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Key points
- This game uses songs found on the player's computer.
- Supported file formats includes MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV. AAC and M4A (iTunes). (Windows & OS X)
- MP3, OGG, WAV, FLAC and AIFF (Linux)
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
DLC and expansion packs
Name |
Notes |
|
iTunes & m4a Support |
|
|
Game data
Configuration file(s) location
System |
Location |
Windows |
%APPDATA%\Empty Clip Studios\Symphony\ |
macOS (OS X) |
|
Linux |
$XDG_DATA_HOME/Empty Clip Studios/Symphony/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System |
Location |
Windows |
%APPDATA%\Empty Clip Studios\Symphony\ |
macOS (OS X) |
|
Linux |
$XDG_DATA_HOME/Empty Clip Studios/Symphony/ |
Video
Input
In-game control settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music and sound effects. |
Surround sound |
|
|
Subtitles |
|
Always on, can't be disabled. |
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
|
- Install Special K by following the Special K Unofficial Guide.
- Start the game once and close it to allow the configuration file of Special K to be created.
- Open
<path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\Symphony.exe\SpecialK.ini depending on the installation method you used.
- Change
RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate] .
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
Shader Model support |
3.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
XP SP3 |
Processor (CPU) |
2 GHz |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
250 MB |
Video card (GPU) |
DirectX 9.0c compatible Shader model 3.0 support |
References