Difference between revisions of "Super Panda Adventures"
From PCGamingWiki, the wiki about fixing PC games
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=Expack3|date=2020-04-08|comment=Tested by using all of dgVoodoo2's DirectX DLLs one at a time to see which one would hook (indicated by the dgVoodoo2 watermark). dgVoodoo2's <code>D3D9.DLL</code> ultimately hooked successfully.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
− | |windows exe notes = | + | |windows exe notes = <ref>{{Refcheck|user=Expack3|date=2020-04-08|comment=Checked using the win32 port of the Linux <code>file</code> command.}}</ref> |
|macos 32-bit app = | |macos 32-bit app = | ||
|macos 64-bit app = | |macos 64-bit app = |
Revision as of 02:21, 8 April 2020
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Developers | |
---|---|
BlueEagle Productions | |
Publishers | |
Paul Schneider | |
Release dates | |
Windows | July 14, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311190/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save*.dat[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311190/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | [2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [1] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | 1.0 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311190/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311190) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Expack3 on 2020-04-08
- Checked using the win32 port of the Linux
file
command.
- Checked using the win32 port of the Linux
- ↑ Verified by User:Expack3 on 2020-04-08
- Tested by using all of dgVoodoo2's DirectX DLLs one at a time to see which one would hook (indicated by the dgVoodoo2 watermark). dgVoodoo2's
D3D9.DLL
ultimately hooked successfully.
- Tested by using all of dgVoodoo2's DirectX DLLs one at a time to see which one would hook (indicated by the dgVoodoo2 watermark). dgVoodoo2's