Tales of the Neon Sea
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Developers | |
---|---|
Palm Pioneer | |
Publishers | |
Former | Zodiac Interactive |
Thermite Games | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | April 30, 2019 |
Reception | |
Metacritic | 62 |
OpenCritic | 61 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control, Point and select |
Genres | Adventure, Puzzle |
Art styles | Cartoon, Pixel art |
Themes | Cyberpunk, Detective/mystery |
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[2] | |||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
- A demo is available from itch.io.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\palmpioneer\TalesoftheNeonSea\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/828740/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\palmpioneer\TalesoftheNeonSea\TalesoftheNeonSea.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/828740/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Gameplay is Vert-. Effectively unplayable due to off-screen objects and characters.[3] | ||
Ultra-widescreen | Gameplay is Vert-. Some UI elements are stretched or inaccessible.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used instead of exclusive fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Framerate is capped at display refresh rate.[5] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Vibration is always enabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master volume only. | |
Surround sound | Stereo.[6] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core 2 Duo E6400 2.13 GHz | Intel Core i5-2300 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 730 ATI Radeon HD 4830 DirectX 11 compatible | Nvidia GeForce GTX 650 AMD Radeon HD 7750 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.2.20f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/828740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (828740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2021-01-01
- ↑ Verified by User:Baronsmoki on 2021-04-01
- ↑ Verified by User:Baronsmoki on 2021-01-23
- Tested at 2560x480 custom resolution.
- ↑ Verified by User:Baronsmoki on 2021-01-23
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Baronsmoki on 2021-01-23
- Tested at 50 Hz, 60 Hz.
- ↑ Verified by User:Baronsmoki on 2021-01-23
- Tested with Special K.