Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Super Mario 64"

From PCGamingWiki, the wiki about fixing PC games
Line 27: Line 27:
  
 
'''Key points'''
 
'''Key points'''
{{++}} Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.
+
{{ii}} Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.
  
 
==Availability==
 
==Availability==
{{ii}} The original uploads are no longer available due to a DMCA takedown by Nintendo.
+
{{ii}} The original uploads are no longer available due to a DMCA takedown by Nintendo.{{cn}}
 
{{ii}} There are two versions for Windows which uses either DirectX 12 or OpenGL.
 
{{ii}} There are two versions for Windows which uses either DirectX 12 or OpenGL.
  
Line 64: Line 64:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = By default. Freely resizeable.<br/>Toggle to fullscreen with {{key|alt|enter}} or by editing [[#Game data|configuration file.]]
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 76: Line 76:
 
|60 fps notes              = Capped at 30 FPS.
 
|60 fps notes              = Capped at 30 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Over 60Hz monitors, game might run slightly above 30 FPS; If having issues like visual stutter or audio crackling, [[Glossary:Frame_rate_(FPS)#Frame_rate_capping|cap the frame rate to 30 FPS.]]
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 101: Line 101:
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Cursor stays in the middle of the screen.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
Line 112: Line 112:
 
|xbox prompts              = false
 
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
Line 122: Line 122:
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = nintendo
|other button prompts notes=  
+
|other button prompts notes= Prompts are for Nintendo 64 controller.
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
Line 155: Line 155:
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = n/a
+
|subtitles                = always on
|subtitles notes          = Dialogues are text based.
+
|subtitles notes          = Huge majority of dialogues are text based.<br/>Cannot be turned off for voice acting.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 170: Line 170:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 176: Line 176:
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues fixed==
 +
===Audio crackling===
 +
{{ii}} If the game is running above 30 FPS, [[Glossary:Frame_rate_(FPS)#Frame_rate_capping|cap the frame rate at 30 FPS.]]
  
 
==Other information==
 
==Other information==
Line 248: Line 252:
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
|notes    =  
+
|notes    = {{ii}} Total size of portable executable (CRC: 7480656A) is 24 MB.
 
}}
 
}}
 +
  
 
{{References}}
 
{{References}}

Revision as of 21:04, 10 May 2020

Super Mario 64
Super Mario 64 cover
Developers
Nintendo
Release dates
Windows May 2, 2020
Linux May 5, 2020
Reception
IGDB 90
Taxonomy
Series Mario
Super Mario 64 on HowLongToBeat
Super Mario 64 on IGDB
Super Mario 64 guide on StrategyWiki
Super Mario 64 on MobyGames
Super Mario 64 on Wikipedia
Donkey Kong (series)
Super Mario Bros. & Friends: When I Grow Up 1992
Mario Is Missing! 1992
Mario Teaches Typing 1992
Mario's Time Machine 1993
Mario's Early Years! Fun with Letters 1993
Mario's Early Years! Fun with Numbers 1994
Mario's Early Years! Preschool Fun 1994
Mario's Game Gallery 1995
Mario Teaches Typing 2 1996
Super Mario 64 (unofficial port) 2020
Super Mario World (unofficial port) 2023

Key points

Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.

Availability

The original uploads are no longer available due to a DMCA takedown by Nintendo.[citation needed]
There are two versions for Windows which uses either DirectX 12 or OpenGL.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\sm64config.txt[Note 1]
Linux

Save game data location

System Location
Windows <path-to-game>\sm64_save_file.bin[Note 1]
Linux

Video settings

Template:Video settings

Input settings

Remapping the controls requires manually editing the configuration file.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Audio crackling

If the game is running above 30 FPS, cap the frame rate at 30 FPS.

Other information

API

Technical specs Supported Notes
Direct3D 12
OpenGL
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Total size of portable executable (CRC: 7480656A) is 24 MB.

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References