Difference between revisions of "System Shock: Enhanced Edition"
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{{Infobox game/row/publisher|Nightdive Studios}} | {{Infobox game/row/publisher|Nightdive Studios}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Kex Engine| | + | {{Infobox game/row/engine|Kex Engine|build=3.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 22, 2015|ref=<ref>{{Refurl|url=https://www.gog.com/news/release_system_shock|title=Release: System Shock - GOG.com|date=May 2023}}</ref>}} | {{Infobox game/row/date|Windows|September 22, 2015|ref=<ref>{{Refurl|url=https://www.gog.com/news/release_system_shock|title=Release: System Shock - GOG.com|date=May 2023}}</ref>}} |
Latest revision as of 23:43, 9 August 2024
This page is for the 2015 remaster. For the original game, see System Shock. For the 2023 remake, see System Shock (2023).
Developers | |
---|---|
Original game | Looking Glass Studios |
Enhanced Edition | Nightdive Studios |
Publishers | |
Nightdive Studios | |
Engines | |
Kex Engine[Note 1] | |
Release dates | |
Windows | September 22, 2015[1] |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control, Point and select |
Genres | Immersive sim, Shooter, Metroidvania |
Art styles | Realistic |
Themes | Cyberpunk, Horror, Sci-fi, Space |
Series | System Shock |
System Shock | |
---|---|
System Shock | 1994 |
System Shock 2 | 1999 |
System Shock: Enhanced Edition | 2015 |
System Shock (2023) | 2023 |
System Shock 2 Enhanced Edition | TBA |
System Shock 3 | TBA |
System Shock: Enhanced Edition is a modern source port of the 1994 game System Shock offering features such as hardware acceleration, improved widescreen, in-game control rebinding, and more.
On 6 September 2018, a major update of the Enhanced Edition ported it to the Kex Engine, offering additional features such as higher resolutions, mouselook, rebindable keys and use of the high resolution assets from the Mac version[2]
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- System Shock, the biggest forum about the game.
- SHODANPEDIA - A wiki for the System Shock series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes System Shock as Classic Edition.[3] | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Includes System Shock as Classic.[4] Can be played without Steam by using the command-line argument -no-social .[5] |
Essential improvements
Skip Intro Videos
Set the value of seta g_showintromovie in kexengine.cfg to 0 (see configuration file(s) location)
|
---|
Gigaquad's Enhanced log texts mod
- Matches the text to the spoken audio.
- Updated to work with the Sept 2018 source port.
VirtualMIDIsynth
- Improves music playback. Users of Windows 8 & later may want to see MIDI mapper workarounds first.
- The default Windows MIDI instruments library sounds rather low quality and out of place in many parts of the game, visit this Steam guide to learn how to improve it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\System Shock EE\kexengine.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410710/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Nightdive Studios\System Shock EE\savegame\archive\savgam**.dat %APPDATA%\Nightdive Studios\System Shock EE\savegame\archive\currsave.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410710/pfx/[Note 2] |
- Saves made before the Source Port Update are stored in
<path-to-game>\res\data
[6] or<path-to-game>\res\missions\archive
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Proper support for widescreen resolutions was added with the source port. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Slider - 45-119° (horizontal). | ||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Runs in Borderless Fullscreen by default. | ||
Anisotropic filtering (AF) | Always on. | ||
Anti-aliasing (AA) | MSAA x2, x4, x8 and x16. | ||
Vertical sync (Vsync) | Toggleable ingame. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS by default. Possible to achieve higher FPS by editing config file and setting seta cl_engineFPS to a desired value. Tests need to be done to figure out if it affects the gameplay. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Always reads keys as if QWERTY keyboard layout was used. | |
Mouse acceleration | ||
Mouse sensitivity | Separate slider for cursor and freelook sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Enable reloading and switching ammo with a single keyboard key
Few people know that System Shock has (and always had) a shortcut for both reloading and switching alternate ammo types (Alt+← Backspace and Ctrl+← Backspace). Unfortunately these keyboard shortcuts are less than convenient for modern standards. Luckily they can be changed in Enhanced Edition.
With the Kex Engine sourceport version, you can change these bindings via the in-game control settings section. For the wrapper edition, use the config file edits below.
Edit controls.cfg (2015 wrapper version)[citation needed] |
---|
Add the following lines, preferably under the "custom profile" section: bind r cmd.ammotype default 0 bind shift+r cmd.ammotype default 0 bind tab cmd.ammotype default 1 bind {{key|shift|tab}} cmd.ammotype default 1
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Digital FX, Audio Message Volume. | |
Surround sound | ||
Subtitles | Toggle Messages setting under Audio Options. Words are not exact representations of audio. Fix available in the from of Gigaquad's Enhanced log texts mod. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
General MIDI audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - #1 | |||
French | ||||
German | ||||
Russian | Fan translation, download | |||
Spanish | Fan translation, download |
Issues fixed
System Shock won't launch
- Fixed in an update.
Turn off MSI afterburner[7] |
---|
Run the game in Windows 95 compatibility mode[8] |
---|
Game crashes with "ERROR!" after intro
Move the game installation path to somewhere that is shorter than 64 characters.[9] |
---|
Final boss fills the screen too fast
Enable V-sync[10] |
---|
Reactor code is no longer randomized
Replace archive.dat[11] |
---|
Download the archive.dat
file and replace the one found in
|
Lag spike whenever the mouse is moved
Replace bundled SDL2.dll[citation needed] |
---|
The SDL version bundled with the game contains a bug which causes lag spikes with high polling mice, this can be fixed by replacing the bundled dll with a updated one from SDL's website. |
Blurry/choppy screen when looking around
Change renderer to Vulkan |
---|
Edit the config file and set |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | Added in source port update. | |
OpenGL | Utilizes SDL 2.0 for output. | |
Software renderer | Edit shock.ini and set SoftRenderer to on. |
|
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- The 6 September 2018 source port introduced official mod support.
SYSTEM SHOCK: ReWired
- The very first full fan made singleplayer campaign for the original System Shock in over 24 years!
Cortex Reaver Challenge
- A challenge room that pit the player up against Cortex Reavers using a Laser Rapier; kill as many as you can before you die, there is no restoration chamber.
High-res objects
- This is version 3, which has been updated to work with the Source Port Update.
- A version of this mod compatible with the game before the Source Port Update can be found here. Download only "hi-res3DSS.rar", ignoring "v2" - version 2 only adds adding parameters, useless if you don't want to mod the game.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1 GHz | 1.5 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL-Compatible Card |
- A 64-bit operating system is required.
Notes
- ↑ Kex Engine engine build: 3.0
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (410710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Release: System Shock - GOG.com - last accessed on May 2023
- ↑ "The Source Port Update" is available now! - last accessed on May 2023
- ↑ SystemShock Enhanced DOS?, GOG Community Discussions for the System Shock series
- ↑ System Shock: Enhanced Edition on Steam
- ↑ System Shock: Enhanced Edition :: Source Port Update #1 is available now! - last accessed on November 2018
- ↑ System shock enhanced edition, can't load saves, page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ Steam Community - last accessed on May 2023
- ↑ https://steamcommunity.com/app/410710/discussions/0/2727382174626587040/?ctp=3#c1742230617623899562
- ↑ gog.com - last accessed on May 2023
- ↑ [1] GOG Community Discussion
- ↑ https://www.systemshock.org/index.php?topic=9890
- ↑ [2], System Shock.org Community Discussions