Talk:Silent Hill 4: The Room
- (cur prev topic) 06:18, 4 October 2022 . . Arhummk (talk | contribs) commented on "Any widescreen fix applied to the GOG version breaks the first Subway World." (Do you have the Randomizer installed? Which is used to restore the cut hauntings? I'm also puzzled how widescreen patches would affect that.) . . +140
- (cur prev topic) 10:47, 8 September 2022 . . 2402:4000:2381:4a3f:8521:4615:ed5c:b3a1 (talk) commented on "Any widescreen fix applied to the GOG version breaks the first Subway World." (EDIT: Happened in the Forest World too. "Chaos Placard" instead of "Source Placard". What is going on?) . . +102
- (cur prev topic) 07:58, 8 September 2022 . . 2402:4000:2381:4a3f:9d16:6d8b:ac5b:594 (talk) commented on "Any widescreen fix applied to the GOG version breaks the first Subway World." (Was fooling around with widescreen fixes and noticed this. Somehow, when ANY fix is applied to the GOG version, the placard you're suppos...) . . +618
- (cur prev topic) 23:00, 14 April 2021 . . 2003:d5:d71f:8a00:75dd:576:2e51:85f5 (talk) commented on "60fps wrapper does not work with GOG version" (that's because they're using the european version. years ago I had a german version myself, and with the wrappers it always crashed. once...) . . +186
- (cur prev topic) 01:42, 4 October 2020 . . 2601:342:200:a3e0:40cd:1ce5:8d64:c4ad (talk) commented on "60fps wrapper does not work with GOG version" (GOG version wont launch when 60fps wrapper is installed. Can anyone else confirm this?) . . +87
- (cur prev topic) 22:52, 31 January 2019 . . Mars icecream (talk | contribs) commented on "Missing post-processing effects" (It seems that the PS2 post-processing effects aren't present in the PC version: https://old.reddit.com/r/pcgaming/comments/8z5x7r/silent_...) . . +601
- (cur prev) 18:49, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 14:25, 29 November 2015 . . Mirh (talk | contribs) commented on "WS fix reliability" (I just logged the FOV changer with process monitor. I think I understand what flags this on most AV software. sh4w1 is just a package for...) . . +2,316
- (cur prev topic) 01:47, 19 May 2015 . . Suicide machine (talk | contribs) commented on "WS fix reliability" (I'm gonna add an option for alternative addressees (just in case) and split FOV and Aspect Ratio to one group, and Resolution into other,...) . . +205
- (cur prev topic) 00:51, 19 May 2015 . . Devina (talk | contribs) commented on "WS fix reliability" (I ran 0.7 as an admin and it works now. :)) . . +42
- (cur prev topic) 14:18, 18 May 2015 . . Suicide machine (talk | contribs) commented on "WS fix reliability" (1. Tool requires administrator rights. (Start as administrator) 2. If it doesn't work with administrator rights - do the other CheatEngin...) . . +135
- (cur prev topic) 00:53, 18 May 2015 . . Devina (talk | contribs) commented on "WS fix reliability" (Suicide machine, your tool doesn't seem to work on my game. :( I believe I'm using a NoCD .exe. Not sure if my game is the North American...) . . +89
- (cur prev topic) 00:03, 18 May 2015 . . Suicide machine (talk | contribs) commented on "WS fix reliability" (Yeah.... I should technically not have any problems with that, studying computer science... but it's the way it is. Well - for now, there...) . . +115
- (cur prev topic) 22:21, 17 May 2015 . . RaTcHeT302 (talk | contribs) commented on "WS fix reliability" (That seems like a really half assed system. Who knows what hacks they had to do for the engine to work on the PS2. I know memory was cons...) . . +114
- (cur prev topic) 21:39, 17 May 2015 . . Suicide machine (talk | contribs) commented on "WS fix reliability" (No. I wrote my FOV Calculator based partially on that. This is not it. Oddly enough - lower number seems to give a higher FOV. Where near...) . . +246
- (cur prev topic) 21:21, 17 May 2015 . . RaTcHeT302 (talk | contribs) commented on "WS fix reliability" (Maybe? http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php Might've been some weird hack the original developers made. I honestly do...) . . +214
- (cur prev topic) 21:11, 17 May 2015 . . Suicide machine (talk | contribs) commented on "WS fix reliability" (Since these are static addresses mentioned, I think, I'd be able to put together our own FOV Changer for it, assuming I can find the game...) . . +165