Difference between revisions of "Symphony"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Empty Clip Studios}} | {{Infobox game/row/developer|Empty Clip Studios}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Edward Rudd|Linux}} |
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|RapidFire Engine}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 6, 2012}} | {{Infobox game/row/date|Windows|August 6, 2012}} | ||
Line 11: | Line 12: | ||
{{Infobox game/row/date|Linux|May 27, 2014}} | {{Infobox game/row/date|Linux|May 27, 2014}} | ||
|steam appid = 207750 | |steam appid = 207750 | ||
− | |gogcom | + | |gogcom id = 1207659079 |
+ | |strategywiki = | ||
+ | |mobygames = symphony | ||
|wikipedia = Symphony (video game) | |wikipedia = Symphony (video game) | ||
+ | |winehq = 14431 | ||
+ | |license = commercial | ||
}} | }} | ||
+ | {{Series|Symphony}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} This game uses songs found on your computer. | ||
+ | {{ii}} Supported file formats includes MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV. AAC and M4A (iTunes). (Windows & OS X) | ||
+ | {{ii}} MP3, OGG, WAV, FLAC and AIFF (Linux) | ||
'''General information''' | '''General information''' | ||
{{mm}} [http://www.symphonygame.com/ Official Website] | {{mm}} [http://www.symphonygame.com/ Official Website] | ||
− | {{ | + | {{GOG.com links|1207659079|symphony}} |
− | + | {{mm}} [https://steamcommunity.com/app/207750/discussions/ Steam Community Discussions] | |
− | {{mm}} [ | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| GOG.com | symphony | DRM-free | | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Steam | 207750 | Steam | | | Windows, OS X, Linux }} |
− | {{ | + | }} |
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| iTunes & m4a Support | | Windows }} | ||
}} | }} | ||
==Game data== | ==Game data== | ||
− | ===Configuration file | + | ===Configuration file(s) location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|appdata}}\Empty Clip Studios\Symphony\}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{P|xdgdatahome}}/Empty Clip Studios/Symphony/}} |
}} | }} | ||
{{XDG|true}} | {{XDG|true}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|appdata}}\Empty Clip Studios\Symphony\}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|{{P|xdgdatahome}}/Empty Clip Studios/Symphony/}} | ||
+ | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = false |
− | |uplay notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Symphony Video.png|In-game video settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/symphony/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = gold | |multimonitor wsgf award = gold | ||
Line 65: | Line 91: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
Line 77: | Line 103: | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = true |
− | | | + | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | + | {{Image|Symphony Controls.png|In-game control settings.}} | |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = Separate settings for in-game and interface sensitivities. Mouse sensitivity is tied to frame rate. | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
− | |controller support notes = | + | |touchscreen notes = |
− | |full controller = | + | |controller support = true |
+ | |controller support notes = XInput only. | ||
+ | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Only fire buttons can be remapped. |
− | |invert controller y-axis = | + | |controller sensitivity = true |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = Xbox, DualShock | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | + | {{Image|Symphony Audio.png|In-game audio settings.}} | |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music and sound effects. |
|surround sound = false | |surround sound = false | ||
− | |surround sound notes = | + | |surround sound notes = |
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = Always on, can't be disabled. |
|closed captions = false | |closed captions = false | ||
− | |closed captions notes = | + | |closed captions notes = |
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
− | |eax support = | + | |eax support = |
− | |eax support notes = | + | |eax support notes = |
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|description=Set screen refresh rate|ref={{cn|date=July 2017}}|fix= | ||
+ | # Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\Symphony.exe\SpecialK.ini</code> depending on the installation method you used. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|minOS = XP SP3 | |minOS = XP SP3 | ||
|minCPU = 2 GHz | |minCPU = 2 GHz | ||
− | | | + | |minRAM = 2 GB |
|minHD = 250 MB | |minHD = 250 MB | ||
|minSM = 3.0 | |minSM = 3.0 | ||
+ | |minGPU = | ||
|minDX = 9.0c | |minDX = 9.0c | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Revision as of 09:46, 8 June 2020
Developers | |
---|---|
Empty Clip Studios | |
Linux | Edward Rudd |
Engines | |
RapidFire Engine | |
Release dates | |
Windows | August 6, 2012 |
macOS (OS X) | May 27, 2014 |
Linux | May 27, 2014 |
Symphony | |
---|---|
Symphony | 2012 |
Mind Symphony | 2019 |
Key points
- This game uses songs found on your computer.
- Supported file formats includes MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV. AAC and M4A (iTunes). (Windows & OS X)
- MP3, OGG, WAV, FLAC and AIFF (Linux)
General information
Availability
DLC and expansion packs
Name | Notes | |
---|---|---|
iTunes & m4a Support |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Empty Clip Studios\Symphony\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Empty Clip Studios/Symphony/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Empty Clip Studios\Symphony\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Empty Clip Studios/Symphony/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Separate settings for in-game and interface sensitivities. Mouse sensitivity is tied to frame rate. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | Only fire buttons can be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects. | |
Surround sound | ||
Subtitles | Always on, can't be disabled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |