System Shock (2023)
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Revision as of 17:46, 20 March 2023 by Dandelion Sprout (talk | contribs) (→Audio: General maintenance with AutoWikiBrowser in Bot mode)
| Cover image missing, please upload it | |
| Developers | |
|---|---|
| Nightdive Studios | |
| Publishers | |
| Prime Matter | |
| Engines | |
| Unreal Engine 4[Note 1] | |
| Pre-alpha and 2020-2022 demo only | Unity 5[Note 2] |
| Release dates | |
| Windows | May 30, 2023 |
| macOS (OS X) | TBA[4] |
| Linux | TBA[4] |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | First-person |
| Controls | Direct control |
| Genres | Immersive sim, Shooter |
| Themes | Cyberpunk, Horror, Sci-fi, Space |
| Series | System Shock |
| System Shock | |
|---|---|
| System Shock | 1994 |
| System Shock 2 | 1999 |
| System Shock: Enhanced Edition | 2015 |
| System Shock (2023) | 2023 |
| System Shock 2: 25th Anniversary Remaster | 2025 |
| System Shock 3 | TBA |
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store (unavailable) | ||||
| GOG.com (unavailable) | ||||
| Humble Store (unavailable) | ||||
| Steam (unavailable) |
- A pre-alpha demo was released for Windows and Linux. It was removed from official digital distribution after the switch to Unreal Engine as it no longer represented the final product. A newer demo using Unreal Engine 4 was released in 2020 on GOG.com and Steam, followed by its availability on Epic Games Store in 2021. On February 5, 2023, a significantly updated demo got released that was available till February 13, 2023.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | |
| macOS (OS X) | |
| Linux | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/482400/pfx/[Note 3] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
| System | Location |
|---|---|
| Windows | |
| macOS (OS X) | |
| Linux | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/482400/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | [1] | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | [1] | ||
| Field of view (FOV) | Adjustable slider: 65 to 120 degrees.[1] | ||
| Windowed | [1] | ||
| Borderless fullscreen windowed | Exclusive fullscreen also available.[1] | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | SSAA up to 200% through the Resolution scaling option. | ||
| High-fidelity upscaling | DLSS 2.4 [1] |
||
| Vertical sync (Vsync) | On/Off toggle.[1] | ||
| 60 FPS and 120+ FPS | [1] | ||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | [1] | |
| Mouse acceleration | ||
| Mouse sensitivity | Separately adjustable for Realspace (Hacker look) and Cyberspace (Avatar look).[1] | |
| Mouse input in menus | [1] | |
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | Separately adjustable for Realspace (Hacker) and Cyberspace (Avatar).[1] | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | [1] | |
| Controller sensitivity | Separately adjustable for Realspace (Hacker look) and Cyberspace (Avatar look).[1] | |
| Controller Y-axis inversion | Separately adjustable for Realspace (Hacker) and Cyberspace (Avatar).[1] |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Separate volume sliders for master, music, speech, effects, environment and UI.[1] | |
| Surround sound | ||
| Subtitles | On/Off toggle.[1] | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Portuguese | ||||
| Polish | ||||
| Russian | ||||
| Spanish | ||||
| Turkish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | [1] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX, APEX | PhysX v3.4.0.0, APEX v1.4.0.0 |
| Audio | XAudio | v2.9 |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7, 8.1, 10 | |||
| Processor (CPU) | Intel Core i5-2400 AMD FX-8320 | Intel Core i7-3770 AMD FX-8350 |
||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 670 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM |
||
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2.0[1][2]
- ↑ Unity engine build: 5.4.0f3[3]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/482400/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (482400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 Verified by User:Mrtnptrs on 2023-02-10
- Checked with 2023 demo build from February 10, 2023.
- ↑ System Shock – System Shock is reborn. - last accessed on 2017-03-02
- ↑ Verified by User:Vetle on 2018-03-19
- ↑ 4.0 4.1 System Shock by Nightdive Studios — Kickstarter