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Template:Infobox game/row/taxonomy/modes

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< Template:Infobox game
Revision as of 07:43, 4 September 2021 by Garrett (talk | contribs) (overhauled to use a switch instead of arraymap since there are only two modes (catches invalid/repeated combinations and also ensures Singleplayer is shown first); added Cargo vardefine handling; added row validity check)
Documentation for the above template (sometimes hidden from view).
Please refer to Taxonomy.
Category Definition Notes Examples
Multiplayer The game supports some form of multiplayer either locally (e.g. hot seat play/pass-and-play) or remotely across the network or internet.
Singleplayer The game supports solo play through a singleplayer mode.
  • If the game also has multiplayer, the singleplayer component needs to be substantial enough (e.g. a campaign) and not just consist of an offline training mode.