports related GameGrade3D (GG3D) related classifications, but these have been hidden from the template due to the intended link, GameGrade3D, resolving into 404 page not found.

|gg3d name                   = 
|native 3d gg3d award        = 
|nvidia 3d vision gg3d award = 
|tridef 3d gg3d award        = 
|iz3d gg3d award             = 
  • gg3d name - links to the GameGrade3D entry; supply game name used on GameGrade3D, not the full URL.
  • native 3d gg3d award - GameGrade3D award for Native 3D.
  • nvidia 3d vision gg3d award - GameGrade3D award for Nvidia 3D Vision.
  • tridef 3d gg3d award - GameGrade3D award for TriDef 3D.
  • iz3d gg3d award - GameGrade3D award for iZ3D.

Similarly TriDef 3D and iZ3D parameters have been hidden due to cancelled operations.

|tridef 3d                   = 
|tridef 3d notes             = 
|iz3d                        = 
|iz3d notes                  =