Talk:Fallout 4
- (cur prev topic) 06:30, 19 September 2023 . . Ggez (talk | contribs) commented on "updating Essential improvements mods section" (Dynamic Performance Tuner and Load Accelerator can be replaced by Shadow Boost FO4 (require f4se): https://www.nexusmods.com/fallout4/mod...) . . +315
- (cur prev) 18:51, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 12:31, 13 June 2017 . . Mirh (talk | contribs) commented on "Frame rate awfulness round up" (Ideally follows Skyrim affair. https://www.reddit.com/r/pcgaming/comments/3shwfj/fallout_4s_simulation_seems_to_be_tied_to_vsync/ And las...) . . +396
- (cur prev topic) 13:56, 13 January 2016 . . Megabobster (talk | contribs) commented on "Fallout4Custom.ini" (Some googling and an anecdote from a friend says that Skyrim had it but support was much more inconsistent and wonky. Fallout 4 is probab...) . . +194
- (cur prev topic) 05:31, 3 January 2016 . . RaTcHeT302 (talk | contribs) commented on "Adding a warning?" (Try iFPSClamp at one less than your rendered fps. On my machine this prevents the physics from getting screwed up in New Vegas for me. Yo...) . . +290
- (cur prev topic) 05:57, 31 December 2015 . . Tmplt (talk | contribs) commented on "Fallout4Custom.ini" (If Fallout4Custom.ini works, then by all it should be used instead of the default ini file, for the reasons you've listed already. I wond...) . . +242
- (cur prev topic) 04:35, 27 December 2015 . . Megabobster (talk | contribs) commented on "Fallout4Custom.ini" (I changed this, it's not documented as far as I know (I found it by simply looking at it and trying it out), it works perfectly in all my...) . . +1,055
- (cur prev topic) 10:54, 27 November 2015 . . Mirh (talk | contribs) commented on "Frame rate awfulness round up" (We are not here to stick with official stances :p Anyway, not technically realted to stutter, but just stupid performance there's this an...) . . +346
- (cur prev topic) 15:07, 24 November 2015 . . RaTcHeT302 (talk | contribs) commented on "Vsync is not a hard cap." (Okay I'm just going to say that anything past 60 is bad until someone on the wiki can properly test these things.) . . +120
- (cur prev topic) 14:51, 24 November 2015 . . RaTcHeT302 (talk | contribs) commented on "Vsync is not a hard cap." (Now I set the 120 Hz field to hackable, but 60 and 120 only themselves should be fine apparently? But that doesn't seem like the case, I...) . . +161
- (cur prev topic) 14:23, 24 November 2015 . . RaTcHeT302 (talk | contribs) commented on "Vsync is not a hard cap." (I'm sorry but this is kinda frustrating, the idea was is that it's playable at a certain point, so I guess it should be set to false anyw...) . . +443
- (cur prev topic) 14:01, 24 November 2015 . . RaTcHeT302 (talk | contribs) commented on "Vsync is not a hard cap." (I don't know, I did a quick cleanup, I never finished editing everything, it's all pretty tiring, from what I've read the game should be...) . . +512
- (cur prev topic) 12:46, 24 November 2015 . . Marioysikax (talk | contribs) commented on "Vsync is not a hard cap." (Once again, we have come to the same issue. Bethesda thinks that Vsync is a FPS cap, that doesn't mean everyone else should handle it lik...) . . +1,845
- (cur prev topic) 21:25, 20 November 2015 . . Tmplt (talk | contribs) commented on "Fallout4Custom.ini" (A recent change changed all usage of Fallout4.ini to Fallout4Custom.ini. Is this config file an addition in this game that overwrites par...) . . +213
- (cur prev topic) 01:02, 18 November 2015 . . RaTcHeT302 (talk | contribs) commented on "Frame rate awfulness round up" (At the time I didn't understand what this really ment, I didn't think they'd do such a thing, editing that page got so frustrating at one...) . . +195
- (cur prev topic) 23:03, 17 November 2015 . . Garrett (talk | contribs) commented on "Frame rate awfulness round up" (Bethesda's PC support topic covers the official stance on this--among other things, they only officially support 60 Hz and 120 Hz refresh...) . . +293
- (cur prev topic) 16:18, 12 November 2015 . . 500806 (talk | contribs) commented on "Adding a warning?" (Sorry, I'm relatively new to editing PCGW. I previously posted a "fix" for the stuttering in this game, where modifying the iFPSClamp val...) . . +739
- (cur prev topic) 18:12, 10 November 2015 . . Primey (talk | contribs) commented on "Mouse acceleration section is wrong." (I don't have the time to fix it but if you look at the reference it has a completely different way of removing the acceleration. Also who...) . . +218