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Difference between revisions of "System Shock (2023)"

From PCGamingWiki, the wiki about fixing PC games
(Removed Unity from "Engines" as that was only used for the early demos. Updated UE4 build to the one used in the final game. --- Save and config files location(s).)
 
(47 intermediate revisions by 17 users not shown)
Line 1: Line 1:
 +
{{Disambig|the 2023 remake|the original game|[[System Shock]]|the 2015 remaster|[[System Shock: Enhanced Edition]]}}
 
{{Infobox game
 
{{Infobox game
 
|title        = System Shock
 
|title        = System Shock
|cover        = System Shock Remake cover.jpg
+
|cover        = System Shock (2023) cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Nightdive Studios}}
 
{{Infobox game/row/developer|Nightdive Studios}}
Line 7: Line 8:
 
{{Infobox game/row/publisher|Prime Matter}}
 
{{Infobox game/row/publisher|Prime Matter}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4|build=4.27.2.0|ref=<ref name="demo">{{Refcheck|user=Jigen123|date=2023-05-29|comment=Verified with the final version of the game.}}</ref>}}
+
{{Infobox game/row/engine|Unreal Engine 4|build=4.27.2.0|ref=<ref name="Release version">{{Refcheck|user=Jigen123|date=2023-05-29|comment=Verified with the final version of the game.}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 30, 2023}}
 
{{Infobox game/row/date|Windows|May 30, 2023}}
Line 13: Line 14:
 
{{Infobox game/row/date|Linux|TBA|ref=<ref name="release date"/>}}
 
{{Infobox game/row/date|Linux|TBA|ref=<ref name="release date"/>}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|system-shock|73}}
+
{{Infobox game/row/reception|Metacritic|system-shock|78}}
{{Infobox game/row/reception|OpenCritic|14989/system-shock-2023-remake-|72}}
+
{{Infobox game/row/reception|OpenCritic|14989/system-shock-2023-remake-|76}}
{{Infobox game/row/reception|IGDB|system-shock--1|80}}
+
{{Infobox game/row/reception|IGDB|system-shock--1|78}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
Line 27: Line 28:
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 
{{Infobox game/row/taxonomy/art styles        | Stylized }}
{{Infobox game/row/taxonomy/themes            | Cyberpunk, Horror, Sci-fi, Space }}
+
{{Infobox game/row/taxonomy/themes            | Horror, Sci-fi, Space }}
 
{{Infobox game/row/taxonomy/series            | System Shock }}
 
{{Infobox game/row/taxonomy/series            | System Shock }}
 
|steam appid  = 482400
 
|steam appid  = 482400
Line 34: Line 35:
 
|gogcom id side = 2116300560
 
|gogcom id side = 2116300560
 
|official site=  
 
|official site=  
|hltb        =  
+
|hltb        = 74181
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|lutris      =  
 
|lutris      =  
|mobygames    =  
+
|mobygames    = 203800
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = System Shock (2023 video game)
 
|wikipedia    = System Shock (2023 video game)
|winehq      =  
+
|winehq      = 20938
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
 
{{ii}} All the information currently on this page is based on the pre-alpha Unity demo and the February 2023 Unreal Engine 4 demo.
 
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''System Shock''''' is a remake of the the [[System Shock|1994 game of the same name]]. The remake was developed by [[Company:Nightdive Studios|Nightdive Studios]] and published by [[Company:Prime Matter|Prime Matter]].
+
|introduction      = '''''System Shock''''' is a remake of the [[System Shock|1994 game of the same name]]. The remake was developed by [[Company:Nightdive Studios|Nightdive Studios]] and published by [[Company:Prime Matter|Prime Matter]].
  
 
|release history  = The development of the game started on the Unity engine and was first announced in 2015 for Windows and consoles. After a successful Kickstarter campaign, Linux and macOS ports were also confirmed. In 2017, the development moved from Unity to Unreal Engine 4. The Windows version was released on May 30, 2023.
 
|release history  = The development of the game started on the Unity engine and was first announced in 2015 for Windows and consoles. After a successful Kickstarter campaign, Linux and macOS ports were also confirmed. In 2017, the development moved from Unity to Unreal Engine 4. The Windows version was released on May 30, 2023.
Line 60: Line 59:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | system-shock | unknown | |  | Windows | unavailable }}
+
{{Availability/row| Epic Games Store | system-shock | unknown | |  | Windows }}
{{Availability/row| GOG.com | system_shock | DRM-free | | | Windows | unavailable }}
+
{{Availability/row| Gamesplanet | 5458-1 | Steam | | | Windows }}
{{Availability/row| Humble | system-shock | Steam | |  | Windows | unavailable }}
+
{{Availability/row| GOG.com | system_shock | DRM-free | | | Windows }}
{{Availability/row| Steam | 482400 | Steam | |  | Windows | unavailable }}
+
{{Availability/row| Humble | system-shock | Steam | |  | Windows }}
 +
{{Availability/row| Steam | 482400 | Steam | |  | Windows }}
 
}}
 
}}
{{ii}} A pre-alpha [https://www.systemshock.org/index.php?topic=9534.0 demo] was released for Windows and Linux. It was removed from official digital distribution after the switch to Unreal Engine as it no longer represented the final product. A newer demo using Unreal Engine 4 was released in 2020 on {{store link|GOG.com|system_shock_demo}} and {{store link|Steam|487390}}, followed by its availability on {{store link|Epic Games Store|system-shock}} in 2021. On February 5, 2023, a significantly updated demo got released that was available till February 13, 2023.
+
{{ii}} A [https://www.systemshock.org/index.php?topic=9534.0 pre-alpha demo] was released for Windows and Linux. It was removed from official digital distribution after the switch to Unreal Engine 4 as it no longer represented the final product. A newer demo using Unreal Engine 4 was released in 2020. On February 5, 2023, a significantly updated demo was released and can still be downloaded from {{store link|GOG.com|system_shock_demo}}, {{store link|Steam|482400}}, and {{store link|Epic Games Store|system-shock}}.
  
 
==Monetization==
 
==Monetization==
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|discord                  =  
 
|discord                  =  
 
|discord notes            =  
 
|discord notes            =  
|epic games launcher      = unknown
+
|epic games launcher      = true
 
|epic games launcher notes =  
 
|epic games launcher notes =  
|gog galaxy                = unknown
+
|gog galaxy                = true
 
|gog galaxy notes          =  
 
|gog galaxy notes          =  
 
|origin                    =  
 
|origin                    =  
Line 131: Line 131:
  
 
==Video==
 
==Video==
 +
{{Image|System Shock (2023) - Display.png|Display settings}}
 +
{{Image|System Shock (2023) - Graphics.png|Graphics settings}}
 
{{Video
 
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/system-shock-2023/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = gold
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = limited
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= <ref name="demo"/>
+
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Ultra-widescreen resolutions are supported, but the image is {{term|Vert-}}. This can be partially compensated by increasing the '''Field of view (FOV)''' setting.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = <ref name="demo"/>
+
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Adjustable slider: 65 to 120 degrees.<ref name="demo"/>
+
|fov notes                  = Adjustable slider: 65° to 120°.
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = <ref name="demo"/>
+
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = '''Exclusive fullscreen''' also available.<ref name="demo"/>
+
|borderless windowed notes  = '''Fullscreen''' setting also available.
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Scales with '''Texture quality''' setting.
|antialiasing              = true
+
|antialiasing              = always on
|antialiasing notes        = [[TAAU]] up to 200% through the '''Resolution scaling''' option.
+
|antialiasing notes        = [[TAA]] is always on. [[SSAA]] up to 200% through the '''Resolution scaling''' option is also available.
 
|upscaling                  = true
 
|upscaling                  = true
|upscaling tech            = DLSS 2.4
+
|upscaling tech            = DLSS 3.1.1
|upscaling notes            = <ref name="demo"/>
+
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = On/Off toggle.<ref name="demo"/>
+
|vsync notes                = On/Off toggle.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = <ref name="demo"/>
+
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|System Shock (2023) -  Controls (General).png|General controls settings}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = <ref name="demo"/>
+
|key remap notes          = No support for remapping the hotbar.
|acceleration option      = unknown
+
|acceleration option      = false
|acceleration option notes =  
+
|acceleration option notes = No mouse acceleration.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Separately adjustable for Realspace ('''Hacker look''') and Cyberspace ('''Avatar look''').<ref name="demo"/>
+
|mouse sensitivity notes  = Separately adjustable for Realspace ('''Hacker look sensitivity''') and Cyberspace ('''Avatar look sensitivity''').
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          = <ref name="demo"/>
+
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes = Separately adjustable for Realspace ('''Hacker''') and Cyberspace ('''Avatar''').<ref name="demo"/>
+
|invert mouse y-axis notes = Separately adjustable for Realspace ('''Hacker invert look Y-axis''') and Cyberspace ('''Avatar invert look Y-axis''').
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = <ref name="demo"/>
+
|controller remap notes    =  
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes= Separately adjustable for Realspace ('''Hacker look''') and Cyberspace ('''Avatar look''').<ref name="demo"/>
+
|controller sensitivity notes= Separately adjustable for Realspace ('''Hacker look sensitivity''') and Cyberspace ('''Avatar look sensitivity''').
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes= Separately adjustable for Realspace ('''Hacker''') and Cyberspace ('''Avatar''').<ref name="demo"/>
+
|invert controller y-axis notes= Separately adjustable for Realspace ('''Hacker invert look Y-axis''') and Cyberspace ('''Avatar invert look Y-axis''').
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
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|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = always on
|haptic feedback notes    =  
+
|haptic feedback notes    = No option to disable.
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = Prompts switch based on the last pressed button.
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = false
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
|steam cursor detection    = unknown
+
|steam cursor detection    = false
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
System Shock (2023) - Keyboard and mouse remapping (Movement).png|Keyboard and mouse remapping - Movement
 +
System Shock (2023) - Keyboard and mouse remapping (Interaction and Combat).png|Keyboard and mouse remapping - Interaction & Combat
 +
System Shock (2023) - Keyboard and mouse remapping (Hardware toggle).png|Keyboard and mouse remapping - Hardware toggle
 +
System Shock (2023) - Keyboard and mouse remapping (Cyberspace).png|Keyboard and mouse remapping - Cyberspace
 +
System Shock (2023) - Keyboard and mouse remapping (Game).png|Keyboard and mouse remapping - Game
 +
</gallery>
 +
<gallery>
 +
System Shock (2023) - Controller remapping (Movement).png|Controller remapping - Movement
 +
System Shock (2023) - Controller remapping (Interaction and Combat).png|Controller remapping - Interaction & Combat
 +
System Shock (2023) - Controller remapping (Hardware).png|Controller remapping - Hardware
 +
System Shock (2023) - Controller remapping (Cyberspace).png|Controller remapping - Cyberspace
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|System Shock (2023) - Audio.png|Audio settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Separate volume sliders for '''master''', '''music''', '''speech''', '''effects''', '''environment''' and '''UI'''.<ref name="demo"/>
+
|separate volume notes    = Master, Music, Speech, Effects, Environment, UI
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = On/Off toggle.<ref name="demo"/>
+
|subtitles notes          = On/Off toggle.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = false
|royalty free audio notes  =  
+
|royalty free audio notes  = A licensed song, ''The Order Of Death'' by Public Image Ltd, plays during the ending cinematic.
 
}}
 
}}
  
Line 328: Line 345:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 340: Line 357:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Official localization has font issues, use [https://www.zoneofgames.ru/games/system_shock_2023/files/8256.html this patch] to fix.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 360: Line 377:
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues fixed==
 +
===Black screen===
 +
{{Fixbox|description=Launch the game with <code>-ngxdisable</code> [[Glossary:Command line arguments|parameter]].|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2982767756|title=How to Fix Black Screen|date=2023-06-03}}</ref>|fix=}}
  
 
==Other information==
 
==Other information==
 +
{{Image|System Shock (2023) - Gameplay.png|Gameplay settings}}
 +
{{Image|System Shock (2023) - Accessibility and Interface.png|Accessibility and Interface settings}}
 +
 
===API===
 
===API===
 
{{API
 
{{API
 
|direct3d versions      = 11
 
|direct3d versions      = 11
|direct3d notes        = <ref name="demo"/>
+
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 399: Line 423:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          = [[PhysX]], APEX
+
|physics          = PhysX, APEX
 
|physics notes    = PhysX v3.4.0.0, APEX v1.4.0.0
 
|physics notes    = PhysX v3.4.0.0, APEX v1.4.0.0
 
|audio            = XAudio
 
|audio            = XAudio
Line 423: Line 447:
 
|minCPU2  = AMD FX-8320
 
|minCPU2  = AMD FX-8320
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    = 2 GB
+
|minHD    = 10 GB
 
|minGPU  = Nvidia GeForce GTX 670
 
|minGPU  = Nvidia GeForce GTX 670
 
|minGPU2  = AMD Radeon HD 7870
 
|minGPU2  = AMD Radeon HD 7870
Line 441: Line 465:
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 19:26, 8 April 2024

This page is for the 2023 remake. For the original game, see System Shock. For the 2015 remaster, see System Shock: Enhanced Edition.

System Shock
System Shock cover
Developers
Nightdive Studios
Publishers
Prime Matter
Engines
Unreal Engine 4[Note 1]
Release dates
Windows May 30, 2023
macOS (OS X) TBA[2]
Linux TBA[2]
Reception
Metacritic 78
OpenCritic 76
IGDB 78
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Immersive sim, RPG, Shooter
Art styles Stylized
Themes Horror, Sci-fi, Space
Series System Shock
System Shock (2023) on HowLongToBeat
System Shock (2023) on IGDB
System Shock (2023) on MobyGames
System Shock (2023) on Wikipedia
System Shock
System Shock 1994
System Shock 2 1999
System Shock: Enhanced Edition 2015
System Shock (2023) 2023
System Shock 2 Enhanced Edition TBA
System Shock 3 TBA

System Shock is a remake of the 1994 game of the same name. The remake was developed by Nightdive Studios and published by Prime Matter.

The development of the game started on the Unity engine and was first announced in 2015 for Windows and consoles. After a successful Kickstarter campaign, Linux and macOS ports were also confirmed. In 2017, the development moved from Unity to Unreal Engine 4. The Windows version was released on May 30, 2023.

The Linux and macOS ports are still under development and will be released at a later date.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
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Windows
Steam
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Windows
A pre-alpha demo was released for Windows and Linux. It was removed from official digital distribution after the switch to Unreal Engine 4 as it no longer represented the final product. A newer demo using Unreal Engine 4 was released in 2020. On February 5, 2023, a significantly updated demo was released and can still be downloaded from GOG.com, Steam, and Epic Games Store.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\SystemShock\Saved\Config\WindowsNoEditor\
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/482400/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\SystemShock\Saved\SaveGames\
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/482400/pfx/[Note 2]

Save game cloud syncing

Video

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Ultra-widescreen resolutions are supported, but the image is Vert-. This can be partially compensated by increasing the Field of view (FOV) setting.
4K Ultra HD
Field of view (FOV)
Adjustable slider: 65° to 120°.
Windowed
Borderless fullscreen windowed
Fullscreen setting also available.
Anisotropic filtering (AF)
Scales with Texture quality setting.
Anti-aliasing (AA)
TAA is always on. SSAA up to 200% through the Resolution scaling option is also available.
High-fidelity upscaling
DLSS 3.1
Vertical sync (Vsync)
On/Off toggle.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

General controls settings
General controls settings

Keyboard and mouse State Notes
Remapping
No support for remapping the hotbar.
Mouse acceleration
No mouse acceleration.
Mouse sensitivity
Separately adjustable for Realspace (Hacker look sensitivity) and Cyberspace (Avatar look sensitivity).
Mouse input in menus
Mouse Y-axis inversion
Separately adjustable for Realspace (Hacker invert look Y-axis) and Cyberspace (Avatar invert look Y-axis).
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Separately adjustable for Realspace (Hacker look sensitivity) and Cyberspace (Avatar look sensitivity).
Controller Y-axis inversion
Separately adjustable for Realspace (Hacker invert look Y-axis) and Cyberspace (Avatar invert look Y-axis).
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
No option to disable.
Digital movement supported
Simultaneous controller+KB/M
Prompts switch based on the last pressed button.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Music, Speech, Effects, Environment, UI
Surround sound
Subtitles
On/Off toggle.
Closed captions
Mute on focus lost
Royalty free audio
A licensed song, The Order Of Death by Public Image Ltd, plays during the ending cinematic.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Official localization has font issues, use this patch to fix.
Spanish
Turkish

Issues fixed

Black screen

Launch the game with -ngxdisable parameter.[3]

Other information

Gameplay settings
Gameplay settings
Accessibility and Interface settings
Accessibility and Interface settings

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX, APEX PhysX v3.4.0.0, APEX v1.4.0.0
Audio XAudio v2.9

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 670
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.27.2.0[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/482400/ in addition to or instead of this directory. The app ID (482400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Jigen123 on 2023-05-29
    Verified with the final version of the game.
  2. 2.0 2.1 System Shock by Nightdive Studios — Kickstarter
  3. How to Fix Black Screen - last accessed on 2023-06-03