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Tacoma

From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:23, 15 May 2020 by Garrbot (talk | contribs) (updated template usage)
Tacoma
Tacoma cover
Developers
Fullbright
macOS (OS X) Aaron Melcher
Linux Aaron Melcher
Publishers
Fullbright
Engines
Former Unity 5[Note 1]
Unity 2018[Note 2]
Release dates
Windows August 2, 2017
macOS (OS X) August 2, 2017
Linux August 2, 2017
Reception
Metacritic 76
OpenCritic 77
IGDB 78
Tacoma on HowLongToBeat
Tacoma on IGDB
Tacoma on MobyGames
Tacoma on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Fullbright\Tacoma\TacomaOptions.json
HKEY_CURRENT_USER\Software\Fullbright\Tacoma\
Microsoft Store
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Fullbright/Tacoma/prefs
$XDG_CONFIG_HOME/unity3d/Fullbright/Tacoma/TacomaOptions.json
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Fullbright\Tacoma\
Microsoft Store %USERPROFILE%\AppData\Local\Packages\Fullbright.Tacoma_rb9a42dn7yypw\SystemAppData\wgs
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Fullbright/Tacoma/TacomaSave*.json

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud
Xbox Cloud

Video

In-game graphics settings.
In-game graphics settings.
In-game gameplay settings.
In-game gameplay settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Slider corresponds to 65° / 70° / 75° / 80°
Windowed
Borderless fullscreen windowed
'Fullscreen' is Borderless Windowed Mode.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game input settings.
In-game input settings.

Audio

In-game audio settings.
In-game audio settings.
In-game language settings.
In-game language settings.

Audio feature State Notes
Separate volume controls
Master, Voice, Sound
Surround sound
7.1[3]
Subtitles
All Enabled, Non-Native Language Only, or Disabled.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 1.9 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) Integrated
1 GB of VRAM
DirectX 11 compatible
A 64-bit system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Intel Core i5 1.9 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) Integrated
1 GB of VRAM
A 64-bit system is required.
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core i5 1.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) Integrated
1 GB of VRAM
A 64-bit system is required.


Notes

  1. Unity engine build: 5.6.4p4[1]
  2. Unity engine build: 2018.4.9f1[2]

References

  1. Verified by User:Baronsmoki on 2019-09-16
  2. Verified by User:Baronsmoki on 2019-12-19
  3. Verified by User:Baronsmoki on 2019-09-16
    Tested with Special K.