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Teenage Mutant Ninja Turtles: Out of the Shadows

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Revision as of 15:25, 27 January 2020 by Baronsmoki (talk | contribs) (Added MobyGames)
Teenage Mutant Ninja Turtles:
Out of the Shadows
Teenage Mutant Ninja Turtles: Out of the Shadows cover
Developers
Red Fly Studio
Publishers
Activision
Engines
Unreal Engine 3
Release dates
Windows August 20, 2013
Teenage Mutant Ninja Turtles: Out of the Shadows on MobyGames
Teenage Mutant Ninja Turtles: Out of the Shadows on Wikipedia
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TMNT 2007
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Key points

Not an extremely demanding game, can be run on relatively low end hardware.
Camera issues are present.

General information

Steam Community Discussions

Availability

This game is no longer available.
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Engine\Config[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/228560/pfx/[Note 2]
Configuration files are also saved in <path-to-game>\DamageGame\Config but these are usually overwritten with the settings from <path-to-game>\Engine\Config upon launching the game.

Save game data location

System Location
Windows <path-to-game>\Saves[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/228560/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Extended video settings

Enable regular video settings in DamageSystemSettings.ini[citation needed]
  1. Go to <path-to-game>\DamageGame\Config\ and open DamageSystemSettings.ini
  2. Alter the lines shown in the following table as desired
Enabling both forms of AA can cause major artifacting.
Setting Config file line Notes Possible values
Anisotropy MaxAnisotropy= 2,4,8,16
Anti-aliasing MaxMultiSamples= Multisample anti-aliasing 2,4,8
bAllowD3D9MSAA= Toggle for Multisample anti-aliasing true, false
bAllowTemporalAA= Toggle for Temporal anti-aliasing true, false
Vertical sync UseVSync= Toggle for Vertical sync true, false
Example of camera settings.
Example of camera settings.

Camera Distance

You can increase the camera's distance to allow you a more comfortable view of your surroundings.
Edit DefaultGame.ini[citation needed]
  1. Go to <path-to-game>\DamageGame\Config\
  2. Open DefaultGame.ini
  3. Search for any lines containing CameraDistance=
  4. Increase the numerical values the desired amount.
  5. Set the file to 'read only' to prevent rewrite of config file at next game start.

Field of view (FOV)

Edit DefaultGame.ini[citation needed]
  1. Go to <path-to-game>\DamageGame\Config\
  2. Open DefaultGame.ini
  3. Search for any lines containing CameraFOV=
  4. Change the numerical value to the desired FOV amount.
  5. Set the file to 'read only' to prevent rewrite of config file at next game start.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
2 players campaign split-screen. 4 players arcade mode. All players must use controllers.
LAN play
Online play
4 Co-op

Connection types

VR support

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) Intel Core 2 Duo E6600 @ 2.40 GHz/AMD Phenom X3 8750 @ 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8800 GT series
ATI Radeon HD3870
512 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References