Talk:Grand Theft Auto: San Andreas
- (cur prev topic) 13:12, 2 July 2023 . . AlphaYellow (talk | contribs) commented on "SkyGfx Very Warm/Orange" (No it's not. It's exactly how it was back on the PS2, maybe adjust your gamma settings or something.) . . +100
- (cur prev topic) 03:11, 2 July 2023 . . Badgamer27 (talk | contribs) commented on "SkyGfx Very Warm/Orange" (but the color is very orange, very different from the PS2 version. i know how the colors are on PS2) . . +99
- (cur prev topic) 13:24, 1 July 2023 . . AlphaYellow (talk | contribs) commented on "SkyGfx Very Warm/Orange" (That's what the mod restores from the PS2 version, the orange/blue color filter that gives more atmosphere to the game, rather than the n...) . . +278
- (cur prev topic) 05:58, 1 July 2023 . . Badgamer27 (talk | contribs) commented on "SkyGfx Very Warm/Orange" (i just installed Timecyc PS2 & SkyGfx, everything works. but the colors in the game are very warm/orange. how to handle it?) . . +123
- (cur prev topic) 09:00, 30 June 2023 . . Badgamer27 (talk | contribs) commented on "Disable Virbation Controller" (Thank you very much!) . . +20
- (cur prev topic) 08:31, 30 June 2023 . . AlphaYellow (talk | contribs) commented on "Disable Virbation Controller" (I've just checked, in GInputSA.ini, there's a setting called Vibration=1, change to 0 to disable controller vibration) . . +117
- (cur prev topic) 08:19, 30 June 2023 . . Badgamer27 (talk | contribs) commented on "Disable Virbation Controller" (which I downloaded version 1.0.1 then I installed the downgrader so the version became 1.0, widescreen fixed and ginput too) . . +123
- (cur prev topic) 05:15, 30 June 2023 . . Theclaw135 (talk | contribs) commented on "Disable Virbation Controller" (Have you installed any patches or modifications to the game? The article states that the original 2005 retail release doesn't support con...) . . +198
- (cur prev topic) 01:51, 30 June 2023 . . Badgamer27 (talk | contribs) commented on "Disable Virbation Controller" (How to disable controller vibration in GTA SAN ANDREAS PC 1.0 Version. In the settings there is no option to disable it) . . +119
- (cur prev topic) 11:16, 22 March 2022 . . Blackbird (talk | contribs) edited a post on "SilentPatch, SkyGfx, ThirteenAG's Widescreen Fix, etc. and MTA:SA/SAMP" . . +1
- (cur prev topic) 11:16, 22 March 2022 . . Blackbird (talk | contribs) commented on "SilentPatch, SkyGfx, ThirteenAG's Widescreen Fix, etc. and MTA:SA/SAMP" (MTA:SA doesn't allow .ASI mods to be loaded to prevent cheating, some of their features are already in, but most aren't. SA:MP depends on...) . . +240
- (cur prev topic) 10:06, 22 March 2022 . . 111.119.177.34 (talk) commented on "SilentPatch, SkyGfx, ThirteenAG's Widescreen Fix, etc. and MTA:SA/SAMP" (I was wondering if the patches/mods listed in the subject along with the various other featured mods, scripts, utilities and patches list...) . . +572
- (cur prev topic) 14:39, 8 April 2021 . . Anonymous (talk | contribs) deleted the topic "Ηλίας Αγγελίες" (Text translates to random gibberish.) . . 0
- (cur prev topic) 08:01, 8 April 2021 . . Blackbird (talk | contribs) hid the topic "Ηλίας Αγγελίες" (possible spam) . . -14
- (cur prev topic) 05:13, 5 April 2021 . . 207.191.201.42 (talk) commented on "No widescreen borders in cutscenes" (omg thank you so much @blackbird I could not figure out for the life of me how to remove cutscene borders in GTA III) . . +116
- (cur prev topic) 22:16, 23 April 2020 . . Mirh (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +7
- (cur prev topic) 22:15, 23 April 2020 . . Mirh (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (It's not the port to be wrong (well, not anymore than the little amount skygfx is). It's the entire whole bloody renderware engine, at le...) . . +1,380
- (cur prev topic) 22:28, 13 April 2020 . . Theclaw135 (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (The fault is all on Rockstar, if you ask me. GTA SA is a shoddy port on so many levels it needs its own dictionary to begin to comprehend.) . . +138
- (cur prev topic) 21:59, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +7
- (cur prev topic) 21:55, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +3
- (cur prev topic) 21:54, 13 April 2020 . . Deton24 (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (Thank you very much for your input. I'm already on a Discord group, and will use it sudden need of contact to any editor. i think it wasn...) . . +1,238
- (cur prev topic) 14:48, 13 April 2020 . . Anonymous (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (denton24, I think you'd really benefit from talking this out the official PCGamingWiki Discord: https://discord.gg/YX9Jsc (If that link e...) . . +432
- (cur prev topic) 14:00, 13 April 2020 . . Mirh (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +112
- (cur prev topic) 13:59, 13 April 2020 . . Mirh (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (Look, we all have been there spending weeks trying to fix the game. I could write a wall of text just as long as yours about my christmas...) . . +1,065
- (cur prev topic) 12:16, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +361
- (cur prev topic) 12:10, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +9
- (cur prev topic) 12:08, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +188
- (cur prev topic) 12:04, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +44
- (cur prev topic) 12:04, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . -7
- (cur prev topic) 12:03, 13 April 2020 . . Deton24 (talk | contribs) edited a post on "Multiple shameless deletions commited by user Mirth" . . +4
- (cur prev topic) 12:02, 13 April 2020 . . Deton24 (talk | contribs) commented on "Multiple shameless deletions commited by user Mirth" (...and one by Blackbird. I'll start with the latter https://www.pcgamingwiki.com/w/index.php?title=Grand_Theft_Auto:_San_Andreas&diff=887...) . . +7,927
- (cur prev topic) 13:12, 7 February 2020 . . Deton24 (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +66
- (cur prev topic) 13:11, 7 February 2020 . . Deton24 (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (Open Limit Adjuster have slight performance impact, at least when I used it with V Graphics ENB and SAUR global texture mod. E.g. in this...) . . +559
- (cur prev topic) 13:49, 3 February 2020 . . Mirh (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (StreamMeMfix and memory 2048, really? Is this 2010? I thought FLA 2.2 and/or OLA 1.5.2 fixed it properly already ages ago.) . . +127
- (cur prev topic) 20:18, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) hid a post on "Would it be okay to upload an "update" for the enhancements pack?" (posted too soon) . . -614
- (cur prev topic) 20:17, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) restored a post on "Would it be okay to upload an "update" for the enhancements pack?" (undo hide) . . +614
- (cur prev topic) 19:59, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) hid a post on "Would it be okay to upload an "update" for the enhancements pack?" (send too soon) . . -614
- (cur prev topic) 19:59, 3 January 2020 . . 2a02:908:674:4de0:30bd:1c6c:a065:4889 (talk) commented on "Would it be okay to upload an "update" for the enhancements pack?" (Frankly, a lot of this is a bit oudated in one way or another. • SilentPatch • GInput • Widescreen Fix • Project 2DFX All good mods. • Va...) . . +614
- (cur prev topic) 13:19, 9 October 2019 . . Deton24 (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +45
- (cur prev topic) 13:19, 9 October 2019 . . Deton24 (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +89
- (cur prev topic) 13:18, 9 October 2019 . . Deton24 (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (You know? I had exactly the same issues xd It just started to work after some time later, presumably after fiddling with some mods. Unfor...) . . +430
- (cur prev topic) 16:12, 8 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +92
- (cur prev topic) 16:09, 8 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +338
- (cur prev topic) 14:58, 8 October 2019 . . AmethystViper (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (I seem to be having issues with streammemfix 1.0, the game refuses to launch with this plugin installed and gives me an error message abo...) . . +517
- (cur prev topic) 10:18, 8 October 2019 . . Deton24 (talk | contribs) commented on "Would it be okay to upload an "update" for the enhancements pack?" (I think it's a good idea. Just upload it on PCGamingWiki in this section before: https://community.pcgamingwiki.com/files/category/22-mod...) . . +447
- (cur prev topic) 15:10, 7 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +1
- (cur prev topic) 05:45, 7 October 2019 . . AmethystViper (talk | contribs) edited a post on "Would it be okay to upload an "update" for the enhancements pack?" . . +51