Difference between revisions of "Super Mario 64"
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Marioysikax (talk | contribs) (Undo revision 960299 by Anon (talk) do not link to specific method when literally any XInput wrapping from Steam input to x360ce works just fine as game is XInput only.) Tag: Undo |
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|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
− | |dualshock 4 notes = | + | |dualshock 4 notes = |
− | |dualshock prompts = | + | |dualshock prompts = unknown |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown |
Revision as of 03:28, 11 May 2020
Developers | |
---|---|
Nintendo | |
Release dates | |
Windows | May 2, 2020 |
Linux | May 5, 2020 |
Reception | |
IGDB | 90 |
Taxonomy | |
Series | Mario |
⤏ Go to series page | |
Donkey Kong (series) | |
Super Mario Bros. & Friends: When I Grow Up | 1992 |
Mario Is Missing! | 1992 |
Mario Teaches Typing | 1992 |
Mario's Time Machine | 1993 |
Mario's Early Years! Fun with Letters | 1993 |
Mario's Early Years! Fun with Numbers | 1994 |
Mario's Early Years! Preschool Fun | 1994 |
Mario's Game Gallery | 1995 |
Mario Teaches Typing 2 | 1996 |
Super Mario 64 (unofficial port) | 2020 |
Super Mario World (unofficial port) | 2023 |
Key points
- Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.
Availability
- The original uploads are no longer available due to a DMCA takedown by Nintendo.[citation needed]
- There are two versions for Windows which uses either DirectX 12 or OpenGL.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\sm64config.txt[Note 1] |
Linux |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\sm64_save_file.bin[Note 1] |
Linux |
Video settings
Input settings
- Remapping the controls requires manually editing the configuration file.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Audio crackling
- If the game is running above 30 FPS, cap the frame rate at 30 FPS.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- Total size of portable executable (CRC: 7480656A) is 24 MB.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).