Talk:Call of Duty: Infinite Warfare
- (cur prev topic) 17:57, 23 January 2022 . . Dgrdsv (talk | contribs) commented on "Just like CODAW the game is limited to 60Hz refresh in 4K exclusive fullscreen" (No apparent way of solving this besides going with a borderless window output instead.) . . +86
- (cur prev topic) 17:26, 23 January 2022 . . Dgrdsv (talk | contribs) commented on "Launching the game from an NTFS symbolic link folder" (This game doesn't seem to launch when moved to a different drive/folder and linked back to Steam library folder as a NTFS symbolic link) . . +135
- (cur prev topic) 00:38, 10 January 2019 . . 78.57.233.88 (talk) commented on "Understanding the cfg" (setcl 786352535) . . +15
- (cur prev) 18:52, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 11:32, 1 August 2017 . . Mirh (talk | contribs) commented on "Understanding the cfg" (So.. I wonder when this obfuscation madness started. Diffing that and the previous game in the series would help. // generated by Infinit...) . . +19,108
- (cur prev topic) 22:49, 26 February 2017 . . Mirh (talk | contribs) commented on "Some notes after hasty free weekend" (Like in Forza, this is yet another game that tries to "surprise" by loading stuff before you even have the possibility to access settings...) . . +49