Difference between revisions of "Superflight"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) m (Removed publisher (same as dev). Added MobyGames) |
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|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
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|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = 2x, 4x, 8x AA | |antialiasing notes = 2x, 4x, 8x AA | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = <ref>{{Refcheck|user=Nico 0|date=2020-06-09|comment=Tested at 165 FPS}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 23:48, 9 June 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
GrizzlyGames | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | November 9, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/732430/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Grizzly Games\SUPERFLIGHT\saveGame.gd |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/732430/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | High score, best combo, and ranking are all saved to the cloud, but saved maps are not. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i3 2.00 GHz AMD equivalent |
Intel Quadroople Core i1000 |
System memory (RAM) | 2 GB | 11 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Nvidia GeForce 650 or higher | Nvidia GeForce 12000 |
Notes
- ↑ Unity engine build: 2017.2.0f3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/732430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (732430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2019-02-18