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Difference between revisions of "Template:DRM"

From PCGamingWiki, the wiki about fixing PC games
(updated vardefine value naming)
m (changed DRM abbr to use the Term template)
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<includeonly>{{#if:{{{1|}}}|{{DRM/switch|{{{1|}}}|{{{2|}}}}}|{{#if: {{{offline|}}} || [[Category:Invalid template usage (DRM)]] }}}}{{#if:{{{5|}}}|, {{DRM/switch|{{{3|}}}|{{{4|}}}}}, and {{DRM/switch|{{{5|}}}|{{{6|}}}}}|{{#if:{{{3|}}}|&#32;and {{DRM/switch|{{{3|}}}|{{{4|}}}}}}}}}{{#if:{{{1|}}}|&#32;[[Digital rights management (DRM)|<abbr title="Digital rights management (DRM)">DRM</abbr>]]}}<!--
+
<includeonly>{{#if:{{{1|}}}|{{DRM/switch|{{{1|}}}|{{{2|}}}}}|{{#if: {{{offline|}}} || [[Category:Invalid template usage (DRM)]] }}}}{{#if:{{{5|}}}|, {{DRM/switch|{{{3|}}}|{{{4|}}}}}, and {{DRM/switch|{{{5|}}}|{{{6|}}}}}|{{#if:{{{3|}}}|&#32;and {{DRM/switch|{{{3|}}}|{{{4|}}}}}}}}}{{#if:{{{1|}}}|&#32;{{Term|DRM}}}}<!--
 
-->{{#if:{{{SSA|}}}{{{ZDPP|}}}{{{local|}}}|{{#vardefine:notes|true}}{{DRM/GFWL|{{{SSA|}}}|{{{ZDPP|}}}|{{{local|}}}|{{{offline|}}}}}}}<!--
 
-->{{#if:{{{SSA|}}}{{{ZDPP|}}}{{{local|}}}|{{#vardefine:notes|true}}{{DRM/GFWL|{{{SSA|}}}|{{{ZDPP|}}}|{{{local|}}}|{{{offline|}}}}}}}<!--
 
-->{{#ifeq:{{lc:{{{1}}}}}|starforce|{{DRM/StarForce|{{{2|}}}}}|{{#ifeq:{{lc:{{{3}}}}}|starforce|{{DRM/StarForce|{{{4|}}}}}|{{#ifeq:{{lc:{{{5}}}}}|starforce|{{DRM/StarForce|{{{6|}}}}}}}}}}}<!--
 
-->{{#ifeq:{{lc:{{{1}}}}}|starforce|{{DRM/StarForce|{{{2|}}}}}|{{#ifeq:{{lc:{{{3}}}}}|starforce|{{DRM/StarForce|{{{4|}}}}}|{{#ifeq:{{lc:{{{5}}}}}|starforce|{{DRM/StarForce|{{{6|}}}}}}}}}}}<!--

Revision as of 17:53, 19 August 2019

Documentation for the above template (sometimes hidden from view).

This template is for active DRM. For DRM that has been removed from all versions of a game, use Template:Removed DRM.

Common arguments
  • 1 - Primary DRM system used. See below for valid values.
  • 2 - Primary DRM version (optional). DRM methods with no versions (e.g. Origin) will not display this parameter if it has been set.
  • 3 - Secondary DRM system used (optional).
  • 4 - Secondary DRM version (optional).
  • 5 - Tertiary DRM system used (optional).
  • 6 - Tertiary DRM version (optional).
  • offline - Whether the game can be played offline (only needs to be specified for games with some type of online requirement).
Offline arguments
GFWL arguments (Games for Windows - LIVE games only - see List of Games for Windows - LIVE games for details).
  • SSA - GFWL SSA status
  • ZDPP - GFWL ZDPP status
  • local - GFWL local profile status
Valid values


Notes

  1. Epic Online Services allows for a separate DRM authentication implementation with no requirement of the Epic Games Launcher, hence it is available as a separate option in the template.

References