Talk:Metal Gear Rising: Revengeance
- (cur prev topic) 21:14, 30 June 2019 . . Mars icecream (talk | contribs) commented on "Silent's blog: "How NOT to operate on paths - Metal Gear Rising"" (https://cookieplmonster.github.io/2019/06/30/mgr-save-paths/) . . +60
- (cur prev) 18:45, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 07:03, 21 September 2015 . . BONKERS (talk | contribs) commented on "Pointing of intro videos" (Honestly, it's not a big deal. Unless you trying to iteratively test things, it's not even remotely irritating to me. I had to test this...) . . +402
- (cur prev topic) 23:35, 20 September 2015 . . Markie (talk | contribs) commented on "Pointing of intro videos" (RaTcHeT302 - Ok, on second thought, you're right. I'll remove it from some pages i know then. Marioysikax - I don't remember cutscenes be...) . . +224
- (cur prev topic) 14:43, 20 September 2015 . . Marioysikax (talk | contribs) commented on "Pointing of intro videos" (If intros were regular few seconds, I would agree of them not being exactly highest priority, but when they take almost half a minute and...) . . +496
- (cur prev topic) 13:40, 20 September 2015 . . RaTcHeT302 (talk | contribs) commented on "Pointing of intro videos" (The AF setting in pretty much any game always goes up to x16 and you'd have to state that for pretty much every game on the wiki which is...) . . +432
- (cur prev topic) 13:12, 20 September 2015 . . Markie (talk | contribs) commented on "Pointing of intro videos" (Whatever for me '-' But anyway the capability to skip intro videos isn't that important to be set as a key point to a game, key points ar...) . . +366
- (cur prev topic) 12:46, 20 September 2015 . . RaTcHeT302 (talk | contribs) commented on "Pointing of intro videos" (I thought the keypoint was fine-ish, maybe it's a bit too much though.) . . +32
- (cur prev topic) 12:41, 20 September 2015 . . RaTcHeT302 (talk | contribs) commented on "Pointing of intro videos" (I added it under input settings, are you and MOJ happy with that?) . . +65
- (cur prev topic) 10:33, 20 September 2015 . . Marioysikax (talk | contribs) commented on "Pointing of intro videos" (So basically there's no way to disable or skip intro videos and they take 26 seconds to end. Then somehow it seems like they have complet...) . . +1,082
- (cur prev topic) 10:00, 15 September 2015 . . RaTcHeT302 (talk | contribs) commented on "What triggers the C drive issues? Running MGR:R as an admin, would that solve the problem?" (-snip- Nevermind) . . +86
- (cur prev topic) 09:54, 15 September 2015 . . Marioysikax (talk | contribs) commented on "What triggers the C drive issues? Running MGR:R as an admin, would that solve the problem?" (Well, developers first Windows title and they simply assume user has C: drive with everything on default locations, instead of using Wind...) . . +175
- (cur prev topic) 09:51, 15 September 2015 . . RaTcHeT302 (talk | contribs) commented on "What triggers the C drive issues? Running MGR:R as an admin, would that solve the problem?" (You did that before I posted this so I guess it doesn't matter now anyway.) . . +74
- (cur prev topic) 09:50, 15 September 2015 . . RaTcHeT302 (talk | contribs) commented on "What triggers the C drive issues? Running MGR:R as an admin, would that solve the problem?" (I mainly kept that for convenience seeing as I can still open that path as usual, but if you really want to I'll add the C: path instead....) . . +302
- (cur prev topic) 09:43, 15 September 2015 . . Marioysikax (talk | contribs) commented on "What triggers the C drive issues? Running MGR:R as an admin, would that solve the problem?" ("Windows being installed outside of C:" Well, some have it on other than C: drive and it's possibility as seen on some steam community me...) . . +1,085
- (cur prev topic) 09:13, 15 September 2015 . . RaTcHeT302 (talk | contribs) commented on "What triggers the C drive issues? Running MGR:R as an admin, would that solve the problem?" (Windows being installed outside of C: Unlikely. The C: drive not being present at all. If the C: drive is present MGR will create the My...) . . +166
- (cur prev topic) 00:21, 13 January 2014 . . JohnTH (talk | contribs) commented on "intro videos" (Nop. I don't believe it's on video :( EDIT: Just unpacked the "data000.cpk", the logos are all there. You can use QuickBMS (http://www.me...) . . +37
- (cur prev topic) 00:04, 13 January 2014 . . JohnTH (talk | contribs) commented on "intro videos" (The games are .usm (Scaleform, IIRC), so the same should be possible, just with other tools. I have one "dummy" file I use for Sonic & Al...) . . +179
- (cur prev topic) 23:52, 12 January 2014 . . Garrett (talk | contribs) commented on "intro videos" (If the intros are in Bink format (like most games) it should be possible to make zero-second replacements with The RAD Video Tools. This...) . . +299