Difference between revisions of "Teenage Mutant Ninja Turtles: Mutant Melee"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = unknown |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = unknown |
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− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
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|fov = false | |fov = false | ||
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− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-16x under "Texture Filtering". |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]] and choose between 2x-8x [[MSAA]]. |
|vsync = unknown | |vsync = unknown | ||
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|local play = true | |local play = true | ||
|local play players = 4 | |local play players = 4 | ||
− | |local play modes = | + | |local play modes = Vs |
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Revision as of 10:13, 7 July 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Konami | |
Engines | |
RenderWare | |
Release dates | |
Windows | March 28, 2005 |
Taxonomy | |
Modes | Singleplayer |
Series | Teenage Mutant Ninja Turtles |
Teenage Mutant Ninja Turtles: Mutant Melee is a singleplayer game in the Teenage Mutant Ninja Turtles series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 2 CD's SecuROM 5 DRM. Disc 1 is used for check. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering". | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and choose between 2x-8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 100 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Mode name(s) not recognised, see the editing guide for supported modes. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | ME/2000/XP |
Processor (CPU) | Intel Pendulum 3/Athlon Processor at 800MHz | 1GHz |
System memory (RAM) | 128MB | 256MB |
Hard disk drive (HDD) | 1.65GB | |
Video card (GPU) | NVIDIA GeForce 3/ATI Radeon 8500 DirectX 9.0a compatible | NVIDIA GeForce 3/ATI Radeon 8500 |
Sound (audio device) | DirectX 9.0a compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).