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Difference between revisions of "System Shock (2023)"

From PCGamingWiki, the wiki about fixing PC games
(Updated to Unreal Engine 4 build information, removed outdated info.)
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\Nightdive Studios\System Shock\GameSettings.xml|{{p|hkcu}}\SOFTWARE\Nightdive Studios\System Shock}}
+
{{Game data/config|Windows|{{p|LOCALAPPDATA}}\SystemReShock\Saved\Config\WindowsNoEditor}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|Linux|}}
 
{{Game data/config|Linux|}}
Line 48: Line 48:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|LOCALAPPDATA}}\SystemReShock\Saved\SaveGames\QuickSave}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|Linux|}}
 
{{Game data/saves|Linux|}}
Line 59: Line 59:
 
|epic games store      =  
 
|epic games store      =  
 
|epic games store notes =  
 
|epic games store notes =  
|gog galaxy            = false
+
|gog galaxy            = unknown
 
|gog galaxy notes      =  
 
|gog galaxy notes      =  
 
|origin                =  
 
|origin                =  
Line 72: Line 72:
  
 
==Video settings==
 
==Video settings==
{{Image|System Shock (2017) video settings.png|Video settings.}}
+
{{Image|System Shock (2020) video settings.png|Video settings.}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
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|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = hackable
+
|multimonitor              = unknown
|multimonitor notes        = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|multimonitor notes        =  
|ultrawidescreen            = true
+
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 65-90° horizontal. See also [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Set in options or toggle with {{key|Alt|Enter}}.
+
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = true
|borderless windowed notes  = Enable windowed mode and use the {{code|-popupwindow}} [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
|anisotropic notes          = Lacks any filtering as part of the artistic design.<ref name="Do the textures look pixelated for everyone else?">[https://steamcommunity.com/app/482400/discussions/0/351660338705947287/#c351660338706033706 Do the textures look pixelated for everyone else?]</ref>
+
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = false
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = true
+
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Set custom FOV|ref=<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=31218 View topic - System Shock Pre-Alpha Demo | WSGF]</ref>|fix=
 
# Open {{code|{{p|userprofile}}\AppData\LocalLow\Nightdive Studios\System Shock\GameSettings.xml}} with a text editor.
 
# Find the line starting with {{code|<m_VerticalFov>}} and change the value as needed.
 
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
{{Image|System Shock (2017) input settings.png|Input settings.}}
+
{{Image|System Shock (2020) input settings.png|Input settings.}}
{{Image|System Shock (2017) gamepad settings.png|Gamepad settings.}}
 
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
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|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = true
+
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = true
+
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
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==Audio settings==
 
==Audio settings==
{{Image|System Shock (2017) audio settings.png|Audio settings.}}
+
{{Image|System Shock (2020) audio settings.png|Audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Music, Effects, Dialogue.
+
|separate volume notes    = Music, Voice, Effects.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = false
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
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  |fan      =  
 
  |fan      =  
 
}}
 
}}
}}
 
 
==Issues fixed==
 
===Demo doesn't start after changing display mode to borderless===
 
{{Fixbox|description=Change display mode back to fullscreen|ref={{cn|date=July 2016}}|fix=
 
# Open the [[#Game data|config file]] with a text editor.
 
# Change <code><m_WindowMode>Borderless</m_WindowMode></code> to <code><m_WindowMode>Fullscreen</m_WindowMode></code>.
 
 
}}
 
}}
  

Revision as of 20:44, 12 December 2019

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
System Shock
System Shock cover
Developers
Nightdive Studios
Engines
Unreal Engine 4[1]
Pre-alpha/demo only Unity 5[Note 1]
Release dates
Windows 2020
macOS (OS X) TBA[3]
Linux TBA[3]
System Shock (2023) on Wikipedia
System Shock
System Shock 1994
System Shock 2 1999
System Shock: Enhanced Edition 2015
System Shock (2023) 2023
System Shock 2 Enhanced Edition TBA
System Shock 3 TBA

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
This game is not available yet.
A pre-alpha demo was released for Windows and Linux, available to download here. It was removed from official digital distribution after the switch to the Unreal engine as it no longer properly represented the final product.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SystemReShock\Saved\Config\WindowsNoEditor
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/482400/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %LOCALAPPDATA%\SystemReShock\Saved\SaveGames\QuickSave
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/482400/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 8 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 670
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. Unity engine build: 5.4.0f3[2]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/482400/ in addition to or instead of this directory. The app ID (482400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References