Tachyon: The Fringe
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Developers | |
---|---|
NovaLogic | |
Publishers | |
2000-2016 | NovaLogic |
2016-present | THQ Nordic |
Engines | |
Voxel Space 32 | |
Release dates | |
Windows | April 24, 2000 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Vehicle combat |
Vehicles | Space flight |
Themes | Sci-fi, Space |
Tachyon: The Fringe is a singleplayer and multiplayer first-person vehicle combat game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM[Note 1]. | |||
Developer website | ||||
GOG.com | Pre-configured with nGlide. | |||
Steam |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A demo is available.
Essential improvements
Official patches
- Patches are available.
- As of 2020-12-28 the NovaLogic site is down. The patch can be downloaded from the web archive
- Steam and GOG versions are already patched.
Windows 10 CD install guide and high resolution fix
- Guide on Steam
- If after choosing a high resolution the ship spins wildly out of control, press Alt+Tab ↹ and then return back into the game to fix this. This has to be repeated on each game launch.[citation needed]
Skip intro videos
Disable 3dfx logo (GOG.com)[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Tachyon.cfg[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32760/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\player00.sav[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/32760/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Works with nglide (GOG-version already comes with it). Use nglide_config.exe in the game directory to set the resolution. To configure the game with nglide in other versions, follow the guide on WSGF (section "Glide renderer"). | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Works with nglide (GOG-version already comes with it). Use nglide_config.exe in the game directory to set the resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is capped at 50 FPS. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Analog inputs not supported. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Doesn't pause on focus lost | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 50 | The NL Exe Patcher is required for continued online functionality. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3, 6, 7 | Original release uses Direct3D 3, later releases use Direct3D 6 or 7. |
Glide | 2 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 2000, XP, Vista (Steam) |
98, ME, 2000 |
Processor (CPU) | Intel Pentium MMX 200 MHz (with 3D accelerator) Intel Pentium II 400 MHz (without 3D accelerator) Intel Pentium II 450 MHz (Steam) |
Intel Pentium II 400 MHz (with 3D accelerator) |
System memory (RAM) | 32 MB 128 MB (Steam) |
64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 8 MB 16 MB (Steam) of VRAM DirectX 3.0 compatible | 16 MB of VRAM DirectX 6.0 compatible |
Sound (audio device) | DirectX compatible | |
Other | 3D accelerator card recommended. |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (32760) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Garrett on January 14, 2017