Talk:Star Wars Jedi: Fallen Order
- (cur prev topic) 05:40, 1 April 2024 . . Mmachinecodev (talk | contribs) commented on "I'm confused. It says it's DRM-free on Origin. But Origin doesn't work anymore. Does this include the EA App?" (I think you can answer your own question if you've already bought Fallen Order directly through EA. Just download the EA app (because you...) . . +232
- (cur prev topic) 01:34, 20 March 2024 . . Yeshmon (talk | contribs) commented on "I'm confused. It says it's DRM-free on Origin. But Origin doesn't work anymore. Does this include the EA App?" (Completely untrue. I've never downloaded the EA App before, but I do know that it has online-only built into it, while it can be turned o...) . . +790
- (cur prev topic) 20:33, 9 March 2024 . . Mmachinecodev (talk | contribs) commented on "I'm confused. It says it's DRM-free on Origin. But Origin doesn't work anymore. Does this include the EA App?" (Origin and the EA app are the same launcher. The EA app is basically a rebranded build of Origin, so any games that you bought/played on...) . . +250
- (cur prev topic) 18:36, 9 March 2024 . . Yeshmon (talk | contribs) commented on "I'm confused. It says it's DRM-free on Origin. But Origin doesn't work anymore. Does this include the EA App?" (If I buy this now on the EA App, which I don't have installed and will not install, for $4, will I be able to play it DRM-free? It's conf...) . . +166
- (cur prev topic) 17:07, 27 October 2021 . . Rose (talk | contribs) commented on "Epic Games Store and DRM" (Feel free to update the article accordingly and self-ref to make the edit less likely to be reverted.) . . +176
- (cur prev topic) 21:33, 26 October 2021 . . 46.19.138.178 (talk) commented on "Epic Games Store and DRM" (In addition to Origin, the EGS version also implements the Epic Games Launcher as DRM, similar to the Steam version, yet at the game's pa...) . . +198
- (cur prev topic) 17:35, 22 November 2019 . . Moda (talk | contribs) edited a post on "Depth of field" . . +62
- (cur prev topic) 17:33, 22 November 2019 . . Moda (talk | contribs) commented on "Depth of field" (The option in the menu simply doesn't disable motion blur.) . . +58
- (cur prev topic) 15:33, 22 November 2019 . . Aemony (talk | contribs) commented on "Depth of field" (Then it needs to be clarified what the difference is, e.g. what the console command disables in regards to motion blur vs. what the in-ga...) . . +310
- (cur prev topic) 14:52, 22 November 2019 . . Moda (talk | contribs) commented on "Depth of field" (The native functions don't disable motion blur completely. And a dedicated native function to disable AA is not available. ^^) . . +125
- (cur prev topic) 11:58, 22 November 2019 . . Aemony (talk | contribs) commented on "Depth of field" (They were removed since, well, they already have native options to disable them in-game. If there's something that sets them apart from t...) . . +314
- (cur prev topic) 11:31, 22 November 2019 . . Moda (talk | contribs) edited a post on "Depth of field" . . +62
- (cur prev topic) 11:30, 22 November 2019 . . Moda (talk | contribs) edited a post on "Depth of field" . . +228
- (cur prev topic) 11:28, 22 November 2019 . . Moda (talk | contribs) commented on "Depth of field" (test) . . +4
- (cur prev topic) 11:11, 22 November 2019 . . Rose (talk | contribs) commented on "Depth of field" (Is it not possible to remove it by creating Engine.ini in the configuration folder and doing the removal this way? There would be no need...) . . +206