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Talk:Onimusha 3: Demon Siege

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Bad Gameplay Audio mixing.

12
Arhummk (talkcontribs)

Noticed it in the retail version and also in videos of the steam version in play. The sound effects are very quiet and often you can barely hear it during gameplay only, cutscenes are fine. It is also pretty weird with how the audio is positioned too. Leaving it here for others who'd like to investigate it, add to this thread.

Arhummk (talkcontribs)

Only solution i've seen is one steam user manually modified all music files to -10Db to equalize the audio. It might be the sound effect files themselves are in a low volume.

Potential solution is to identify them and either increase it by 10Db or replace them with PS2 files.

Drake3732 (talkcontribs)

It seems that I tried to replace all the sounds from the PS2 version, but the music remained the same loud. Most likely this is a PC port problem.

Arhummk (talkcontribs)

So the BGM mod you listed does not fix the issue? As in there is a bug that causes music to be loud, not the files?

welp thanks for the info and do remove the mod if it doesn't fix it.


also the game in general has crappy directional audio i.e. if action is slightly on the left of the screen, you hear most of the sound on your left earphone and barely on the right.

Drake3732 (talkcontribs)

PS2 version have 4 sound modes. Mono, stereo, dolby digital pro logic II and dolby pro logic 2. Dolby digital pro logic II and dolby pro logic 2 have 2 features listening point it camera location and player location.

Drake3732 (talkcontribs)

BGM mod fix issue. I mean if i take all audio from PS2 and add it to PC, music still be loud.

Arhummk (talkcontribs)

I see, thanks for the mod! I just finished the game yesterday and i feel stupid for not waiting to install this mod lol. I will move this to "Essential Improvements" as this is a pretty annoying issue.

Drake3732 (talkcontribs)

About control in the game. There both characters have a problem when pressing aiming button at the enemy.

Arhummk (talkcontribs)

I believe It is due to no pressure sensitive buttons in PC.

Games like metal gear solid 2 also used these buttons and on Xbox/PC they used a seperate "half-press" button to solve this problem. this is not present in this game's pc port.

Drake3732 (talkcontribs)

Yep you right. Perhaps those who ported onimusha 3 to a PC did not even know about such a function. They could make 2 different buttons for this.

Arhummk (talkcontribs)

well to be honest, it didn't make it much of an issue (for me atleast) But loss of a control option does suck.

Drake3732 (talkcontribs)

Yes, I agree this problem is not serious. She was almost not annoying.

Alternative Widescreen solution from WSGF

1
Arhummk (talkcontribs)

It seems before ThirteenAG's patch, wsgf user "jackfuste" figured out how to patch the game to run into various resolutions by hex editing the .exe. Of which I've managed to find for only three resolutions and have listed them in the Widescreen Resolution section.

But the details of this procedure or any guide of sorts seem to have been lost, with a handful forum posts simply referring to PCGW's community files section (where no such thing exists, other than a reupload of the 21:9 fix).

I'm leaving this here for awareness, If someone can find out either the pre-patched .exes or more information on which hex values to edit in order to change resolutions and aspect ratio, please add to this thread.

Why? because this solution modifies the .exe to run at your desired aspect ratio/resolution while keeping the "Effect" setting intact as ThirteenAG's fix disables them as they couldn't scale it properly for higher resolutions.

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