Talk:The Elder Scrolls V: Skyrim
- (cur prev topic) 11:13, 20 November 2022 . . Aemony (talk | contribs) restored a post on "Frame limiter?" (unhide) . . +606
- (cur prev topic) 10:27, 20 November 2022 . . 91.158.134.42 (talk) hid a post on "Frame limiter?" (a) . . -606
- (cur prev topic) 09:59, 18 December 2021 . . XJDHDR (talk | contribs) marked the topic "Skyrim tweakguide has disappeared" as resolved (marked as resolved) . . 0
- (cur prev topic) 09:59, 18 December 2021 . . XJDHDR (talk | contribs) commented on "Skyrim tweakguide has disappeared" (Good news everyone. I've managed to archive the contents of the Skyrim Tweak Guide on my website. I've corrected the 2 dead links in the...) . . +165
- (cur prev topic) 04:29, 17 May 2021 . . 37.120.244.155 (talk) commented on "Skyrim tweakguide has disappeared" (No. It's definitely gone. I checked thoroughly. Looks like they wiped all the older guides.) . . +91
- (cur prev topic) 20:30, 4 August 2020 . . XJDHDR (talk | contribs) edited a post on "Skyrim tweakguide has disappeared" . . +207
- (cur prev topic) 20:26, 4 August 2020 . . XJDHDR (talk | contribs) edited a post on "Skyrim tweakguide has disappeared" . . +2
- (cur prev topic) 20:26, 4 August 2020 . . XJDHDR (talk | contribs) commented on "Skyrim tweakguide has disappeared" (After looking into this a bit more, I found that Nvidia appears to have changed the URLs for all of their previous guides. For example, K...) . . +579
- (cur prev topic) 20:04, 4 August 2020 . . RodroG (talk | contribs) commented on "Skyrim tweakguide has disappeared" (Hi there. Yes, I can confirm the same from here. It's strange because other Koroush Ghazi's tweak guides published on geforce.com are sti...) . . +424
- (cur prev topic) 10:35, 1 August 2020 . . XJDHDR (talk | contribs) commented on "Skyrim tweakguide has disappeared" (I've just noticed that the Skyrim tweak guide seems to have disappeared. The link above the Table of Contents just redirects to Nvidia's...) . . +336
- (cur prev) 18:41, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . +1,383
- (cur prev topic) 11:03, 13 June 2017 . . Mirh (talk | contribs) commented on "Skyrim runs best at 64Hz?" (As always people confuse refresh rate and frame rate. I mean if you're not picky you could use "Hertz" to measure everything that happens...) . . +6,088
- (cur prev topic) 14:18, 5 February 2016 . . RaTcHeT302 (talk | contribs) commented on "Bad water rendering with nvidia cards?" (Screenshots would help a bit. Or is this not a visual thing?) . . +29
- (cur prev topic) 13:54, 5 February 2016 . . Mirh (talk | contribs) commented on "Bad water rendering with nvidia cards?" (http://lists.freedesktop.org/archives/mesa-dev/2016-January/106021.html) . . +71
- (cur prev topic) 14:32, 22 March 2015 . . Mirh (talk | contribs) commented on "Frame limiter?" (I'd be curious to know whether this also applies to Oblivion and fallout 3 and NV. I mean, I'm aware they had this stupid setting too. Bu...) . . +977
- (cur prev topic) 18:47, 16 February 2015 . . Mirh (talk | contribs) commented on "Frame limiter?" (Uh... Because I had this impression that if you had set iFPSClamp to your actual framerate physics rate would have adjusted too. As you s...) . . +475
- (cur prev topic) 17:02, 16 February 2015 . . Marioysikax (talk | contribs) commented on "Frame limiter?" (Well you can pretty much guess at this point: iFPSClamp is by default 0 and is then synchronized to frame rate. With iPresentInterval bei...) . . +329
- (cur prev topic) 12:55, 16 February 2015 . . Mirh (talk | contribs) commented on "Frame limiter?" (Wait. What if you use iFPSClamp=144 with iPresentInterval=1 ?) . . +63
- (cur prev topic) 21:37, 15 February 2015 . . Marioysikax (talk | contribs) commented on "Frame limiter?" (OK thanks for that. I was editing SkyrimPrefs.ini which already had most of the values and was rewritten every time game started and game...) . . +847
- (cur prev topic) 15:53, 15 February 2015 . . Mirh (talk | contribs) commented on "Frame limiter?" (Well, Vsync is an option in fallout launcher as well.. Though, for no good reason it just change iPresentInterval in FalloutPrefs.ini (wh...) . . +524
- (cur prev topic) 11:14, 15 February 2015 . . Marioysikax (talk | contribs) commented on "Frame limiter?" (Don't have Fallout, but I do have Oblivion in my library. Last time I tried it was with my 60Hz monitor though. It seems like same thing...) . . +988
- (cur prev topic) 23:13, 11 February 2015 . . Marioysikax (talk | contribs) commented on "Frame limiter?" (No, 144 FPS, I have bought Dxtory and it's overlay says "video" on left side of counter but I guess with low quality video it does look l...) . . +231
- (cur prev topic) 21:50, 11 February 2015 . . Mirh (talk | contribs) commented on "Frame limiter?" (Wtf? Did I read 1144 FPS?) . . +25
- (cur prev topic) 20:26, 11 February 2015 . . Marioysikax (talk | contribs) commented on "Frame limiter?" (I can't completely confirm that only being for vsync, but it definitely seems like it. What I can confirm is that with over 60Hz displays...) . . +606
- (cur prev topic) 17:59, 11 February 2015 . . Mirh (talk | contribs) commented on "Frame limiter?" (Indeed, ratchet should better understand the difference between a frame limiter and v-sync.. But can you confirm iPresentInterval is only...) . . +174
- (cur prev topic) 17:12, 11 February 2015 . . Marioysikax (talk | contribs) commented on "Frame limiter?" (I double checked and main problem with this games high frame rates is that there isn't any frame rate limiters in place. So why is wiki p...) . . +494
- (cur prev topic) 12:14, 6 October 2014 . . Marioysikax (talk | contribs) commented on "Skyrim runs best at 64Hz?" (I have seen "64Hz bug" mentioned in several places, but figuring out what's actually best and true is hard when people are throwing in th...) . . +660
- (cur prev topic) 10:37, 6 October 2014 . . Nocta (talk | contribs) commented on "Skyrim runs best at 64Hz?" (From the BlurBusters forums, an interesting info, Skyrim seems to run best at 64Hz: http://forums.blurbusters.com/viewtopic.php?f=5&t=870...) . . +263